gemberkoekje 2020-10-06 15:06
I loved the asthetic, but I really didn't like the control scheme. It felt more like fighting to get my character broadly where I wanted him than playing it.
Foon → Ludum Dare Explorer → LD47 → Clockwork Climber
By petter, taxemicspark27, BonoboMaximus, Szymon Sroka, aria-charlton and Emilia Smith
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1108 | 3.29 | 24 | |
| Fun | 1343 | 2.81 | 24 | |
| Innovation | 1311 | 2.81 | 24 | |
| Theme | 1406 | 2.88 | 24 | |
| Graphics | 629 | 3.76 | 25 | |
| Audio | 724 | 3.23 | 23 |
I loved the asthetic, but I really didn't like the control scheme. It felt more like fighting to get my character broadly where I wanted him than playing it.
Neat little game, I like the level idication on the tower itself. Very original and still clear! The controls feel a little wonky and I noticed I could jump trough some platforms sometimes. The audio was decent and added some more life to the game!
Decent entry!
Good job guys. Nice game
I absolutely love the little clockwork character. Fun game but the controls and some platforms seemed abit off but manageable. overall nice game :) :V:
Its quite hard to control character
Good idea, great visuals. Did not like jump physics(it's got more or less proper inertia and fixed jump length, so player only has control over when he jump. While that might be part of the game mechanics, it is kinda annoying)
This was a really cool concept! Very fun to play. I do feel like the sound effect fro the jumps were a bit too loud/harsh
Great art design, cool mechanic. Controls could use a little more polish but this was overall a nicely executed entry.
I liked the graphics and the sound. I found it a little difficult, but it's fun. Congratulations!
It's fun to play, but it's quite difficult to control the jumps. I liked the graphics.
I did a ragequit on this one, the jump wobbles a lot. I like to go slow in these types of games where you can fall (and die lol), but in this I couldn't as the jump sent me **everywhere** when I tried to land securely on something. I tried to reach the end but I died with the third robot because of what I've written above.
Overall it's a nice game and the music is catchy, I like how it shows the level when you finish it, it's a good touch.
I like the visual and the rotating tower with the giant gramophone! But the jumping mechanics is pretty hard to handle, for example, just releasing a direction doesn't stop you character you have to press the opposite direction to not go too far. I feel like the slow down power doesn't really help you as obstacles are not moving very fast and the physic is the same. Having the power on a toggle instead of just releasing the key to stop is also a bit disturbing and you can't use it just for a little passage. Anyway, I can see that there is a lot of work put in the game so thank you for make it!
Nice game!