castrolol 2019-04-30 16:58
I like the concept! the audio is nice and the graphics too! great !!
Foon → Ludum Dare Explorer → LD44 → Space Rescue
By logflames and maxkyckling
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 685 | 3.31 | 26 | |
| Fun | 670 | 3.15 | 28 | |
| Innovation | 772 | 2.90 | 28 | |
| Theme | 634 | 3.25 | 28 | |
| Graphics | 382 | 3.80 | 28 | |
| Audio | 344 | 3.39 | 25 | |
| Humor | 809 | 2.33 | 23 | |
| Mood | 458 | 3.40 | 28 |
I like the concept! the audio is nice and the graphics too! great !!
I liked the idea of the game. I think the camera control makes it difficult to aim right where you want, could make something of the character point to the mouse, it would be easier.
Camera control is little pit hard to handle. I love the graphics.
you can use the download link of google drive to simplify download process, something like this: ``` https://docs.google.com/uc?export=download&id=1skjGQWFxecTduTArWGpAnUUkwal9Kp8a ```
just a suggestion
Nice gameplay and graphics! Love the strategic-like concept of the game. I just didn't find the UI very attractive, but excellent overall!
Nice game! The concept is a recurring one during this jam, but the assets look nice and the overall gameplay is smooth, making the execution pretty great. Shooting an enemy is almost certainly a death sentence, as soon as the enemy has line of sight, it can shoot faster than me. I got pretty far with turrets and traps though, although it gets really difficult after a while. Overall, really polished title, the game feel is certainly there and the placement system is great. Only the shooting feels a bit weak. Nice job!
I'll start with the cons. Very damp. In my opinion it is a very bad idea to blow up on its traps. It just doesn't make sense to put them. due to strange controls, I accidentally step on them all the time. With the trouble of the sounds, it is not at all clear where they shoot The music is not bad. Networking is cool, but it's certainly difficult to tie up the theme. Playable but need straight polish
I don't completely like the controls, I mean, if I can't rotate the camera (or didn't understand how) then don't limit my speed in other directions, and also if I can run without limits, why not running all the time? Even though I found those control issues, the game is good and looks nice.
Really nice game concept. the style is beautiful and the mechanic also but i found one thing that annoys me a little bit, the bloom of the Souls are too heavy, a bit lower and its awesome. the enemies wants to shoot through the wall, i think that can be easy fixed. but great job so far! :hearts: :dragon_face:
I like the graphics but I found it was very hard to find enemies and at first I don't even know which buildings I need to protect. The music is very fit with the game. Overall, good game, may improve the UI and the camera
Really fun game, looks great good job :)
Great mechanics and a nice perspective on the theme. Nice work! Controls could use some work, overall I like this one! :)
I love the mechanics. placing traps and guns everywhere was fun. love the soul icon.
It was very difficult to place traps without them immedately catching me, though, and i kind of wish i could rotate the camera when the gun is not selected.
Gameplay is well done and the graphics are good too.It's somewhat hard to aim with the player's weapon. I found a bug: You buy a turret that is supposed to give just one and you recieve three, and when you buy a mine that is supposed to give you 3, you recieve only one
The integration of a tower defense style game with this theme is surely interesting and the graphics are really well done great submition!
I love this type of games! I died a lot in the beginning, but then I understood it better and started being able to put massive amounts of turrets which let me survive until the end. It felt maybe like I got too many turrets for my money actually, also the interface showed 1 but I got 3. At the end, I had 100 turrets ready to put, with 50 placed, so maybe the turrets are a bit overpowered for the price now.
It would be nice to always be able to move the camera. Now you can only turn the camera when holding the gun. Picking up souls was a bit difficult with the explosion effect, which was nice, but you cannot see if you got all of them. Maybe just increasing the distance from which you can pick them up could be enough. The sound effect was great though when I picked up massive amounts of souls!
I enjoyed this game a lot, nice work!
The game was really good made and polished just the turret was like 7 for 1 instead I got 3 not that I minded. Great job. If you have time check out my game too :v:
Really really good game. I saved 63 houses. I did not understand all the mechanics, but i enjoyed playing it. Good Job!