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One Minute Army
One Minute Army
By Hundred, bob174, Jack Liu and Henry Du
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 148 | 4.05 | 29 | |
| Fun | 132 | 4.00 | 29 | |
| Innovation | 290 | 3.79 | 29 | |
| Theme | 135 | 4.22 | 29 | |
| Graphics | 312 | 4.09 | 29 | |
| Humor | 1026 | 2.36 | 24 | |
| Mood | 814 | 3.38 | 28 | |
Comments
aiko
2020-10-06 21:43
Very charming! Got a little confused on the boot cause all I could see was the debug menu. The silence is a bit of a shame, but I can clearly see that all the love and time went into the art and the mechanics. Brilliant little puzzle game, although one could say this concept has been done a couple times before.
Really awesome! Art style is super nice and polished. Our game had a very similar concept in 3D.
melvinng
2020-10-06 23:25
Simple and elegant art style with a very interesting gameplay and concept!
Super fun/polished game, I had some trouble with the later puzzles. I really like the quick iteration the player could do through the levle.
Definitely the best one I've played so far, but it was real hard and I couldn't beat it
quadape
2020-10-07 00:05
Nice spin on the time travelling mechanic, good job!
quadape
2020-10-07 00:05
Sorry for the duplicates, the site has lagged on me
quadape
2020-10-07 00:05
Still sorry
henry-du
2020-10-07 08:10
Would anyone like an upload of all the level solutions? Thanks for the feedback!
henry-du
2020-10-07 08:33
@quadape No worries! :)
henry-du
2020-10-07 08:34
@fundayswithfox @nardandas Haha, you guys can blame @bob174 for that last level ;)
henry-du
2020-10-07 08:36
@aiko Thank you! We tried our best!
shugor
2020-10-07 12:21
Some seriously tough puzzles here! Very cool to figure out the intricacies of the mechanics, and the learning curve is just perfect. Graphics also look great, Good job!
Really solid entry! Reminds me of the old Flash game "Chronotron", which had a similar time-traveling mechanic.
Level progression is good, introducing a new mechanic or approach or limitation (like max number of clones) every few levels. The game stayed fresh.
Art is very nice; I do think music and SFX would have added a lot, but hey, 72 hours isn't very long.
Great work!
jetyh
2020-10-07 12:32
Very well made game with great artwork. The mechanics are intuitive and the difficulty ramps up well. Congratulations on an incredible piece of work!
saunik
2020-10-07 12:44
Great concept ! The gameplay is very fun, but I found the difficulty for some levels too hard (especially for the level with the block, le yellow and red buttons, never finished it). Graphics are nice, the feeling is great, really good game ! GG !
leggy
2020-10-07 12:44
the game mechanic is lovably smooth, really enjoyable. only complaint: no sound? thatÅ› a pity. that's what I wish you'add next
afroant
2020-10-07 15:48
Thanks for sharing! The visual language was spot on - I knew what to do and where to go right off the bat every time. Just took me awhile to figure out how to do it! The beginning levels were great at introducing the mechanics. Couldn't figure out the one with three robots and one box, but had a blast playing. Nice work!
This game was very nicely done, I love how you need to work with your past self on the puzzles. Such a great mechanic. Definitely had a lot of fun playing this, great job. :smile: One thing to note is music would be nice to have.
Good concept and well executed! I liked the art as well, the puzzles got significantly harder which was good!
catomag
2020-10-08 13:05
Really cool concept, the controls were simple and intuitive and the slow introduction of the puzzle mechanics made for a good experience. Music and simple sound effects would have been great to improve immersion and engagement but everything else from the good puzzles and clean sprites made for a great game. The only frustrating thing was when i pressed r instead of enter, but that was probably just me :)
Well executed, I like visual effect of the time loop
Your game was played on my stream ( https://www.twitch.tv/ursagames/videos ) on 10/10. Thank you for sharing your game with us! You can find the timestamp of when your game was played here: https://tinyurl.com/yy4oycvv
Great game and mechanics! I do wonder if higher loop limits would help players solve things in more flexible/silly ways. I get that it wouldn't be as tight of a puzzle then, but it can take a while to set up all of those different loops. Some flexibility might be appreciated!
hawkin
2020-10-16 03:01
Awesome job! The visuals were incredible, and the rewind effect was satisfying. I have to say it was really missing a soundscape, as it felt just a little less full of life without it. But that's the struggle with jam games :)
I think you did a great job introducing mechanics and challenges slowly, which gave me the chance to learn the game before jumping into harder stuff (like replicant limits). You really tuned it all well!
puvan
2020-10-20 05:52
this game have great mechanics! Its like a time traveling and looping the own person to reach the next level door.There was come puzzle to finish the task that pretty interesting.This game have awesome idea and find of different look. After I play the game the jumping mechanism was too hard. The loop reaction cover in one minute to create a loop. The One minute army game was cool. I don't see this kind of idea to other game.
jam373
2020-10-20 12:19
This is great! I think I've seen that time looping mechanic before in a game called chronotron, but its a great mechanic and you have achieved it perfectly with lots of great and original puzzles to showcase it. I finished it, but the last level in particular had me really thinking and timing out movements.
Visuals are excellent and really flesh out the mood of the game. Just missing some audio to perfect this I think.
Great work!
Nice game! This art it's a lot beatiful