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Blacking out of Whiteness
Blacking out of Whiteness
By luxdark
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | 2.65 | 12 | |
| Fun | | 2.20 | 12 | |
| Innovation | | 3.50 | 12 | |
| Theme | | 3.85 | 12 | |
| Graphics | | 2.70 | 12 | |
| Mood | | 2.77 | 11 | |
Comments
I like the effect of the spray, it looks really nice. The game feels really responsive which is good. I had fun running around in the game for awhile. I didn't feel like I fully understood what I was doing but I had a good time doing it.
malmevik
2018-08-14 18:18
Nice concept! Did not really get what i died form half of the time though ^^ Still a good job :)
alfie275
2018-08-14 18:19
Interesting game, particularly the asthetic. Not really sure if I was just being dumb or there was no way to combat the black holes? In any case an interesting experience and something I can see being expanded.
tgb20
2018-08-14 18:19
Overall it is a pretty good concept. I felt like my goal wasn't really explained. Also it runs in full screen but I could not find a way to close the game besides force killing it.
toster
2018-08-14 18:21
It is innovative for sure, whole spraying concept is interesting, however i do not feel any purpose or goal while playing it, i cannot distinguish winning from loosing.
Unsure what the whole point was, it wasn't really explained. Liked the spray mechanic, however. Good base for what could be a great game.
Nice concept and aesthetics (like previous commenters mentioned). No goal though and no win condition (I have not found it, at least). I could not figure out how to use X ability - to make black holes. It could be interesting mechanic to counter external blackholes by creating a new ones. Nice concept, overall