FoonLudum Dare ExplorerLD41 → Demon Trials

Demon Trials

By blackymagick, saucygames and essejparr

View on ldjam.com

CategoryRankScoreCount
Overall2.8811
Fun2.3811
Innovation2.6111
Theme2.5011
Graphics3.7211
Humor2.1210
Mood3.1111

Comments

hare-software 2018-04-24 17:45

I like the graphics and the controls are pretty good, but I feel like blood should be lost at a slower pace so that I can race around the place a lot more. Still a great game, best of luck!

sondrian 2018-04-25 02:06

Nice idea but I have 3 things that I have an issue with. 1. The blood restore items restore too little blood to be viable as well as being hard to hit. I would recommend putting a circle around them that shows where the pickup area is, that way I know for sure that I am not going to waste the blood getting there. 2. I fell out of the world into the void and had to spin my wheels to death. Either patch the holes in the walls or just make falling into the void a death condition and it will all feel better. 3. The enemy erm..poofs may be more interesting if they didn't ignore the room geometry as then their movement dynamic would be a bit more interesting given that they would be stopped by the walls.

Overall a good game, I enjoyed it. Thank you for posting.

yokimbo 2018-04-25 06:21

Fun game, I like the art especially! Controls were a bit wonky for me but I still drove around for a good while :D

drskort 2018-04-25 16:55

I really liked the pixel art style of the game. I also fell into the void when I respawned one time and the game is maybe a bit too hard but it's a really great game.

szabe 2018-04-26 14:08

Very nice looking game, unfortunately, I didn't get controls, and just kept running into walls. It was more frustrating then fun, and as said before the blood restore items reward too little blood and they are too difficult to pick up.

markopolodev 2018-04-29 01:30

* UI is nice; simple and easy to understand. * I also liked the cloud particle effects :thumbsup: * I feel like a map or an arrow or even some kind of landmarks would help, since I was constantly lost and going to fast to care about figuring out where I was. * Lighting is nice, and enemies / blood vial things stand out very visibly against the level :thumbsup: * I fell out of the map a few times when hitting a wall at top speed =\ * The fountains were a neat little feature, would feel cool to drift around them getting all the vials if I could pull it off :smile:

Thanks for making this game!

sean-s-leblanc 2018-05-13 14:41

I liked the visuals in this, but it was a bit frustrating to play. I felt like the drifting could have been a bit smoother; as-is, it feels like you lose way too much speed any time you take a corner.