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By grogge

View on ldjam.com

CategoryRankScoreCount
Overall4153.5522
Fun4253.3921
Innovation5173.2520
Theme2203.9421
Graphics5703.4722
Audio5283.0021
Mood1863.6522

Comments

handle 2018-08-12 23:00

Great work for such a fast turnaround! Every round only lasted about 30 seconds for me though, as the space runs out extremely quickly.

xyph 2018-08-14 17:22

Very nice little game with a good and simple design ! I manage to get 100 points but the game is very hard !

red-pill 2018-08-14 17:24

I like the dark vibe that's going on. If there were some more creapy sounds with the little monsters I would have been scared. Could be a cool next step to take your game to the next step. Nice job on this one mate, cheers!

ziltoid 2018-08-14 17:31

Looks nice, feels nice! Much too difficult in my opinion... I really enjoyes the game though!

jk-studio 2018-08-14 17:31

wtf the game is so hard but nevertheless a nice idea. I really liked the simple style it gave it a fitting depressing mood

max6333 2018-08-14 17:32

Hmmm, I couldn't get any blue balls ever, just kept dying at the same point every time. Am I doing something wrong?

grizzledboor 2018-08-14 17:35

The game is nice and simple. I like how the game seems seamless, also dark mood and sounds! Good game!

ectucker1 2018-08-14 17:36

The lighting/vignette effect worked really well on this game, and gave it a good atmosphere. I think the blue orb should come a bit earlier, by the time I saw the first one I didn't feel like I had enough room to maneuver around the enemies that came with it.

halfwater 2018-08-14 17:37

The Light shrinks too quickly... But the Graphics are good. Nice Job.

guin36 2018-08-14 17:39

The atmosphere is really creepy, it reminds me a lot of Limbo. The minimalist art and sound design really accentuate the things that aren't silence or darkness, specifically the angry red guys and the jingling blue orbs. The concept of high scores unlocking story is icing on the cake, though I didn't really get much out of the story after unlocking three images.

As for the gameplay, I would have liked a slightly faster player and bullet speed, but that may be personal preference. I think as it is, the game is already pretty fun and refreshingly difficult amidst a sea of extremely easy ludum dare games.

Overall, I'd certainly recommend this game for the dark atmosphere and hard as nails gameplay.

merpader 2018-08-14 17:39

good game but can't take it seriously with the sfx. the mechanics are solid and its fun to play

angela-k 2018-08-14 17:42

Took me a while to realize that killing the enemies is what made the light area smaller. After figuring that out I just avoided them as long as possible until I had to kill the redo ones and made it to about 175 points before dying. Overall was fun.

uncannyvalley 2018-08-15 03:12

Great adherence to theme! All of the mechanics nicely balanced each other (i.e choice between dodging or shooting) and it kept me playing for a long time! The only tweak I would make would be the speed of the enemies- I feel if they were a bit slower then it would make the choice between shooting or dodging even more fun. Great game!

beard-or-die 2018-08-15 04:16

Too hard for me. The main enemy dying sound was pretty funny but probably not in a good way with the overall mood of the rest of the game. If there was some way to give an edge to players like me who couldn't progress very far, maybe by reducing the difficulty for us losers, that could help.

scowsh 2018-08-15 10:09

Wow this was tough - took me ages to get onto the red characters! The blue orb sfx was a little loud compared to the others, but I thought the sfx worked well overall. Nice graphic style, well presented. The physics worked well, I liked the kick back from fireing projectiles. My only gripe was the difficulty, but maybe I need more practice.