Buki Nashi by saucygames 2018-12-04T06:44:51Z
Dash and throw felt great. The upgrades page made absolutely no sense to me, however. Nice work!
Foon → Ludum Dare Explorer → Users → Simon Strange
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 43 | Sacrifices must be made | To Please the Master | jam | 2.70 | 2.60 | 2.29 | 2.90 | 2.70 | 2.37 | 2.62 |
Dash and throw felt great. The upgrades page made absolutely no sense to me, however. Nice work!
A fine effort. Needs to be a bit more forgiving - putting "need" icons around might help to explain the resource flow you intended. And the timing / events / plagues would be more engaging if those limits were clear.
Excellent game! The sacrifice creates very interesting choices. My biggest comment is that I would have liked to see more transparency into the various game elements. How much damage does the ballista do? Does the mage tower slow? What does the black cloud mean? I found myself guessing at a lot of elements. But overall, this is almost on-par with other TD games I've played.
I think you could have done a bit to build the theme - give me a reason why I'm making / sacc'n babies so furiously!
Controls are responsive, but a bit messy on the keyboard. Have you considered a joypad implementation? Also, expanding the world to include multiple heights of doors might be a big improvement. Make it a bit like a classic Mr. Do game, in that way.