FoonLudum Dare ExplorerLD39 → Walking out of Power

Walking out of Power

By notke

View on ldjam.com

CategoryRankScoreCount
Overall3.004
Fun1.004
Innovation4.004
Theme4.504
Graphics4.004
Audio4.504
Humor3.504
Mood4.504

Comments

yaroslav-kravtsov 2017-08-02 19:06

Strange feelings. From the one side, this is arthouse game. From the other side, I feel like I wasted a lot of time to toiled that not working.

oxysoft 2017-08-02 21:14

If you are planning on playing this game, it will be a productive use of your time to learn how to use Cheat Engine to freeze your power meter to max. Sorry but there was no way in hell I was going to spend 40 minutes of stop and go gameplay to reach some toilet. Even with a frozen meter, it still took a damn long time. I was hoping for a big payoff at the end but I can only imagine that the developers expected that anyone would be crazy enough to play for long enough reach the damn toilet considering it doesn't even have collisions enabled.

Big shame because the art, mood, and music is all incredible. I was hoping for a very cool psychological and mind bending game at the start based on those elements, but instead all I got was a walking simulator and disappointment.

I guess the game is a metaphor to how I feel every morning waking up and having to reach the bathroom before leaving for school...

shaolin-dave 2017-08-04 19:59

Pushing space causes you to drop down literally inside of your bed, clicking the mouse for three minutes or so moves you about a foot to the right.... Is this how the game is actually designed? What is this? Even exiting the game was too difficult, ESC does nothing,

zenmumbler 2017-08-07 20:10

The brilliance of this game is that it lures fools like me into walking all the way to the end, even _knowing_ that nothing will happen and it will have people like @oxysoft expect big things and then ranting for a while when he is unapologetically betrayed by a ghost toilet facing a piece of chocolate.

Art. Sadistic art, but still art.