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Rocket digger
Rocket digger
By kaito
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 1155 | 3.37 | 38 | |
| Fun | 790 | 3.43 | 38 | |
| Innovation | 778 | 3.31 | 38 | |
| Theme | 474 | 3.95 | 38 | |
| Graphics | 1312 | 3.29 | 38 | |
| Mood | 1548 | 2.91 | 38 | |
Comments
arya-s
2021-04-27 07:45
I had fun blowing up the desert :). I was confused at the upgrade system a bit, I think the icons could use some text - my game suffers from the same issue. I think an explosion sound would've gone a long way making it more fun.
Good job!
rocket-digger_bug.PNG It seems that my rocket was stucked.
squerf
2021-04-27 07:47
I like the core mechanic in the game :) I would just say it felt a little slow and took quite a while to feel like I was making progress.
craplex
2021-04-27 07:49
I like the game, found myself playing it for 15 minutes or so, very addicting. No sound tho thats a bit disappointing.
I like it! I was a little confused at first but I really enjoyed going rocketing through the cave. The upgrade system is nice, although after a while I got tired of restarting from the launchpad. Maybe being able to create checkpoints would be nice? Either way, great work and great game!
I feel that this game maybe interesting, and I'm looking forward to see what will happen in the deep sky. I believe there is a air-wall cover the whole launchpad so I could not go further. Good pixel art!
Nice entry! Pixel art is very good. The underground launchpad was such a good idea, else it would be a bit boring. I also like the rocket upgrades!
rein
2021-04-27 07:51
Simple concept with good execution. I do wish there was music or other sounds. Also, I felt like the dash wasn't so much an upgrade as it was something that should have been available from the start.
tudypie
2021-04-27 07:53
Haha really nice game. The idea was original and I really enjoyed playing it. I managed to get to the end at the room filled with crystals. I also liked the art but the only thing missing are the sound effects. Great job :)
kwaku
2021-04-27 07:53
Nice. Reminds me of all times and flash games :) Too bad there is no sound, even an ambient. At first i was like, nah, but then i destroyed half of the screen :D
Great Game! I love the pixel art but I think you should change the default unity text font to something better. Keep Up the good work!
pleyad
2021-04-27 07:59
Very addicting game! Fun mechanic, but I wouldve loved to have a bit more variation with the things you encounter underground.
Nonetheless a great entry!
machrom
2021-04-27 07:59
Good game, it was interesting to blow things up to get deeper. Once you get the damage nothing can stop you, sound would make the game a lot better. In the end I didn't know if I was supposed to reach something or just the layer full of gems.
Great job!
darkxao
2021-04-27 07:59
It was a little confusing at first, but cool idea. It took me a long time to realize I could dash through the ground. Innovative idea though!
Fun game, I accidentally found myself playing it for quite a while. It would be nice if we could make the rocket fly faster at a constant rate instead of just dashing. Maybe as an upgrade? Well done :)
really addictive, could easily be a better game with more content added in though the default control is the best for me personally
joselor
2021-04-27 08:06
Pretty fun game, the upgrades add a lot to it because it feels good to finally have precise control over the rocket. The lack of sound does not help the mood of the game, but even without it, it has a pretty unique look because of the lighting and the pixel art style. Great job. Maybe you could add some sound effects to improve it
leggy
2021-04-27 08:08
Nice and clean. Sounds and music would have completed the feeling that the art was keeping up nicely. Nice job!
Interesting game. I long time flying with out upgrades) but when I found it! Thank you!
very simple and very addictive, it just take me a while to undersand that damage upgrade doesn't increase blast range, but change the materials affected by the blast.
tino
2021-04-27 08:18
I'm rich!! c.PNG
Cool entry! Especially for a one man job.
Good stuff: - controls - concept - rocket upgrades visual feedback - you get rich
Improvement: - sound would add a lot (as usual) gimme michael bay explosions satisfaction - environment graphics vs nice rocket graphics - repetitive (1 or 2 more mechanics? different encounters?)
Well done!!
Nice concept! Fits the theme pretty good. :) The drills remind me of Gurren Lagan. I mean who put drills on a rocket xD
dynamix
2021-04-27 08:33
Very nice pixel art. The rocket feels good to control and the idea of it going undergound is nice. It has that addictive feel (you want all the upgrades!) that keeps you hooked.
Few things : - I thought the rocket was a little bit slow and would have liked the possibility to accelerate or something (maybe through an upgrade even!) I know there is the dash but it didn't feel enough for me. - Maybe a clear objective rather than a bunch of diamonds at the end to indicate that I completed the game would have felt more satifsying.
Overll very nice job I really enjoyed playing your game
oxrock
2021-04-27 08:39
rocket movement was a bit strange at times. It would just get stuck out of nowhere. I also wish there was at least some sort of audio. On the plus side, piloting and exploding rockets is inherently fun.
eta
2021-04-27 09:30
I like the look of the game, especially the rocket exhaust! Later in the game, I would have liked the rocket to be a bit faster, but it was fun to play anyway :) Nice idea to use a rocket to dig :rofl:
kaito
2021-04-27 20:26
Thank you all for your comments and your feedbacks! Thanks for playing, I will definitely improve the game by adding sounds and more content in the level when I have the time :)
dxk2294
2021-04-28 09:01
What a clever take on the genre! I had a lot of fun exploding my way through the mine, great job :smile:
dans17
2021-04-28 21:46
Nice twist on a simple mechanic! I like that you can upgrade your rocket to go throw stonger materials, but I actually liked the gameplay the most before I realized I could upgrade it. I think you could just add one more material strength than you can upgrade to go through, as this gives the level more of a maze-like structure. The limited view inside the light works really well for this because you have to find out which passages of softer material to go through without being able to see to the other side.
timon
2021-05-03 17:09
Lovely artstyle! I worried it would become tedious to dig deep, but checkpoint to the rescue! Nice job :)
fcvalise
2021-05-13 21:07
I played way more longer than I was expecting to your game. The mechanic is simple but gave me the will to go deeper and deeper. Congratulation for your good job :)