Foon →
Ludum Dare Explorer →
LD47 →
Looped
Looped
By nesiawesomeness
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 887 | 3.43 | 18 | |
| Fun | 575 | 3.53 | 18 | |
| Innovation | 403 | 3.68 | 18 | |
| Theme | 765 | 3.65 | 18 | |
| Graphics | 1055 | 3.28 | 18 | |
| Audio | 846 | 3.03 | 17 | |
| Mood | 1268 | 2.90 | 18 | |
Comments
I liked this one, the slowdown gives more control but at a cost. I really dig the combo system which allows you to increase your survival ability. audio is a little bit meh. but concept and gameplay makes up for it. generally I'm a fan of gameplay mechanics that limits player input, and this hit the nail on the head. well done !
I liked the idea of the slow down, but it maybe slowed it down just a bit too much. Really good concept tho.
More engaging than it looks at first glance! Not the type of game I usually play, but I really had fun with it. Touch controls worked well and I encountered no problems.
I liked the minimalistic music. It gave the whole thing a meditative feel. Well done!
leggy
2020-10-09 22:31
Very well crafted. The game is a bit unfogiving but That's an aspect I personally like a lot. On the go you could add some nice animation for the _thing_. But for now anyway very good job!
Neat game! I agree that it slowed down a little too much, but it's a very creative game and fun to play.
Wow this game is actually really well done. I played it in PC but i can see why it's also available for android. The graphics/aesthetic are suited for this kind of 'mobile' game (minimalistic and all that stuff). The controls/movement also was consistent which is nice. My high score is 116 i don't know if that is a lot (i think it is(?)). I've found that the most viable strategy is to wait for the outer circle to be smaller. That way the objectives spawn near of you so you can chain a lot of them and get a good combo. I'm prety sure that's not the intended way to play but i think it's fun (and quite impresive to be honest)
Very Nice. Simple but cool graphics. The slow down was a bit too slow and because of that it would have been nice if there was a way to release the slow down without releasing the ball. Maybe that was an intended gameplay element.
Regardless it is a very nice game.
I tried so much, because I want to ear THAT SONG I did a score of 38, listen the start of the song who seem like to be a trap'style music, and I want to listen to it ! I think the menu is useless (even if I like the menu to game to menu transition) It's a simple game, but it works really well for me, if you want to improve it, things I liked to see : - when die, don't go to menu, just reset the score and circles - always keep the back music (make an evolutive one, always the same cords like now, and with score growing, you add some instruments) (and when dying, you remove somes) - more feedback with combos
You've found one of those simple but really addictive mechanics with this! I'm hopelessly bad at it tho. 😳 Was a little weird to use space in the game but click to restart, would have been nice to have the same for both. Music is nice! And graphics are simple and cute. 😍
Great game!