FoonLudum Dare ExplorerLD44 → Generator defense

Generator defense

By camcam and firemax34

View on ldjam.com

CategoryRankScoreCount
Overall7153.2846
Fun5623.2645
Innovation8712.7645
Theme4263.5145
Graphics8423.0045
Humor8442.2439
Mood8632.9043

Comments

luis-j-benitez 2019-04-29 23:26

​Nice Graphs! Good Job

caorjavier 2019-04-30 10:31

the music sounds to me XD

dobbermann2 2019-04-30 10:31

Great theme implementation! Also very good idea and good working mechanics!

sillyman987 2019-04-30 10:34

Nice!

alexfsmirnov 2019-04-30 10:35

Gameplay is pretty fun, although enemies could be a bit more difficult. Anyway, nice job!

ougrouk 2019-04-30 10:37

Gratz on your entry. Classic gameplay but works well with the theme.

xahell 2019-04-30 10:39

An actual finished game with features, nice job!

I liked all the small tricks you find, such as body blocking the enemies, the damage upgrade that is less and less effective while the attack speed becomes unbalanced.

Only side note would be the pacing, it's really slow between waves when you start the game more than once.

grattmannn 2019-04-30 10:42

Was about to say it was too easy ahah then the boss appeared, pretty good job !

extrone 2019-04-30 10:45

Overall a really good and fun game, Good job Also I was able to buy an upgrade worth 9 health even though I only had 6 Health.

camcam 2019-04-30 10:51

@extrone you bought what update?

extrone 2019-04-30 11:14

@camcam I think it was the weapon range, I had 6 health, the upgrade costed 9. but the button was active unlike the other two buttons which were faded. After purchasing the update my health became 0 and was not able to move. Hope that helps :smile:

b33thr33 2019-04-30 11:57

Funny direct implementation of the theme. Had some minor bugs (towers not shooting) but was still entertained. Also AoT because, why not xD

camcam 2019-04-30 12:00

@b33thr33 We had to improvise x)

robowarrior1982 2019-04-30 13:38

Good job he works very well, but i think is too slow at start, we need more action ! Correct difficulty and player movement and that's better i think !

camcam 2019-04-30 13:53

what should be changed for the player's movement? @robowarrior1982

robowarrior1982 2019-04-30 13:56

@camcam Increase base speed for more dynamism ! and maybe dash to escape ! Like a top down ;)

camcam 2019-04-30 14:39

I increased the speed by 33% and it now has 10s between each waves

vuvuzuellainc 2019-04-30 16:14

Great job! We have a playable tower defense game that fit in the theme. But could be more improved on graphcis and audio. (Anime music doesn't fit at all, honestly, i prefer without music..) But for a 72h game you did a good funny game! Keep the good work !

pequenodev 2019-04-30 18:33

Oh my God that music, feel the action : _D Great job, dude.

szabe 2019-04-30 22:19

Interesting concept. It's definitely something I have seen before during this game jam. Even our game uses this mechanic slightly. Nevertheless, this was fun. I think I died during upgrading a turret. Good job!

firemax34 2019-05-01 02:26

for the graph I wanted to expiration from the game'' Enter the Gungeon''

autumn-schutt 2019-05-01 16:00

This was really fun! It was very simple to grasp and the upgrades worked really well. I had a great time blasting enemies until the tank killed me. I will definitely be playing this again

camcam 2019-05-01 17:27

@autumn-schutt thanks you ! That makes me very happy

nats 2019-05-02 06:10

Nice game guys !!

freedompotatoes 2019-05-02 08:41

I had lots of fun with the different enemy types, but I had a bug on the first boss where it was not dealing or receiving damage. Overall a solid execution of the concept, it was intense being on low health and running circles around enemies.

camcam 2019-05-02 09:49

@freedompotatoes i fixe this bug just now :)

blacklambert 2019-05-02 10:51

Your game is fun to play. Also the theme works very good with tower defense games. The animations and enemy graphics look smooth and polished. At first I had some trouble to determine the spawn points of the enemies. But after the first run this wasn't a problem anymore.

masterkrepta 2019-05-04 20:15

I liked the variety of balancing options you have here. You can either go for uber turrets with high power or spred it out a bit. I think an indicator of the range of each turret would help. There were times where turrets looked like they could hit targets that simply would not fire at the enemy even when there was not another enemy closer.. they just sat idle

mrspeaker 2019-05-15 14:51

I love tower defense games, and this one was really fun. But I think that the music did not match the overall aesthetic - it didn't fit with the graphics, sci-fi-ish theme, or sound effects. Something more lo-fi would me more appropriate.

Other than that I really loved it and played for too long xD