FoonLudum Dare ExplorerUsers → Hidjy

Hidjy

Games

YearLDThemeGameDivisionRankOvFuInThGrMo
202148Deeper and deeperTime to grow downjam17102.902.273.684.053.142.75
202047Stuck in a loopRobAutojam3543.843.683.703.474.04

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Mood vs Overall

Comments by Hidjy

LD47 — Stuck in a loop

Phone Tree of Despair by Jezzamon 2020-10-14T05:32:20Z

Ahaha, what a great idea! Maybe this is too accurate and really frustrating, but that's the joke I guess. Great job :)

Memory Lane by Ava Skoog 2020-10-18T13:33:59Z

Some platform elements were a bit hard and maybe frustrating, but it's a great game! Awesome art, touching story and interesting level design!

File 47: An Incident in the Exclusion Zone by juxipolo 2020-10-14T05:59:33Z

Great game! I really like the "spend time" mechanic.

Confined by Flaterectomy 2020-10-10T19:19:21Z

Wow, may be the best LD47 game I played so far ! Great writing, game design and the theme is spot on :)

Get Stuck In The Loop by el-pepi 2020-10-14T05:39:03Z

Yeah, wall-run ! Playing in two phases (human then ball) is a great idea, maybe the second part could have explored that more. (but yeah, 48h)

Space Martine by saymon 2020-10-15T16:34:04Z

Nice concept, too bad I don't have a friend lying around to try it with !

Ouroboros by Simon Rahnasto 2020-10-15T18:18:08Z

Wow, didn't expect a game that good in a jam ! Love the "custom wave" mechanic, but maybe it would have been better not to have the same 3 on the last loop ? (not sure how to fix this)

Bizzare Adventures of an Ordinary Dude by Oddmes 2020-10-10T08:14:15Z

Oh, daily life loop is also an actual physical loop, great idea ! Interesting camera system !

In road way by Rs11s21n 2020-10-10T08:06:04Z

Nice one ! I like your take on the theme, kinda saw it coming but you can never be sure. Great graphics and sound ! Control scheme is a bit unconventional, maybe you could have supported A/D and Q/D too.

40 Days Till Impact by NotSoEpicGames 2020-10-15T16:56:52Z

It's like an idle game with an interesting twist, love the idea!

Driven Round the Loop by JoeShanahan 2020-10-17T17:16:29Z

What a fun little game! I can totally imagine playing it on mobile with maybe a sliding touch control to create the lane changes.

Loop City by Fupi 2020-10-10T19:10:53Z

Very interesting concept, love it ! Maybe the player should fall slower or have a way to slow down ? (dive/plane) It as a bit hard to guess/remember the next level, but that may be by choice.

Loopy Loco by ReallyQbert 2020-10-08T18:06:45Z

More fun than expected ! Here are some ideas that may or may not be interesting: - have the track piece sequence displayed - restrict some tiles to specific choices - no track piece choice but rotations only

MUGEN by GOD COLO 2020-10-10T08:15:28Z

Nice graphics, actually !

Neon Embrace by ARBEX 2020-10-17T17:00:35Z

Nice art style ! It was a bit difficult understanding what to do until I did it by mistake, maybe changing the appearance of the "exit" segment could help a lot (like a symbol, different color, idk)

NPCorp by antoine TEIL 2020-10-15T16:58:52Z

Wow an intro cutscene, awesome !

Mystery Loop by Aduro 2020-10-15T16:51:28Z

Hiding the loop in the shadow is a smart idea !

LD48 — Deeper and deeper

Falling down from above by Sublustris 2021-05-06T13:13:47Z

Fun game, nice graphics, good music! Good job :)

It may be better with a less steep difficulty curve

Sprookies by tanis 2021-05-03T13:16:32Z

I like the mood :)

Maybe it would be better to jump perpendicular to the ground instead of upward relative to the camera.

Dukes of Debt by binroot 2021-05-06T14:08:55Z

“Deeper and deeper in debt” isn't fun haha, but it is a fun game!

Good exploration of an interesting concept, I don't think I ever played something similar before.

Maybe with more fighting and strategic depth, It could be a very good full game.

Safe Cave by Papaver 2021-04-27T12:03:41Z

Cool game !

The beam mechanic is a smart idea ! I would maybe explore the idea of not having any jump (neither from the ground nor the roof) and having to use the beam for any kind of jump. That would make the level design harder, tho.

Shook by SleepyStudios 2021-05-02T17:31:20Z

Probably one of the best take on the theme I have seen! The descend/ascend loop really highlights the feeling of depth.

The gun/net combo is an interesting idea, but maybe too chaotic for my taste.

Geocnetric Go! by appix 2021-05-06T13:23:07Z

Well, I'm out of breath now. Interesting idea, good job!

Just Thinking by albertnez 2021-05-05T12:17:15Z

Great game! Really like the "deeper in thoughts" approach, and the art is amazing. Interesting twist in one of the ending.

I think it could be nice (with more time, of course) for the background and music to change with the tone and deepness of the thoughts.

To The Core We Go! by Rost 2021-04-27T12:00:08Z

Nice one :)

I like the light effect, but maybe the torch could have a bigger radius to make it more useful ?

The bats are hard to kill... or I'm just bad ^^

Obelisk by caeonosphere 2021-04-28T11:53:59Z

One of the best I played so far! The mini tutorial level is a great touch :)

I would be curious to see what would be a slightly more puzzly (and less rpg-like) version, with instant kill, more predictable/manipulable enemy pattern and maybe inter-level interaction.

Deeper & Deeper Research Ltd. by itsonrandom 2021-04-27T13:26:49Z

That's some pretty good arts for a 72h period! Unfortunately, it looks like the tile system does not highlight it, tho.

Time to grow down by Hidjy 2021-04-27T19:34:46Z

Thanks everyone !

@jorim I don't think you are missing anything, I wish I added more gameplay elements but was short on time after spending a lot of it learning WebGL.

I'm still happy with the result and the experience overall :)

Deep Space by Too_Lazy_Cat 2021-04-28T11:44:27Z

Eating enemy missiles is a smart idea! I had a hard time aiming my mouth at the missiles, maybe a smooth acceleration would help.

Ballast by Ekoxe 2021-04-27T13:41:29Z

The most fun I had on any LD48 game yet!

I didn't read the manual, it was fun to understand the mechanics by myself.

I only would have preferred if more of the interaction and gauges were representative of some "real" submarine behaviors. (I get the pressure, but maybe I didn't understand the others)

Ringularity - Black Hole Orbital Combat Simulation by philliptrudeau 2021-04-27T14:03:11Z

Very nice and clean!

Not sure about this but, it could be nice to have some length of predicted trajectory for the ship.

Descent of Anubis by Plutonium Powered 2021-04-27T13:45:20Z

Very nice level of polish!

Even though the surprising flatness of the character was funny, I'm not sure the added axis is improving the game overall.

The case of the door in the woods by jonah 2021-05-02T17:52:39Z

That walk animation is great ahah!

Lot of interesting ideas, awesome art direction, really like it!

I would have loved more "weird/surprising" interactions like the way the creature talks in rhythm with the music :)

Caves and Ropes by Juanv 2021-05-06T13:46:47Z

The implementation isn't perfect, but the mood is spot on!

I could be great with some little dead ends, climbing, perilous precision swing'n'drop, and maybe rope reusing and management :)

Highly Successful Research Submarine by James Macgill 2021-05-03T13:22:08Z

Interesting crossing of genre!

Even though I like building games, I think it would have been nice to start with a simple example build (maybe intentionally imperfect)

Cliffhanger by Lamamour 2021-04-27T13:30:33Z

Nice one, I can see that as a fun party game!

I feel like the bounce and destructible ground are enough for the chaotic aspect, maybe the aim could be totally manual.

TamanDua by Funambulist Cat 2021-04-27T13:35:12Z

Very interesting art direction!

I would've loved to be able to reach a lot deeper with the anteater tongue, with maybe a mechanic where you have to balance going deep against retracting the tongue (to prevent insects from escaping ? or to relieve the weight of the insects ?)

Jammer Despair by BeytullahUnal 2021-04-28T13:26:10Z

Pew pew pew! This was fun :) I'm not sure about the dash tho, maybe a small jump would be better ?

Sub_Mission by Chyrion 2021-05-03T13:10:19Z

Nice game!

The abrupt water darkening is a bit weird, but i like the light and shadow effect on the algea.

I think the ascending/descending loop was indeed the way to go with this theme and game. I would have liked a less linear progression, with maybe caves to explore and light or oxygen upgrades.

yeeeeeeeeez by plague 2021-04-27T13:48:09Z

Very cool art style and music!

I had a very hard time avoiding the fast rocks in the beginning, and the shoot didn't seem to have enough effect to protect me of those.