FoonLudum Dare ExplorerLD41 → Dissident Manager 2018

Dissident Manager 2018

By kernel-panic

View on ldjam.com

CategoryRankScoreCount
Overall10702.8621
Fun11352.4421
Innovation11102.5221
Theme11102.6321
Graphics8163.0721
Audio6282.8020
Mood8392.9721

Comments

roidz 2018-04-24 18:45

I think this is a promising game. Mood is nice. I wish there was a more clear goal then just avoid the soldiers.

szabe 2018-04-27 18:04

A bit more context would have been nice. Like what the objective is, what the rules are, what the buttons do. Clicking doesn't seem to have any effect, and I didn't know what I was supposed to do and why. maybe a smaller tutorial room would explain things.

The art style looks nice, but some things need to be flashed out more.

carter-andrews 2018-04-27 18:10

Interesting game. There were a few frame stutters but other than those it ran ok. I particularly liked the shooting effects the guards have.

mahdi-daneshvar 2018-05-02 20:00

Given that it's a jam game you have done a good job,though the game needs to be more clear. maybe a tutorial level would have made it a better game.

gntx-ld-lan-party 2018-05-06 15:15

Took awhile to figure out what to do, but it was fun when I did. All my disodents kept dying. I couldn't switch to them fast enough.

2018-05-11 22:25

First of all: the pros - the concept was awesome, and a lot of fun. Great application of the theme. I also really enjoyed the graphics and use of lighting. On the other hand, I think it needed a more concrete objective than last as long as you can - maybe escape points?

adhesion 2018-05-13 02:04

Interesting concept, though a bit disorienting at first since you get dropped right into the action and there's no map or anything to figure out where everyone is. Once I got the hang of it it was cool to figure out good hiding spots, but it had the weird progression of getting easier as time went on since I had fewer people to manage. Would have been cool to have a time you needed to survive for or some other objectives to complete. I had some intermittent lag on Firefox as well which made things a little frustrating but it was still playable. Still pretty fun, would be cool to see this fleshed out a bit more. Nice work!

jezzamon 2018-05-13 03:31

Interesting idea, but I think this something that gives the player more control in terms of how they're going for points, and some obvious win condition to strive for. Maybe having a level based system would work?