Foon → Ludum Dare Explorer → Users → GameAg
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 47 | Stuck in a loop | 👥 | Dogs Memes For Safety | jam | 1560 | 2.75 | 2.36 | 2.43 | 2.95 | 3.07 | 3.08 | 2.82 |
GameAg leaves an average of 5.0 feedback comments each event.
LD47 — Stuck in a loop (5)
Ping in the Loop by alejandrodlsp 2020-10-18T12:59:46Z ♥ 2
Solid... everything. But i do think game would've benefited a lot if you could see minimap/zoom out.
Also, may i be a pedant? Your description says "Made for 5:4 resolution", but that's aspect ratio and not resolution.
In road way by Rs11s21n 2020-10-10T08:09:04Z ♥ 0
Absolutely stellar graphics, but it gets boring quick and i did not understood how to break from the loop(i followed the instructions, but i think i did something wrong?).
Other thing i don't like are controls. "C" is left part of keyboard, arrows are right part of keyboard, and mouse is completely separate. Meaning you either have to use 3 hands somehow or move one of your hands across the keyboard/from mouse to keyboard all the time which is not ideal. I think it would've been better if you also did "W" == "<-" and "D" == "->"; or placed interaction key on the mouse instead of keyboard
Loopark by Tex Killer 2020-10-10T07:56:15Z ♥ 2
Cool concept, but i think controls are not the best: - you have to replace everything each time even if it was just a single point of failure - sometimes wrong part of the track gets selected - is there an official way to close the game?
Legendary Orbit Golf by pschichtel 2020-10-07T06:15:06Z ♥ 1
As a KSP player, that was fun.
I tried to go where arrow is pointing, but i think i ran out of shots because i was flying between 2 planets and arrow was switching back and forth(actually i now watched the tutorial video and apparently there's no indication that the destination was reached. So that's a thing).
Regarding controls: while i realise that it's supposed to be the challenge, i can just orbit around a body and just repetedly try to plot the maneuver i want and cancel it if it's not what i want. So that kinda just slows down the game.
Clockwork Climber by TaxemicSpark27 2020-10-06T15:30:22Z ♥ 3
Good idea, great visuals. Did not like jump physics(it's got more or less proper inertia and fixed jump length, so player only has control over when he jump. While that might be part of the game mechanics, it is kinda annoying)