benmcnelly 2020-10-03 03:26
I played this longer than I am willing to admit....
Foon → Ludum Dare Explorer → LD47 → ARCPG
By liamtwose
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2.13 | 13 | ||
| Fun | 1.90 | 13 | ||
| Innovation | 2.27 | 13 | ||
| Theme | 3.63 | 13 | ||
| Humor | 2.54 | 13 |
I played this longer than I am willing to admit....
still don't have a clue what I'm doing and you're already done lol
Take quest, reject quest, sleep, sleep, sleep, wake, consume food, sleep, sleep, wake, take quest, complete quest, reject reward, sleep, sleep, sleep...
That's basically a summary of how I played.
Actually I couldn't understand that I'm playing a game, there is no menu and It was kinda strange. Summary, I played it for some minutes and closed, not interesting at all, sorry man
so cool
Cool little game, works on the phone wchich is a plus. Has some addictive potential. Kinda dissapointed that you didn't work on it more, especially the graphics.
Hey thanks everyone who's played it so far.
@benmcnelly that made me LOL!
@proforce I only had a super small window to enter as I'm mega busy, which is why I rolled with the core idea.
@xasey love it! =D if I update it, one of the "ideas" I did have that I deliberately didn't include to keep it reined in is actually a summary of some form!
@adil totally understand =D thanks for playing anyway!
@lxm thank you so much! I was pleased with how on point it was, the original Idea I had was to make a looping farming sim, but something just wasn't working with it so then I had the idea for ARCRPG =D
@jakob-reborn I deliberately kept it minimalist as I could have feature-creeped it to heck tbh. I wanted to hone in on the theme entirely; the core game LOOP.
Haha it is true, one spends way too much time. However it makes you realize that you spend way to much time in any RPG :D
it is just like any RPG ever, which is exactly what you wanted.
Many points on Humor and Theme tho
I like this type of experiments. It can lead to new cool mechanics. Well done and the gameplay is actually fun, you just have to imagine all the monsters and NPCs in your head.
- good use of the time loop mechanic - interesting puzzles - great art (odd that you excluded from art category given the compo were you have to make the art yourself) - music and SFX were also good (same odd exclusion given the compo)
You could have show the character level. and maybe the gear name. would be extra funny.
RPG in a nutshell. I guess if it have little messages as "Goblin killed", "Treasure recovered", "Princess saved" when you perform the actions it would be a little more fun, even if the messages are gamewise meaningless.