marinee 2020-10-06 14:35
don't working on web
Foon → Ludum Dare Explorer → LD47 → In road way
By rs11s21n
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1251 | 3.17 | 25 | |
| Fun | 1575 | 2.40 | 24 | |
| Innovation | 1496 | 2.54 | 23 | |
| Theme | 789 | 3.63 | 24 | |
| Graphics | 37 | 4.60 | 25 | |
| Audio | 267 | 3.81 | 24 | |
| Humor | 862 | 2.61 | 19 | |
| Mood | 239 | 3.93 | 25 |
don't working on web
I like the art style and overall mood of the world you built. Not entirely sure what the objective is or you were going for more of a atmospheric walking sim type game. Definitely has potential from a stylistic point of view
@overlook-studios thank you. (one more time i concentrate on environment and art make nothing about game play...)
Nice one ! I like your take on the theme, kinda saw it coming but you can never be sure. Great graphics and sound ! Control scheme is a bit unconventional, maybe you could have supported A/D and Q/D too.
Absolutely stellar graphics, but it gets boring quick and i did not understood how to break from the loop(i followed the instructions, but i think i did something wrong?).
Other thing i don't like are controls. "C" is left part of keyboard, arrows are right part of keyboard, and mouse is completely separate. Meaning you either have to use 3 hands somehow or move one of your hands across the keyboard/from mouse to keyboard all the time which is not ideal. I think it would've been better if you also did "W" == "<-" and "D" == "->"; or placed interaction key on the mouse instead of keyboard
Feels meditative, like you are just going surrounded by ambient, counting stones. I liked it. Failed to figure out which stones should I interact with to finish, but the walk itself was nice :)
@gameag Well, yeah sorry for 3 handed gameplay... This is because i was think that mouse is addition thing...
@hidjy a\d is nice idea (but too late d'oh)
Really like the style of it all. Very ambient and enjoyable just to walk around. Nice!
@brainloaf-studio thank you!
Really beautiful and sounds great. I don't get it beyond that lol
Really great art style, love the small touches of humour, would be cool if expanded on!
love the art style and overall vibe of it! i didn't really get the gameplay (is there any way to make progress?) - anyway, I enjoyed this, feels relaxing
@lukas-kunce well you can beat the game if you found how to broke the loop
Well it's a stone! I really liked the ambience and graphics. Couldn't brake the loop though.
Really love the graphics for this one, the art is gorgeous. Loved watching the clouds pass behind mountains
Great mood art and music. Was not able to figure out the riddle, and didn't really try for more than a few minutes, if the stones were closer, it would be nice as I could try things more quickly.
Well done!
If there was something to do other than look at the rocks and talk to the person at the house, I unfortunately wasn't able to figure it out. Really nice graphics and audio though!
I have no idea what that old man was going on about. I tried every permutation of "First from left, second from right" I could think of and none of them worked. It's a shame because I would have liked to see the ending. However, the pixel art is good and the music and mood is nice and relaxing. Good job!
I'm going to assume this is more a work of "interactive art" than a game, because all I could do is talk to rocks and an old lady :sweat_smile: message? lol
The artwork is VERY GOOD (although I'm not sure about half the screen being black), the music is good and sets the mood perfectly.
I can tell where the "Loop" occurs because the camera gets a little janky, maybe the camera doesn't need the smoothing.
Overall a decent entry, good job!
@aidanmarkham well there also have one little puzzle and end screen
@codertrevor this mean first from left teleportation stone and second from right. then you need jast told with man. thank you
@ismael-rodriguez thank you. well you are right i think. and well you can move camera by mouse press. about camera, i cut too much from it, and have really little time for camera calibration and story or something like this... like often, i bad in time management... =)