FoonLudum Dare ExplorerLD37 → One Room

One Room

By manax

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CategoryRankScoreCount
Coolness351
Audio3812.50
Theme4243.29
Graphics4742.63
Mood5292.25
Fun5642.38
Innovation5891.88
Overall6312.21

Comments

gironc 2016-12-12 04:07

haha, i died :c
very funny, good game :D

manax 2016-12-12 18:57

Writing this as a comment, to not take away from the game itself...

It was intended that there was a child you were defending, that there would be waves of zombies, and as you'd clear a wave, you'd move to a new room. The tie-in to the theme would be, you consoling your child "Just one more room" as you together flee to the next room.

move127 2016-12-12 19:00

Is the only thing you can do punch? You have to get so close to the zombies that it is incredibly difficult. As for your original idea, I think that would be great. You should go ahead and make that game.

dodormeur 2016-12-12 19:04

What can you do once the zombies are dead? I killed them, but nothing happened...
The graphics are nice

manax 2016-12-12 21:26

Once you kill everything, or everything kills you... that's it. There is no "game over" or anything.

@move127, punching a zombie and not getting bitten IS pretty difficulty. :)

nicmagnier 2016-12-15 20:21

I like that the furniture is pushed. It is a nice touch

yami-no-tenshi 2016-12-15 20:39

Got them all, yeah !!!!

Was a bit easy, and having to hit the zombies by hitting them while being close to them was a bit odd since we are also taking damages by getting caught.

Nice work on the fact that we can move eveyrthing in the room, and sounds were funny :)

hempuli 2016-12-15 20:52

The physics-based collisions with the furniture along with the oddly happy background music made the atmosphere really unique; I quite liked that! Also I liked that the zombies actually took knockback from my punches; it made fighting them more manageable and impactful. Short but sweet.

neowedge 2016-12-15 21:25

As manax says, I miss a meaning in this game, as well as a final o infinites hordes. It would be better with a simple AI with pathfinding. Furniture is good, graphics and audio are nice (but it sounds a little low) and melee attack works well :). Good job!

ednei 2016-12-19 01:27

Good and funny game!
good graphics and control! :D

ijzm 2016-12-27 23:23

Pretty interesting, but I think it would have been nice to at least have some sense of indication of completion. I like the zombie sound effects, and the music is strangely calming for a game about defending zombies, which isn't really fitting. The combat controls felt smooth, but the game was rather shortlived overall.

~Random-storykeeper

th3dz 2016-12-27 23:25

Fun game, like the slapping sound :P

jezzamon 2016-12-27 23:51

Promising start to a game. I think the thing I would add (aside from game over stuff) is some additional game mechanic, because walking around somewhat slowly and punching isn't that fun by itself.

manax 2016-12-27 23:57

Next LD, I'll spend more time earlier on actual gameplay, and do that first, rather than try to do that at the end. ;)

I was going to add another weapon, plus some plot and goals, but, ya know, 48 hours. :)

squid 2016-12-28 01:03

The game played pretty well and the physics was cool. I love the punch sound.

cmlsc 2016-12-28 03:13

I beat it without taking any damage. It could have used some more content though. xD
I also noticed that the physics were glitchy. I kept teleporting around for some reason.

janmavzla 2016-12-30 17:28

I'd like to see the original idea more fleshed out!!

I don't think the music fits that well for such a bad situation, but the song is nice on it's own :)

wowa_u 2016-12-31 08:48

Funny little game. I like the idea of moving furniture. I used it as moving shield while fighting :D