FoonLudum Dare ExplorerLD48 → Shook

Shook

By sleepystudios

View on ldjam.com

CategoryRankScoreCount
Overall4593.7939
Fun7213.4739
Innovation704.1739
Theme1404.2439
Graphics5004.0239
Audio8563.2638
Humor2743.6037
Mood6923.6538

Comments

evogengames 2021-04-27 13:20

Very well excecuted game!

Well done!

ugghmaster 2021-04-28 19:31

This is a very well made Game with a unique idea. It would benefit a lot from a nice background track so you don't only hear the soundeffects. P.s. Keep in mind, that you have to rate other games in order to receive more ratings!

sleepystudios 2021-04-30 12:38

Thanks, we're on it, it's been a busy week :)

doot 2021-04-30 13:39

Great game! The idea is really original and well executed. The rules are simple and well explained. The visuals are nice and polished.

For me, it felt a bit too much frustrating at time, mostly when fish were too much on the left or right and I couldn't catch them by any mean.

Thanks for the game 🐟

andre-sadie 2021-04-30 13:44

Nicely done. I think the ascend speed should be a lot quicker and I'd like to be able to take the basket further to the sides as I feel some feel are impossible to reach or shoot.

jk5000 2021-04-30 13:45

A fun and very well made little game. It was chaotic and fun to playing. Well done.

acuriosity 2021-04-30 13:53

There is a lot to like here. I like the fraying lines, and the line simulations in general. The aesthetic of everything underwater felt clean and polished. The fish gun hybrids looked really cool. I wish when reeling in the camera would pan up and show me more of what is above my bucket/gun, so I know more of what is to come, and can more easily avoid deadlys. It was a little difficult to distinguish catchable fish from missiles disguised as fish. Overall I had fun playing. I am a little biased on the whole 2d silhouetted fishing games as I have my own prototype on the back burner, simmering away.... Great job!

sleepystudios 2021-04-30 15:33

@doot @andre-sadie yeah you're totally right about the fish on the sides. Most of the problem also covers your issue @acuriosity - we don't want the camera to be position too far down because then you don't have enough time to scan what's appearing as you go down. So if we moved the camera down you'd have less time to react, if we made the rope longer then it'd be a bit weird because the gun/basket would go off-screen (and if we attached the camera to them it'd probably cause some motion sickness).

acuriosity 2021-04-30 15:40

@sleepystudios On the way down the camera is good, its on the way up that it limits visibility above the bucket as its so close to the top of the screen. So I was thinking something like if bucket.velocity.y > 0 (going up) -> lerp cam to slightly above bucket, else(on way down)-> lerp camera to slightly below bucket.

sleepystudios 2021-04-30 15:46

Ah yeah adding a bit of damping to the camera, adding it to the endless list of post-jam changes!

frozenfire92 2021-05-02 17:14

Wow, this is a phenomenal entry! I liked the take on the theme as well as the addition of guns to fishing lol. I found it kind of frustrating to control the gun, but I suppose that adds to the chaos. Keep up the good work!

john-allison 2021-05-02 17:16

Guns felt a bit hard to aim/use, but sound, graphics and concept were great! I think with a few minor improvements this game could have real potential :)

hidjy 2021-05-02 17:31

Probably one of the best take on the theme I have seen! The descend/ascend loop really highlights the feeling of depth.

The gun/net combo is an interesting idea, but maybe too chaotic for my taste.

dans17 2021-05-03 03:59

I've seen a lot of fishing games for this jam, but this was by far the most unique one I've played yet! I really like the mechcanic of having to manage your bucket and your gun as you swing them around, but I agree with others that you should be able to move farther to the sides and you should move faster on your way up. The fraying rope is also a nice way of representing your health, and I liked how you laid out the UI. I think it would be fun and would add to the chaos if buying new weapons added another weapon to swing around instead of just replacing your current one. With some tweaks, I think the mechanics are simple enough that this could be a pretty succesful mobile game!

sleepystudios 2021-05-03 09:28

@dans17 having to control every weapon you buy would be amazing - that's a great idea! Thanks for your feedback too, really appreciate it.

lamamour 2021-05-03 15:49

This is so fuun! I love the concept :)) It's really polished, with nice cute effects and SFX. I love swinging mechanics, it's so organic and pleasing

fadrikalexander 2021-05-04 19:16

That was fun lol although I got a bit mad the more I play the game because it's just so difficult to aim by hitting your weapon with the bucket lol, also going really deep and then going up again is a bit boring and broke my fun for the game it's just too slow to get up, nice entry keep it up <3

mikoziq 2021-05-04 19:57

After getting beaten up by Minigun Sharks

Pros:

- Now I understand why my father loves fishing - Simple, yet wonderful graphics - Minigun Sharks with rocket launchers on top - AK-47 Sharks - Quite challenging gameplay - Good sound design - Quite addictive

Cons:

- Of course it's by design, but the guns movement is tiny bit too dependent on the basket - Wish there was rocket launcher

Can't really complain! Great job! I enjoyed it while being annoyed a bit. I'm going now to hunt some fish... with TOW System.

sleepystudios 2021-05-04 20:34

@mikoziq ahaha yes, a rocket launcher would be great! Good idea ;)

rayo 2021-05-06 21:08

The game is fun and has a high replayability. It is also pretty hard to control, so don't go to deep, only when you get better weapons. @mikoziq I like the idea of a Rocket Launcher too! Also, it would be helpful to see how much I am damaged in the UI.

francisco-lucas 2021-05-08 21:46

the game is difficult and little unbalanced, I believe you need to leave with more positive feedback loop. (More reward to the player and less punishment). There could be an upgrade in the durability of the line also because the deeper it becomes, the more impossible it becomes. The idea of the game is very original, I really enjoyed playing it, it has incredible potential! VERY VERY good job!!! :sunglasses: I invite you to test our game too

midnightmist 2021-05-09 23:39

Really awesome concept, love the twist you gave to traditional fishing xD Great submission!

kpded 2021-05-11 19:58

This is very fun game! The idea implementation is witty

Lack of control over gun is a little frustrating, but one cam easily get used to it and rely solely on luck :smile:

Visual style yet minimalistic fits perfectly, well done!

gamescodedogs 2021-05-13 11:29

This is a best thing I played on this Ludum yet!

sleepystudios 2021-05-13 13:18

@gamescodedogs oh wow thanks!

lisichka 2021-05-13 15:24

it's fantastic!

arefnue 2021-05-14 10:18

Great work!

madbarron 2021-05-15 01:15

Funny idea, executed well, and looks superb! I just wish that it wasn't so hard! The repair prices are killing me :frowning2: Great game though.

aprioriface 2021-05-15 21:21

Extremely interesting shoot mechanics. Yes, it was hard to shoot enemies, but it was funny enough! Dimming and bubbles effects are good as well!

funambulist-cat 2021-05-17 04:13

Interesting twist on a classic idea ! Cool graphics and awesome gameplay, tough it was a little hard to shoot (still fine like this !) and areas to catch fishes were a bit off sometimes !It would be nice to have a background audio but overall great ! Thanks ! The fishes and sea creatures were well designed !