FoonLudum Dare ExplorerLD34 → Draygon Habitat

Draygon Habitat

By gravitygames

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CategoryRankScoreCount
Coolness356
Audio4402.71
Humor5292.27
Graphics7192.62
Innovation8202.50
Mood8312.23
Theme9202.69
Fun9222.21
Overall9372.45

Comments

mf1214 2015-12-14 04:57

The game isn't working. All of the GUI text is way too small to read and theres nothing on the screen except gray buttons.

gravitygames 2015-12-14 04:59

@mf1214 Might you have an idea what might have caused this? Did you unzip the zip file? What OS are you using? Things like that?

fede0d 2015-12-14 05:00

Sadly I couldn't play the game.
This is what I see when I open the game: https://dl.dropboxusercontent.com/u/274954519/Pantallazo-Draygon%20Habitat.png

I'm on Linux Mint 17 x86 and I have java version "1.8.0_66"
Java(TM) SE Runtime Environment (build 1.8.0_66-b17)
Java HotSpot(TM) Server VM (build 25.66-b17, mixed mode)

johngalt 2015-12-14 05:00

Wow. You are not only make a game. You are making a dragon world. Mini games are fun. Enjoy using my dragon to play mini games. Expect to see more! Good job.

mrjorts 2015-12-14 05:05

I bought a bunch of speed items, but couldn't use them, and I lost a race. I had fun playing brick break, though.

gravitygames 2015-12-14 05:08

@fede0d I'm guessing that mf1214 was also using Linux, as when I tried it on my Ubuntu 15.10, I also got this error. I'm going to try and see if I can create a Linux hotfix version soon.

@JohnGalt Thanks! I also look forward to making more to be honest.

riorius 2015-12-14 05:10

The good: I really liked the music, and the dragon sprite is totally adorable. The breakout clone minigame was well-implemented.

The bad:
Seems pretty incomplete: the only things I could get working were the race (which I always lost) and the Breakout minigame.

Also, I couldn't upgrade my draygon. I tried to buy and use +stats stuff but it'd just fade to black and do nothing: the item was still in my inventory and my draygon was still at straight 0's.

gravitygames 2015-12-14 05:31

@mrjorts You should be able to use the speed items by going to the inventory, then selecting a draygon to use the boost on.

@RiOrius Thank you for the feedback! I'm not sure what the fading to black is about, as I'm fairly certain that the inventory system worked before. I hope I didn't break something from patching out an unfinished minigame...

cudabear 2015-12-15 15:16

I was surprised by the level of content in this game, then I saw that over half the minigames and contents were unfinished. Even still, this is game is an awesome feat for 48 hours. I love how you interpreted the theme, this is just like the chao garden from the Sonic games. The interface is a bit clunky but gets the job done. It's also a shame there's not more than one minigame, as it gets a bit boring after a few times through. Even still, well done, and great music!

gravitygames 2015-12-15 15:26

@cudabear Thank you for the feedback. Yeah, considering that I still tend to play the Chao Garden to this day, it was a very large inspiration for me when I wanted to make a virtual pet game. I do plan to add more minigames before the month is out, so if you're interested in a post compo version, be sure to check this page out later. Sadly, I think I may have focused too much on the graphics this time around, and then spent so much time in getting them all in a few big image files that I couldn't even get all of the graphics into the game (most notably the walking animation for the draygons). If not for that, I probably would have at least gotten the Showdown minigame in, as it's currently the most complete out of the cut content. I guess that I need to make a note of that next time and try to write a tool that does that for me before Ludum Dare 35, huh.

azureaspect 2015-12-15 20:30

At first I though that I would do some racing. Boy was that bad idea, my draygon was so slow that it couldnt catch anyone :P
I decided to try some other minigames but got stuck on one that said that is was unfinished.
Perhaps I should have tried to buy speed boost and feed it to my draygon?

gravitygames 2015-12-15 20:36

@AzureAspect Yes, the speed upgrades help for the races. On the "unfinished minigame" screen, you should be able to click the screen to go back. Unfortunately, only the second one is completed so far, but I'll likely release an update with at least one other minigame sometime today or tommorow.

squid 2015-12-15 20:54

The IQ and Agility textures are switched.

gravitygames 2015-12-15 21:19

@Squid Thank you for mentioning that! In my haste on the last day, I must have not noticed. This will be fixed in the next post jam update.

nirabazgames 2016-01-04 22:32

amazing dragons, good game. well done!