The Human Resources Manager by Humpert764 2018-08-14T22:55:23Z ♥ 2
Cool game! Indeed reminds of Plague inc. Especially liked neat interface. + possibility to rotate around and look on the city. + down-pouring water + nice building animations + overlay with exlanations. On the other side - I believe there is a bug - upgrading a skill diminish its effect. - using a skill does diminish it's effect - is this planned? - There is no interaction with the city-scene, it just illustrated number of people. It is great illustration, but still it would be great to interact with it. Cool entry!
LD43 — Sacrifices must be made (22)
Unnecessary Evil by Eva Abollivier 2018-12-08T22:52:23Z ♥ 2
Great and very polished! Agree that spacebar in not intuitive choice for characters change - died more than once because of it. + ability explanation would be nice. I like the dialog feature and tutorial drawn on the wall. Good!
MiMi by ZozeR 2018-12-08T22:40:49Z ♥ 1
Really cool idea! Controlling many aliens simultaneously - I like that!
Quetzalcoatl by gentoogames 2018-12-08T22:31:42Z ♥ 1
That is very cool! I really liked: mechanics, 4 players, Tutorial drawing. There is a way to win NPC all the time, though, 1on1. I would increase stun duration, add ability to move each other as this is very fun and throw each other. Animations are cool, The god is super cool! Little gem, I am curious why not so many reviews. Did you do that all by yourself?
Travelers by Ballo 2018-12-07T14:27:11Z ♥ 1
I am impressed! Nice fit of graphic style + sound + mechanics. I like charges mechanic - as universal coin. If you continue project - you can add, say, disabling droids with etc... What kind of assets did you use? Did you do rigs by yourself? Did you write music yourself?
Rocket of Souls by katamary 2018-12-07T11:45:51Z ♥ 1
ΠΡΠ°Π²ΠΈΡΡΡ Π°ΡΠΌΠΎΡΡΠ΅ΡΠ° = Π³ΡΠ°ΡΠΈΠΊΠ° + ΠΎΡΠ»ΠΈΡΠ½ΠΎ Π΄ΠΎΠΏΠΎΠ»Π½ΡΡΡ Π·Π²ΡΠΊΠΈ, ΠΎΡΠ΅Π½Ρ ΠΎΡΠ³Π°Π½ΠΈΡΠ½ΠΎ. Π‘ΠΊΠΎΡΠΎΡΡΡ ΠΈΠ³ΡΡ ΡΠ²Π½ΠΎ ΠΊΠΎΠ½ΠΊΡΡΠΈΡΡΠ΅Ρ Ρ Π·Π°Π΄ΡΠΌΠΊΠΎΠΉ - ΠΊΠΎΠ³Π΄Π° ΠΊ ΠΊΠΎΡΠ°Π±Π»Ρ ΠΏΡΠΈΠ±Π»ΠΈΠΆΠ°Π΅ΡΡΡ ΠΌΠ½ΠΎΠΆΠ΅ΡΡΠ²ΠΎ ΠΊΠΎΠΌΠ΅Ρ Π½Π΅ Π΄ΠΎ Π·ΡΠΌΠ° ΠΈ Π²ΡΠ±ΠΎΡΠ° - ΠΊΠ΅ΠΌ ΠΏΠΎΠΆΠ΅ΡΡΠ²ΠΎΠ²Π°ΡΡ = ΠΊΠ»ΠΈΠΊ ΠΏΡΠΎΡΡΠΎ Π½Π° ΠΊΠΎΠΌ-ΡΠΎ. ΠΠ°ΠΏΡΡΠ³Π°Π΅Ρ ΠΏΠΎΡΡΠΎΡΠ½Π½ΠΎΠ΅ Π½Π°ΡΠ°ΡΡΠ°Π½ΠΈΠ΅ ΡΠ»ΠΎΠΆΠ½ΠΎΡΡΠΈ - ΠΊΠΎΠ»ΠΈΡΠ΅ΡΡΠ²Π° ΠΊΠΎΠΌΠ΅Ρ/Π°ΡΡΠ΅ΡΠΎΠΈΠ΄ΠΎΠ². ΠΠΠ₯Π, Π»ΡΡΡΠ΅ Π²ΠΎΠ»Π½Π°ΠΌΠΈ - ΡΠΎΠ³Π΄Π° ΠΌΠΎΠΆΠ½ΠΎ Π±ΡΠ΄Π΅Ρ ΠΏΠΎΡΡΠ°ΡΠΈΡΡ Π²ΡΠ΅ΠΌΡ Π½Π° ΡΠ΅ΡΠ΅Π½ΠΈΠ΅ ΠΌΠΎΡΠ°Π»ΡΠ½ΡΡ Π²ΠΎΠΏΡΠΎΡΠΎΠ²=) ΠΡΠΎ ΠΏΡΠΎΡΠ΅ΡΡΠΈΠΈ ΠΈ Π±ΡΠ΄ΡΡΠ΅Π΅ ΡΠ΅Π»ΠΎΠ²Π΅ΡΠ΅ΡΡΠ²Π°, ΠΊΠΎΠ³Π΄Π° ΠΊΠΎΡΠ°Π±Π»Ρ ΠΏΡΠΈΠ»Π΅ΡΠΈΡ - Ρ ΠΎΡΠΎΡΠ°Ρ Π·Π°Π΄ΡΠΌΠΊΠ°!
Great atmosphere = graph + very appropriate sound, good fit. The speed is kind of contradicting the idea - it is hard to read and choose whom to sacrifice when many comets are approaching. Constant increase in difficulty seems not right. I would prefere vawes of comets - to have some rest and time to manage ship. The idea about professions of survived crew is great! good entry!
Triag'd by Elemental Zeal Game Studios 2018-12-06T23:45:40Z ♥ 2
I liked the concept. The graph is nice and music is soothing. From game-design point of view - nothing pushes to read texts about patient. Doctors make no difference between themselves. No clear goal from the beginning. Overall, nice entry!
ShotLight by Galan 2018-12-06T23:39:38Z ♥ 0
I couldn't play it - got a bunch of errors in console
TokenSacrifice by 764hotshot 2018-12-06T23:33:27Z ♥ 0
Nice small game, sound is good, improvement system + initial "comics" - are nice elements. Good result for first jam! Good luck!
Berrytales - Fracture Flight by Purrseus 2018-12-06T23:21:55Z ♥ 2
Awesome style and idea! Obviously, further balancing and game-design is needed but idea is promising, I would like to see it evolves in big game. Speed is too high right now, the effects of ations (poking dragon) is too small. Catching food is troublesome - may be some kind of array gun? Or area-gun? + resources would be good - like fuel. Good luck!
Dungeon Sacrificer by Ancalagon 2018-12-06T22:57:36Z ♥ 1
Hi! There is a lot in the game! I liked all the characters in the castle - they have different roles, there is a feel of living castle! Overall, nice!
Respawn Bot by Fenerax 2018-12-06T22:32:57Z ♥ 0
Nice concept and great implementation! I espectially like that there is nothing not necessary - it is minimalistic in a good way. + Kudo for animation of sitting robot - it's perfect!
CrewHunt by CursedEmbassy 2018-12-06T22:26:42Z ♥ 1
Hmmmm, I am lost. I didn't get this game. Nothing is goind on, some tutorial would be nice and something should just happen in the beggining...
Dark Roads by sebastianscaini 2018-12-06T15:09:18Z ♥ 0
Great concept! Kind of hard to experiecne it alone, though
Sacrifices Must Be Made by danman9914 2018-12-06T14:59:03Z ♥ 1
Great game! Many good words already said. The thing I didn't like is darkness at the end - when you click (knife?) - it may play into atmosphere, but I want to see cards=)
The Fallen Prince by TwinGhosts 2018-12-06T12:50:49Z ♥ 1
I really like your game! Music + Graphics fit very well, sprite animation is outstanding! My only concern is controls - Z and X + WASD is uncomfortable, I am not able to move left and quickly change to attack. Mouse left and right buttons for attack and resurect would be good addition! + question - how did you make this nice background with two layers of mountains moving at different speed? Thanks!
No Brakes on the Train of Life by squaredev 2018-12-05T10:43:20Z ♥ 1
Very cool and polished! Graphics is super pleasant to eye, controls are intuititve, cool=) View on train conductor - is great! From the con side: - Solving puzzles on timer when you need to run is kind of a conflict between arΡade and puzzle mechanics. You need to think and you need to run.
The Making Of by Silvae 2018-12-05T00:13:03Z ♥ 1
Very tidy design, and very well made! Personally, I would prefere different mechanics not arcade ones (music and art), but still. Very good!
Our Shared Agony by SUNY GDC 2018-12-04T23:57:52Z ♥ 1
Π‘Π½ΠΈΠΌΠΎΠΊ.PNG Enemies are not attacking me - there is an error in console
HMS Sacrifice by scottgoldsmith 2018-12-04T23:53:20Z ♥ 1
Nice concept. I like that it is procedurraly generates levels. Ledders are not intuitive - I would prefere them to be between floors. Other kind of obstacles would be cool. I am no fond of real time gameplay, because it is pushes for speed, not for optimal solution. Water behaves a bit strange - sometimes it appears on upper floors before bottom floors. Overall nice concept.
Pirates may Cry by themarioga 2018-12-04T23:40:01Z ♥ 1
I like this event based + resource based journey (Actually, it resembles my concept=)). So: 1. Some of the options are not intuitive - Crew if unhappy - fire; are you going to kill them or entertain? 2. The events are not organizing some kind of story. You may implement - say - one event can enable another event - then there would be some flow of narrative. 3. Animations are nice, I liked them. 4. Music is nice! 5. 6 resources may be too much - you will need a lot of events to balance them. Overall, I like it!
Total Flight by IMDagger 2018-12-04T23:26:51Z ♥ 0
Nice, small concept! I like the idea, people in the plane are nicely drawn. The pop up is a bit irritating, though.
FLEET 52 by Beelzeboss 2018-12-04T22:44:38Z ♥ 1
Not bad. I was annoyed to issue orders to all units every turn. Two batteries does not make sense to me - they are the same at each ship. As ships don't move it would have more sense to use this mechanics to star base, which has limited mumber of guns. Also rotation of ships does not make sense right now. The graph is nice. Overall, can be something out of it. Good luck!