FoonLudum Dare ExplorerUsers → Max_Torn

Max_Torn

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
201944Your life is currency👥King's Alchemistjam5153.483.452.982.323.722.743.00

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Mood vs Overall

Comments by Max_Torn

LD44 — Your life is currency

Mister BOUNTY by eptwalabha 2019-04-30T18:08:16Z

Funny game. I like it. Of the advantages, I note the style of graphics and animation, very funny. Fighting style. And the joil about the buylov pleased) Of the minuses that the enemies sometimes reacted very strangely, there was a bug because of which in the second match the enemy used my card, because of which, until the end of the battle I had 2 cards instead of 3. And most important that in fact 2 of the 4 types of cards are essentially the same effect. I'm talking about restoring health and rebound. Need something to do with it. But in general it is playable and even fun) Good luck!

Curiosity by cakemonitor 2019-04-30T17:51:22Z

Cool idea. It is a pity that it did not work out to make more than 2 levels, but it looks like a game)

Lunatic Luke by fidrik 2019-05-02T19:35:31Z

I liked the game. The music is very suitable. Shoot nice and felt explosions when destroying the enemy. It was interesting to replay) But in my opinion it was possible to make a more arcade control, so that there was a greater desire to use the use of jumps. I really want the project not to be abandoned and done only better!

bitship faust by chromableedstudios 2019-04-30T16:05:16Z

Great job buddy. Keep up the good work and see for yourself the result.

Space Rescue by LogFlames 2019-04-30T19:58:20Z

I'll start with the cons. Very damp. In my opinion it is a very bad idea to blow up on its traps. It just doesn't make sense to put them. due to strange controls, I accidentally step on them all the time. With the trouble of the sounds, it is not at all clear where they shoot The music is not bad. Networking is cool, but it's certainly difficult to tie up the theme. Playable but need straight polish

Greenback by Finn Truman 2019-05-01T12:45:07Z

Interesting game. Everything went, but a dubious decision with graphics. In general, all like it, well done

Meat Your Unmaker by freakoftheyear 2019-05-01T11:00:31Z

The idea is interesting. I liked it. Maybe there was a bug. On the 3rd chair no one sat. I was pleased with the graphics, but unfortunately it didn’t go through to the end, it’s too long dialogues. Thanks for playing)

takes money by mrspeaker 2019-04-30T20:23:50Z

You know, for a game with social overtones, you could not bother so much. Not to say that I will replay it, but in my opinion it turned out cool. Very cool idea with a bit that increases as the game progresses. Cool visual does not seem monotonous. In a word, very good! Keep it up!

CandleStickMan by stark 2019-04-30T17:41:22Z

Very strange management and drawing. I did not quite understand getting into the topic, but of course the topic was not easy. To correct management, but it is very difficult to walk. But overall still ahead. Not bad for a start

In Exchange For My life by Fahim Faysal 2019-05-01T14:29:49Z

Cool animation, not a bad drawing. But the game is very slow. And the cards are overly huge, either more vrogov is done or less.

Sinking Town by detectiveLosos 2019-05-01T12:19:24Z

Снимок.JPG I am stuck.

Mister Money by IncrediBill 2019-04-30T18:16:36Z

In general, it is funny, but somehow the enemies are dying very slowly and they lack some essential goal (?). But keep growing

I'm a Revivor by NorthernHawk 2019-04-30T16:13:36Z

Great job. I enjoyed playing it. Not very convenient location of the camera, especially when the character goes from top to bottom (or vice versa). The most comfortable thing was walking to the left. But overall it was fun)

Brain Drain by svdvorak 2019-05-01T12:16:44Z

The game is very pleased. management is simple, but of course you need to keep track of so many things. Enjoyed playing it. Not enough buttons to remove dead characters

Moment Of Decay by karpopper 2019-04-30T17:46:43Z

something

The Price of a Life by JohnyF 2019-04-30T18:28:39Z

Visually - very cool! Skeleton animations are super cool. But the management is super not convenient, just hard. The idea is cool. Thanks for playing)

Blood Alchemy by Trusty 2019-04-30T16:22:55Z

Nice try. I played for 10 minutes. It is cool that, depending on the weapon, the style of warfare varies greatly. There is a bug when running the character, there is a hold down shift, the character will stop moving, but will continue to slide on the ground. And when you first start, the last enemy has gone somewhere. So could not find. It is better to fasten any card.

King's Alchemist by Vlad Dae 2019-04-30T16:57:25Z

@entropy Thanks so much for praising the graphics. I tried very hard ;) We think that the topic was opened because to fulfill the order, you can pay with your own blood

King's Alchemist by Vlad Dae 2019-04-30T17:22:04Z

@wie_ Thank you very much for the feedback. Yes, we thought about pumping and other aspects that will develop the game. With regards to music, it’s a pity that we didn’t have time... LD after all)

King's Alchemist by Vlad Dae 2019-04-30T17:24:58Z

@Pusheeneiro Thank's

King's Alchemist by Vlad Dae 2019-04-30T17:25:14Z

@wie Thank you very much for the feedback. Yes, we thought about pumping and other aspects that will develop the game. With regards to music, it’s a pity that we didn’t have time… LD after all)

King's Alchemist by Vlad Dae 2019-04-30T20:55:46Z

@naelynn Thank’s 😄

King's Alchemist by Vlad Dae 2019-05-01T12:12:45Z

@joe-bustamante Thank you so much for the kind words) Above the mechanics of increasing complexity / duration, we are thinking right now. A lot needs to be balanced. We do not intend to stay!

King's Alchemist by Vlad Dae 2019-05-01T12:13:58Z

@rocketraccoons Thank you very much! We do not intend to stay.

King's Alchemist by Vlad Dae 2019-05-01T13:59:54Z

@cozmic First of all - thank you so much for saying about the bug. For us it is very important. We are working on sound right now and we will update the game while it is possible) About mobile gaming - we think, but then you need to change a lot and upgrade

King's Alchemist by Vlad Dae 2019-05-01T15:13:09Z

@ratz Thank you very much) We are working on sound

King's Alchemist by Vlad Dae 2019-05-01T15:37:38Z

@greg-lord Many thanks for such a comment) Right now we are working on an update for sound. Good luck to you 😉

King's Alchemist by Vlad Dae 2019-05-02T13:46:43Z

@annie-owl Thanks for the feedback. We still think how and where to expand the mechanics. We also think about the introduction of the tutorial. Bonal did not have enough time to create it at the start of the game.

King's Alchemist by Vlad Dae 2019-05-02T19:14:52Z

@fidrik Many thanks for the feedback. It is important for us that people like our game) on one screen it would be possible to place everything, but it seemed to us that it would be better to divide the tasks into rooms, one for cooking, the second for tickets. I did not quite understand about the bottles, because they are all different shapes, colors and different labels. And for praising our intention to change the ingredients not only in color - a special thank you) The idea was exactly as you described above.

King's Alchemist by Vlad Dae 2019-05-02T19:17:36Z

@schrunkin Thank you for such a warm review. Very nice such comments 😁

King's Alchemist by Vlad Dae 2019-05-02T19:24:16Z

@historymaker118 Thank) Yes, we will definitely want to introduce a tutorial in the future. Regarding the lack of ingredients, you can use "purple blood" at any time as a substitute for an ingredient that is missing you. And I will tell you that at the beginning of the game you can click on the cross - as a sign of "refusal" and you will see Easter eggs) On the account of the fact that it is necessary to place orders on both screens, we completely agree with you, but at this stage all this needs to be thought out so that there are not too many distracting things on the screen.

King's Alchemist by Vlad Dae 2019-05-02T19:25:29Z

@fidrik Thanks!

King's Alchemist by Vlad Dae 2019-05-02T20:14:48Z

@szabe Thanks for the comment. We believe that using your blood in recipes as a universal ingredient is the connection with the theme..

King's Alchemist by Vlad Dae 2019-05-02T21:32:25Z

@kaiomoi Thank you very much. Be sure to listen to your feedback, for us it is very valuable.

King's Alchemist by Vlad Dae 2019-05-02T23:51:54Z

@aterlamia Yes, the sound was added after, like the animation

King's Alchemist by Vlad Dae 2019-05-02T23:56:27Z

@rahtainka More thanks for such a positive review and for noticing changes in the project. We touched the topic due to the possibility of using "purple blood" as an ingredient. According to the idea this is your blood and it can be filled by eating the pie. In addition to sounds and music, we also added animations. Thank you for trying our game. Have a nice day 😉

King's Alchemist by Vlad Dae 2019-05-02T23:57:32Z

@tiago-r-epaminondas We touched the topic due to the possibility of using “purple blood” as an ingredient. According to the idea this is your blood and it can be filled by eating the pie.

King's Alchemist by Vlad Dae 2019-05-03T00:02:22Z

@tiago-r-epaminondas We think we were able to get into the topic, just because of the use of "blood". I agree that we move the igridients not vertically, but horizontally, it would be more convenient to use. But this decision came to mind too late and we just would not have time to remake the interface. On the balance, too, need to think long and hard. But of course the importance of "blood" still need to be taken care of.

King's Alchemist by Vlad Dae 2019-05-03T00:08:08Z

@rahtainka Thank you very much for writing at all)

King's Alchemist by Vlad Dae 2019-05-03T00:14:49Z

@shaner421 Oh my God! You are the first to know our secret. Thank 😄👏🏻👏🏻

King's Alchemist by Vlad Dae 2019-05-03T00:29:22Z

@sharks We are very glad that it brought you pleasure)

King's Alchemist by Vlad Dae 2019-05-03T21:27:22Z

@squirmonkey Thanks for the answer. In our opinion, the whole essence of the game is precisely in memorizing recipes and dragging ingredients, we would remove this mechanic - it would be a completely different game) We want to move the ingredients to a more convenient place. There is a problem, and we know about it.

King's Alchemist by Vlad Dae 2019-05-03T21:28:45Z

@squirrei Can you specifically describe what your problem was. The game itself did not start or you just could not fully understand the mechanics?

King's Alchemist by Vlad Dae 2019-05-03T21:33:23Z

@cakemonitor Thanks for the answer. Yes, we are thinking about how to make the game more comfortable and enjoyable. The location of the tickets. Opening a book. move the ingredients to another place and so on. We worked with sound for the first time, I hope it didn’t spoil your gaming experience much.

King's Alchemist by Vlad Dae 2019-05-04T22:27:39Z

@shunaky Thanks for the answer. The down button is not a transition to the basement, but another room behind you. In the future, we will redraw it to the "boiler" and "door." Regarding the theme, you create potions using ingredients from the bushes, but if the ingredients are not enough, you can use your “purple blood”. We also wanted to update plants using blood, but we didn’t have time. We did not think about the “endless game” mode, but it is very nice to know that someone liked it so much that such a mode was necessary. We will think about it when we move from the jam version to create a full-fledged game. Special thanks from me for the praise of graphics) I tried very hard and for the first time I drew for a video game.

King's Alchemist by Vlad Dae 2019-05-04T22:29:58Z

@kleinzach You are not the first person to write us about creating an “infinite mode” in the game. Now we will think about it when we move on to the full version.

King's Alchemist by Vlad Dae 2019-05-04T22:40:28Z

@squirrei Now I will describe the sequence that is needed. You get an order for potions. You go to the next room and look in the recipe book. Drag the ingredients from the center canvas to the bath, if everything worked out, a potion appears above the bath. You click on the potion, it flies away. Click on the button to go to the first room, and from the shelf on the left, drag the desired bottle (say, red) into the scroll on the right. After which the scroll should disappear. If the ticket does not disappear after dragging the bottle into the scroll, then this is a mistake. If the bottle does not fly to side, after you have created the potion, check whether you have room on the shelf in the first screen. Here you can store no more than 6 potions. You are also recommended to read the instructions on “How to play” on the page. But I suspect you just have a mistake that we have not yet encountered.

King's Alchemist by Vlad Dae 2019-05-04T22:43:53Z

@schmavery Many thanks for the game. We will also think about how the interface should look like so that everything is immediately clear, and we also want to make a small guide at the beginning of the game. Thank you for praising the art, this is my first job in game dev)

King's Alchemist by Vlad Dae 2019-05-04T22:47:31Z

@strega Thanks for the answer. We will still be thinking about how to make the interface more understandable and intuitive. In order not to interfere with the gaming experience. Have a nice day)

King's Alchemist by Vlad Dae 2019-05-04T22:49:58Z

@garys Thank. We have already received offers to make an "infinite mode". But most likely we will be engaged in all this already after LUDUM DARE

King's Alchemist by Vlad Dae 2019-05-05T19:54:04Z

@sam-machell I understand that it was a joke, and you played normally. But just in case, I will say in what sequence to play. The ticket comes, you see what potions are needed, then go to the next room, collect the ingredients from the bushes, they are automatically transferred to the central scoreboard. Look in the recipe book, find what you need. You memorize the sequence and throw the ingredients into the pan. If you are short of ingredients, you can use “purple blood” as a universal ingredient. If the potion is collected correctly, the desired bottle will appear above the cauldron. Click on it, and it will automatically be transferred to the shelf in the first room. Go there, take the bottle, hold the left mouse button and drag it to the ticket. Repeat 10 times)

King's Alchemist by Vlad Dae 2019-05-05T20:20:57Z

@stefan-jovanovic Thank you very much)

King's Alchemist by Vlad Dae 2019-05-07T15:45:21Z

@akronsus Thanks for the interesting idea)

King's Alchemist by Vlad Dae 2019-05-08T23:40:23Z

@shess Many thanks for the feedback. You can also restore blood by eating a pie, the recipe of which is on the last page in the book.

King's Alchemist by Vlad Dae 2019-05-08T23:44:34Z

@trevor-shoe Thanks for playing. I agree. We did not have time to hone all our functions in full size. But it means there is much to strive for) We are thinking to radically change the user interface. And thank you very much for noticing exactly which things confused you during the game. For us, this is very important and will allow us to continue to rely on such feedback.

The Million Dollars Insurance by Tigeryue 2019-05-01T11:17:24Z

In general, it was very funny, I even laughed at many jokes, sometimes I didn’t know what to do, I went through the whole game and (it seems) 3-4 puzzles, I decided to be completely random, especially the closet puzzles, but the joke there was very cool)

Shaman Kaguya by Wigner Matos 2019-04-30T20:54:37Z

Cool game. The graphics are juicy, one splash screen is just super. The animation is good. All that you see and hear in it is done on a good and very good level. But there are also problems, such as the speed of playing the animation (add you at least 1-2 frames, not new ones, but simply extend), hit boxes a little more and (subjectively) make the target display instead of a mouse on the screen or be, deer antlers, it would be much more convenient to aim. And so great fellows.

Asshole XP Errors by tasPavelProductions 2019-04-30T19:12:04Z

The "Download" button does not work

UnderBreak by MlleAB 2019-05-02T15:03:20Z

On the whole, the graphics are nice, the animations are cool, but the character moves strangely. It is not very convenient to manage it. I praised the bug, because of which the key is not chosen instantly and you need to run into it. A strange decision to draw Demans in pixel art. It seems to me that the "low poly pattern" style would fit better here.

Blood Quest by shaner421 2019-05-03T00:27:32Z

Loved the graphics. Very cool that the character turns in each direction. I could not solve the riddles( Management was very convenient. A cool decision that each boss has his own musical theme. A short but very pleasant adventure.

Skinless by SimonPrinz 2019-04-30T18:32:00Z

The music is good. But why there is no effect of hitting the enemy? Play sooooo hard. Just because you do not understand how the enemy reacts and whether there is an effect.

Capigtalist by Swart 2019-04-30T16:47:00Z

Hello my comrades. This is game touch my hard. Короче. Отличный подтекст про капиталистическую свинью, борюющуюся с самим Карлом Марксом. The only problem, I could not beat the first boss, and there is a strong problem with management.

Wild West Devil Pact by Skyball 2019-05-02T15:25:48Z

Real fun

Ludumkula by VaizAragorn 2019-05-01T14:22:40Z

Guys - I'm sorry, but I am "Rage quit". Level 4 is just awful. you can’t normally jump over the second saw, the gap for climbing up to the second floor is too narrow, and in the end you have to jump without knowing where and I, of course, jumped right onto the stakes. The idea with a "One shot" was bad - it immediately comes to mind "mighty num. 9". The graphics are normal, the music too, the idea is cool, but the levels are just hard. There is also a bug on the third level, there is a second one behind one npc. And sometimes, before pumping, I could use the second jump. Good luck to you.

Escape from Hell by Becher 2019-05-02T15:13:18Z

A lot of grind. But overall ok

The Ball's Path by EricRou 2019-05-01T15:46:57Z

After the first shot I could not shoot anymore. Restarted and did not help

EXCESS by ratz 2019-05-01T12:32:12Z

Very addictive game. I just stopped right