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Crazy Golf
Crazy Golf
By kirby
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 1393 | 2.91 | 33 | |
| Fun | 1205 | 2.96 | 33 | |
| Innovation | 1267 | 2.77 | 33 | |
| Theme | 1168 | 3.04 | 33 | |
| Graphics | 1059 | 3.24 | 33 | |
| Mood | 1098 | 3.06 | 32 | |
Comments
I love me some golf! Interesting way to fit that type of game into the theme. It took me a little while to figure out that the ball launches away from the direction you draw the mouse line but was fun once I got the hang of it.
turkey
2021-10-05 19:32
I just ended up resorting to spam shooting the ball which kinda made it a bit entertaining xD Not sure what the boxy ghost things were, but still enjoyed the game! The time transitions were a bit rough though.
Nice experiment to create an unstable speed in a golf game. The gameplay isn't very fun though due to the unpredictability factor. Overall the design looks good.
vimlark
2021-10-05 19:38
Nice prototype. I would love a shot counter to make the swings have more meaning. An indicator for the speed changing would also be great.
leggy
2021-10-11 09:38
Idea is quite nice but you should add stuff to make it work as expected. I ended up winning all stages by randomly super fast swinging ball in random directions :confused: Idea is nice and simple graphic is appealing. Just work on details.
I think it would be most helpful to only apply the slowdown effect while the mouse is clicked down. Well done within the time constraints!
I really enjoyed this! I wish the enemies could do damage and that the slowdown effect wasn't so random. Or atleast more clear as to when it applies. Please remember to rate other people so that you get your score at the end. You need to be rated 20 times to get a score.
Idea is nice and theme usage is at gameplay core, what is good.
However, as is, it's really hard to play. Maybe less variation or at least some form that allows the player to prepare for change (the subtle difference between unstable and unpredictable).
This was a hard theme anyway and overall the game is good for 8 hours of work.
zimny11
2021-10-14 13:39
That was fun! The mechanic with changing ball speed is really cool. I just wish there was a counter for amount of hits. Good job!
kirby
2021-10-14 13:40
@zimny11 @ltyrosine thanks for feedback <3
zimny11
2021-10-14 13:41
BTW. I think you need to have 20 in both "Ratings given" and "Ratings received" to be placed in final rankings.
neowhoru
2021-10-14 13:47
Funny little game :)
@zimny11 no you just need 20 received ratings.
zimny11
2021-10-14 13:51
@neowhoru Really? Then what is a purpose of the check mark next to "Ranting given"? I'm asking genuinely, because I though that was a purpose of both check marks, next to ranting given and ranting received.
Nice game, especially given the time it took you to build it. I found it a bit hard to control, the ball acceleration is a bit too sensitive but could be polished up if you decide to continue with it.
That was an interesting use of instability. I never quite got a feel for how to do things "correctly" so, like a few others have mentioned, I started spamming the ball in midair. Graphics and sound were nice and simple, everything felt clear and uncluttered except for the robots. But I assume were there to give a feel for time speeding up and slowing down, which was useful. Nice work for such a short amount of time.
solah
2021-10-14 15:39
Very fun game! The changing speed was disturbing, but as a small golf game, it is great!
witchhat
2021-10-14 15:52
There should be some info about the animated "box ghosts". I don't know if it's a feature to apply force mid-air, but I loved it. How fast the time was was very unstable, which made it hard to predict when you can make a mid-air shot. Very nice Art and mood tho!
It felt, sounded and looked pretty good! The mechanics itself though are not vey innovative and it was unclear to me if the monster boxes actually did anything. The time speedups also looked cool and I di actually enjoy myself. Good job in short time but it would need something more to keep me interested.
As a Construct dev myself I fully respect what you made here. Bopping little tune.
Cool, difficult to plan the strength, fun to golf through the different levels.
Congratulations on your contribution.
Really interesting concept but a little too unstable IMO -- I think maybe if timing windows were regular or at least predictable and there was some UI indication of what current settings were and what the next change would be that would make this a much stronger experience, while still maintaining the instability of the world forces.
Well the movement was pretty unstable , great one :v:
skahd
2021-10-16 12:26
really fun game, the level is fun and challenging and its kind of random
I will start my stream about 9pm Uk time. Hope to see you there. https://www.twitch.tv/thesoulselector
2022-07-28 11:40
I'm crazy about golf, and your idea to make a computer or mobile game that will include golf is just super. I will definitely play it, because I am a golf fan and I play golf very often on weekends. I also love different golf equipment https://greenvalleyccofri.com/gear/ which I update once a month because my golf clubs wear out very often. I have a little son who is five years old. I really want him to start playing golf with me as soon as possible and I wonder at what age I should give my child a golf club? If someone knows how to play golf with a child, then I will be glad to hear a couple of tips. Good luck to everyone!