Foon → Ludum Dare Explorer → Users → Squid
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | 👥 | Retrobulbar | jam | 25 | 4.33 | 4.20 | 4.43 | 2.52 | 3.62 | 3.30 | 2.57 | 3.79 | |
| 2019 | 44 | Your life is currency | 👥 | don't give up, skeleton! | jam | 1149 | 2.34 | 2.26 | 2.34 | 2.07 | 2.57 | 2.57 | |||
| 2018 | 43 | Sacrifices must be made | 👥 | The Lamentable Burden of Haverbrook | jam | ||||||||||
| 2018 | 42 | Running out of space | 👥 | Backpack Squire | jam | 793 | 3.20 | 2.90 | 3.00 | 4.09 | 3.07 | 2.71 | 3.11 | 2.83 | |
| 2018 | 41 | Combine 2 Incompatible Genres | 👥 | Diorama | jam | 156 | 3.92 | 3.84 | 4.05 | 3.97 | 3.63 | 3.60 | 2.46 | 3.22 | |
| 2017 | 40 | The more you have, the worse it is | 👥 | Critters Inc. | jam | 374 | 3.63 | 3.37 | 3.65 | 3.37 | 3.97 | 3.38 | 3.20 | 3.43 | |
| 2017 | 38 | A Small World | 👥 | Budget Earth Defence | jam | ||||||||||
| 2016 | 37 | One room | 20 Seconds to Die | jam | 301 | 3.55 | 3.40 | 3.70 | 4.20 | 3.65 | 2.96 | 3.10 | 63 | ||
| 2016 | 35 | Shapeshift | Wax | jam | 256 | 3.56 | 3.69 | 4.00 | 3.69 | 2.96 | 3.29 | 3.17 | 49 | ||
| 2015 | 34 | Two Button Controls / Growing | Crab Quest | jam | 1111 | 2.20 | 1.64 | 2.52 | 2.92 | 2.13 | 49 |
The IQ and Agility textures are switched.
Looked good but it lagged a bit
Made it to 60 by mash clicking eat.
Hard to control but a lot of fun.
10/10 can confirm, hate moon.
The game goes way faster than it should and I die almost instantly.
Its a fun game but I feel it could use more instruction in the beginning of the level. Epic bunny smashing though.
Fun game. Needs a restart button though.
Art was great and it ran well. Sometimes it was hard to tell when you were going to get caught.
This game looked amazing and had a lot of great atmosphere. The combat was kind of a weak point for the game but i still did not want to stop playing. Great game!
It looks like there was a lot of work put into level gen and aesthetics because it looked rely good. You turn way to fast. The turning works well on a controller but there is no support for the other buttons(I don't hold that against you, no one does controller support). Misspelled SpcaeCows. You can escape the level. All in all good game, i liked it!
Loved the win animation!
The puzzles were cool but the background made it hard to play on some levels.
Cool game! this is really hard.
Great use of the theme, took some time to figure out how everything worked and what attracted what. Overall good job!
Absolutely brilliant! Had a ton of fun!
Cool Game! The core mechanic was a lot of fun.
I had a lot of trouble getting shooting to work. It feels like you have to wait a lot longer then the bar on the left.
Simple and well done! The speed ends up going faster than you can really react, but up until that point; very fun!
Very cool mechanic! Looks very nice also!
Great job overall, took a little bit to get the hang of it.
The flying up is a bit sickening.
This is one of the coolest concepts I have seen so far. I don't think anyone wold complain if the death hit boxes were just a few pixels smaller.
Simple game with simple concept executed well! Good Job!
Cool concept but there are a few problems with it. First of all it was kinda laggy on high settings. You are the same color as the platforms so you cant see your ball. Not a huge fan of the default keybinds a well. having to press 1-4 and spacebar to jump is hard.
Oh and as a side note you are going to want to zip your game. I had to download your source to play.
I was stumped on the night sky but I still got out of the room. If you walk outside and click the painting you can escape. Good atmosphere!
This game is great! Love the music.
This was a great entry. I really liked the story.
I was not able to make it past the guitar. The game looked pretty good.
If I had to give critical feed back I would say the controls are a bit weird once you get to the front of the level. That being said this is a fantastic entry, Looks great and plays well.
It just sat on a skyline and did not run. Windows 10.
This seems like a great game but it was very hard to play in browser. Something is strange with dragging.
Very cool! Had a few instances where someone would trade me one of the item I sold and got a good laugh. I really liked the concept behind this. Would love to see this if it was worked on as a real game!
Amazing game!! Had a lot of fun playing through it quite a few times, can't believe how good it is for a compo!!
I really like this concept. It seems to generate unwinnable levels sometimes but the game is still cool. I loved that the pause menu muffled the sound.
I don't understand but I liked it. Super cool mood.
*Added a google drive mirror for people having issues downloading
*Uploaded a version with at least 20% less black screening
I love this game. The mechanics are super cool. The levels make a good puzzle.
Fun simple game. Mouse wasn't locked into the window so that caused me to lose a few intense waves. Very much enjoyed, good job!
Couldn't play since I don't have Game Maker Studio 2, looks like a cool game though!
It played super well. The controls were very slick and it was hard to exploit the AI
This game needs ramping difficulty. I got to 51 and let myself die due to hand cramps. That being said to played well and looked great.
Pretty cool concept, maybe continue working on this project? Had a lot of fun trying to beat my previous scores.^
The game sounded good and looked good.
It looked good and sounded good. The mouse did not lock into the game when I was playing.
Fun game. Great Concept.
Creepy cats +1, cool concept.
Loved the design, music set the mood(so I shut off my lights), and had a lot of fun! Great job!
It is a bit slow and there is nothing stoping you from spamming attack. It is a cool game though.
Died lots of times, was frustrating, loved every minute of it. Cool Design!
Love the art style, and has a cool concept!
Great job on your first game! Very cool idea. Hope to see your game in the next LD!
Simple but exciting. This is a great looking game too. Great entry.
Loved the Audio. Not enough junk is thrown at the edges.
This is a super stylish game. I love all the detail you were able to put in.
I love the box clear effect
This is great! Love the endless mode.
This is a really cool mechanic.
This is a cool game once you figure out how it works.
This is a cool game, the dragging and placing feels good. Its a bit to hard to put trash in the third bin though.
I beat it. Cool game! Sometimes blocks don't show up on turns.
I think this is my favorite game so far
Even without refueling I the game felt good to play
Do android sheep have electric sleep? Super cool aesthetic.
I like the health mechanic.
I like the game. The minigames work well. I had a few points were no orders spawned for like 15-20 seconds
Love that walk cycle
I liked the secret door in the back
The random levels need some work but its a cool concept for a puzzle
I liked the use of the theme. Seems like you can win with only archer.
Love the style. The game looks great.
The attack and movement felt real good. Loved the animations. The wall climbing was a little hard to get use too with no animations and the platforms felt a little to far apart to use in combat. Looked good, played well. Good job!
Really interesting concept. It is a little challenging figuring out what all of the tiles do, especially with the different tiles with the same numbers. Nonetheless pretty enjoyable for a minimalist city builder It looked and sounded really good.
This is the Darksouls of bubble based gaming. It makes sense that the controls were a little floaty, you are a bubble after all, but the hitbox did seem just a little to big for your lack of control. Solid entry, hope you do make more levels for it.
Wow this is a pretty game. Took a little bit to figure out how to rotate the nodes. Waiting for endless mode!
I really like this game. I would play a lot more of it but The feedback seems a little weird. When I lose I can still see some of what it says I don't have. Like I can still see I have people/viruses but the game still ends.
Had a few things that did not work and when you summon army bees they spawn to far forward to protect your queen. Still real fun and seemed pretty well balanced.
Oh boy this game had a lot of bugs. Got stuck in things, had to redo levels because I did not get pickups, ended up off screen for some dialog. No wonder it had so many bugs though because wow this game had a lot of content. A few levels, some interesting challenges, terrifying ghost noises, and even a mini game. And to add to that, what a great art aesthetic. Your team had to have worked really hard on this. I thoroughly enjoyed it, bugs and all. Great job.
Good looking game. The rules feel a little inconsistent, it is really hard to tell what is going to move first. Sometime I get pushed to the star first and collect it and sometimes the star moves away first and I dont.
First game I played stuck me in a level with two rooms and no exit. After restarting I was able to power through 6 levels feeling like my heart was going to stop at 600% consciousness. Surprisingly addictive game.
I enjoyed this game. I think holding W should go forward to the camera not the player but that is a small issues. Good job!
@Dovakla @randomphantom It is done by raycasting from the camera back to the back wall and moving the player to the location of the raycast hit. It uses two raycasts in a frame, one under the characters feet and one in the direction the character is moving.
Doing it this way is probably the easiest to code and worked pretty well but comes with a lot of bugs by default. I made the levels so that most of the bugs would not happen but it limited my level design a bit. If I had to do it again I don't think I would do it this way but it seems like most options have there downsides.
I am a big fan of idle games. This is a sweet concept.
Great Game! What a stunning amount of content.