@squid Thank you! (I think they do, haha) @jordantanner Thank you for playing!- especially since you say you don't play very many text-based games. I was very curious to hear what the game would feel like to players without experience in that realm. I'm working on fixing up the menus and providing better sign-posting, clues, etc. @occultone I appreciate that! We really wanted to deliver an experience and you are right about the menus, we're working on that (and the bug) For now, deleting memories does not work in the individual memory screens themselves, only the Memory Systems screen. We'll get that fixed! @fmressel Thank you for the feedback! I'll definitely be implementing a 'restart' feature- I also wanted to add more clues, etc. into the system but ran out of time haha, you know how it goes. Adding more clues and better signposting/explanations will be our number one priority! @thislooksfun Thank you very much! We'll take that into consideration for our next update. Others have reported a bug with those memories and that might be part of the problem. @blinkenlights Appreciate that! We are definitely adding in more clues as to what the goals are, etc. and working on a way to give the player more exposition/story to work with. Navigation will also be addressed with some more descriptive menu options. @ursagames Wow Thank you so much!! It's great to hear about someone's experience but even more wonderful to SEE someone playing! I really, really appreciate the play and feedback! We're currently working on adding in more/better clues, more story, systems, etc.
And overall, thank you to EVERYBODY who played the game! It's amazing that even this many people took the time to check it out! It's very interesting- When I was making this, I thought to myself that 'selling' people on the text-based, console element would be the hardest part. I was totally wrong! haha. It appears that people really seem to be enjoying the feel of it, for which I am SO grateful! Hopefully soon we'll be able to update the game and fix all of the problems that player feedback brought up!