greendinogames 2019-05-02 21:51
I enjoyed your game. Movement at the cost of time is a very good idea! Maybe it's a little bit easy, because you have plenty of time. But overall it's a great game!
Foon → Ludum Dare Explorer → LD44 → Slime Sweeper
By nyamah
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 974 | 2.94 | 21 | |
| Fun | 957 | 2.77 | 22 | |
| Innovation | 598 | 3.05 | 21 | |
| Theme | 926 | 2.86 | 21 | |
| Graphics | 778 | 3.14 | 23 | |
| Humor | 656 | 2.65 | 18 | |
| Mood | 1046 | 2.41 | 19 |
I enjoyed your game. Movement at the cost of time is a very good idea! Maybe it's a little bit easy, because you have plenty of time. But overall it's a great game!
This kind of time mechanic is quite interesting! Great job with the level variety. Although I am not sure all of them are solvable.:D Great job, overall, maybe a bit of music or sfx could improve the game.
Cool game. I'm guessing you used some kind of random generation in the levels, which greatly increases the variety of the game, good choice! The only downside is that in some levels you start exactly on the exit space, thus completing the level, but nice take on the theme!
I think for this game jam, instead of having a lot of randomly generated levels, maybe you should have made up to 4 that were well designed. Just my opinion, though. Good concept.
I think it would be better to have couple levels made instead of randomizer as I feel like some levels were not solvable. But general atmosphere of the game is cool, I really like graphics and animation.
The graphics are simple but effective. Random generation of the levels is a good idea, but some levels seem unsolvable. Good use of the jam's theme. Lack of any kind of sound is a bummer.
I like the basic premise of the game where you have to spend some of your remaining time to progress, and the fact that you managed to program levels being randomly generated is impressive! That being said, it did feel too easy most of the time, which was a bit sad.
I had 2 level that were solved instantly and was stuck at an unsolvable level, which was kind of frustrating. Otherwise your game is really neat, I really like the jumping animation!
The random levels need some work but its a cool concept for a puzzle
Hello! I think the graphics are functional for this type of game, and I appreciate the random maze in each level, but most of the time I can't complete or it is completed automatically
The slime were cute :smile: I don't know why but it's the forth game i've found (mine included) with slimes in it. Must be a recurring theme :smile: Gameplay was functional. The tradeoff with time was good. Moving walls are a nice touch.
I would have put some sounds, that's it.
Definitely interesting, the random levels were cool although I sometimes completed levels without doing anything hahaha! There was some good ideas here I just think hand crafted puzzles and removing the destroy wall mechanic would make it more interesting. Hand crafted puzzles would guarantee a solution and removing the wall destruction would make the game more about puzzling than finding the least number of walls to smash.
This could be interesting if developed more. Right now it seems too easy because you usually have way too much time to complete the levels, and the path is usually straightforward to find. The slime was cute.