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KOCMOHaBT Spaceman
KOCMOHaBT Spaceman
By pjchardtthesecond
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 237 | 3.46 | 28 | |
| Fun | 370 | 3.07 | 28 | |
| Innovation | 153 | 3.50 | 28 | |
| Theme | 332 | 3.50 | 28 | |
| Graphics | 71 | 4.00 | 29 | |
| Audio | 126 | 3.46 | 28 | |
| Humor | 366 | 2.17 | 25 | |
| Mood | 100 | 3.59 | 29 | |
Comments
cronje
2017-08-01 05:44
Woah, that was a very cool story mystery experience. Your consistent art style also helped immerse me in the game and flying around with my thrusters felt good. I see what you meant by letting the ship refuel. very fun game indeed, eventually I simply found myself exploring the map.
Excellent entry! I didn't get conception about where to go and what to do, but I had fun flying around and searching for new planets.
Nice idea, lots of atmosphere in this game. It got too frustrating trying to find the sattelites after a while, I was just floating into nothing and dying too often. But overall I like it, the voiceover narration was a cool touch, nice work!
Nice idea, lots of atmosphere in this game. It got too frustrating trying to find the sattelites after a while, I was just floating into nothing and dying too often. But overall I like it, the voiceover narration was a cool touch, nice work!
An enjoyable exploration experience this. Usually these types of "wander around and listen to audio logs" experiences are quite boring, but here having to conserve fuel and use a bit of reasoning to find the next satellite made it much more pleasant.
The visuals are really neat, I especially like the collage technique used on the planets. The procedural music is somewhat odd to say the least, which does help set an alien mood. The voice over is maybe a bit too muddled in places, but it's not bad by any means.
Yeah, certainly worth playing. Can't really tell that it was made in mere 48 hours. Good work!
Cool game! I really like the graphics and movement :) I would sometimes get sort of stuck to planets so that I would have to use a lot of power to get free from it, but other than that I could find no fault with the game :) Well done!
Very nice game. The music, sounds and graphics were very good and fit well together! I don't think I found all the satellites. Maybe a some sort of compass or anything that would tell you sort of were and how many are left. I just got frustrated trying to find the last ones. Some of the really small planets were quite sticky. You almost got stuck on it and after that you didn't have enough power to get to somewhere...
But all in all a very good game!
The artwork is really distinctive and cool! So is the music, which also adds a lot to the mood. It was rather unclear though that connecting satellites restores your power. The fact that the ship slowly loses momentum in the open space is also weird. I doubt I managed to visit all the planets, but flying around and trying to use the gravity to accelerate / deaccelerate was really fun!
Very stylish!
A mini-map, or compass, or something to give you a hint about the locations of the satellites would have helped in all those times that I found myself drifting through space without fuel. However, I liked the art style, the voiceovers, and I thought that the ethereal procedural music fit the theme very well.
Likes: - Amazing art, amazing mood, amazing writing. Very contemplative game! - very funny in delicate ways. sardonic even - great voice acting
Dislikes: - A bug: On my first playthrough I got stuck because my checkpoint (4th satelite) placed me on a collision course with the nearby planet. I kept crashing, so I had to restart. However I persevered, and it was so super worth it.
Thank you for making it, full marks from me!
Cool narrative style, quite funny :) Art style also cool. I kept getting stuck, so I did not finish it :/
I like the art, music, and the story. Pretty good game
markwolf
2017-08-06 03:53
You have created a very immersive ambiance through the music and the dialogs. I like the concept though I am not really good at it. Speaking again about the art, it is really well done and sensitive.
kr4ft3r
2017-08-09 02:04
Everything is great about this game except the power system, made me tryhard which is in contrast to the game's atmosphere, I felt more like just looking around and hearing the rest of the story. Respawn glitches don't help either. Still it felt good to play this game, a good sort of old LD entry which focuses on artistic freedom and style.
norrimo
2017-08-11 08:44
Well that was an interesting experience. I like your visual style and also the storytelling part through new discovered satallites. The music tells the player great where a next orbit is. Well done. :) But once I stucked on the surface of a tiny planet and I could not get away from it.
Btw: I have added animations into my Post-Jam version. It contains also a much bigger level than the original Jam version. :)
Very cool and mysterical mood through the dialoge, ambient music and the graphics. I enjoyed just flying around and exploring a little bit. Well done!
Interesting game. It failed on me at one point where I was unable to leave a planet and thus, continue playing. A bit before that, it started playing an audio track that did not relate with the text, so it was probably glitching already.
Loved the concept and narration, and the game kept me interested. Sound started becoming a bit annoying as the piano started aggressively overlapping with everything else, but I will probably come back to play it again. I need to see the ending!
Good entry! I enjoyed it a lot.