windzyboy 2021-04-26 02:36
can't download :(
Foon → Ludum Dare Explorer → LD48 → MEGADRILL
By corny
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 234 | 3.72 | 26 | |
| Fun | 229 | 3.68 | 26 | |
| Innovation | 285 | 3.52 | 25 | |
| Theme | 31 | 4.37 | 26 | |
| Graphics | 20 | 4.45 | 26 | |
| Audio | 170 | 3.66 | 17 | |
| Mood | 281 | 3.52 | 21 |
can't download :(
Don't forget to set your download links to "public" in Itch.io.
404 page not found, can't play or download
@windzyboy @5you @fixxel So sorry, I didn't even check if everything worked then fell asleep (you might recall the "it's 4 am, i'll write later" description), everything's in place now - or at least should be!
############################################################################################ FATAL ERROR in action number 1 of Step EventobjOre for object objOverdriver:
Variable objOverdriver.mat_needed(100049, -2147483648) not set before reading it. at gml_Object_objOverdriver_Collision_11 ############################################################################################ -------------------------------------------------------------------------------------------- stack frame is gml_Object_objOverdriver_Collision_11 (line -1)
well... =)
@rs11s21n Yup, noted in the known bugs section, should be fixed in a jiffy
@corny good luck gms bro xD
The concept seems interesting, and the art is nice, but even after reading the tutorial I spent a lot of time trying to figure out what to do.
- The red bomb (?) item seems to go down in quantity when I throw it, but even after it reaches 0, I can still throw bombs in most areas. However, this seems to stop working randomly. - I always have 5 bombs inside the drill, but they get reset to 0 when I walk out. - Metal doesn't give you any bombs when you recycle it. I see that the gray bar goes up when I do this, but I don't know what the purpose of that bar is supposed to be.
@anuke
Ah yeah I should've written that down in the description
The number next to the bombs is the amount of FREE bombs - you get 5 of those those whenever you enter a new mining area. Extra bombs cost 2 metal each. You can't have more than 100 metal, thus the bar.
As for the 5 bombs inside the drill - noted, I'll make it less confusing
love the transition between driving the drill and mining the ore yourself! great job!
Took me a bit to figure out what I was doing, but I had fun with it once I did. Switching between driving the drill and getting out to mine is really cool!
That's some complex gameplay for game made in two days! Congratulations! Really liked it! Drill mode itself would be a nice time killer! Graphics are great!
Great game congratulation, the different type of "collectable" are great :D
This game was great! I liked the ability to get out and explore your environment on a "deeper" level ;P well thought out and exceptionally polished, I had a hard time adjusting to the controls but other than that I had a blast!
Confused me a bit in the beginning but i got the hang of it eventually. Love the artstyle!
It took me a bit to get a hang of the controls but the game was a blast, loved the little miner mode! The graphics were great and the sounds were a great addition! Nice work!
Interesting game, but the miner part put me into real trouble as there is no clear indication of the different keys, what they do and what the top-right diagram means. It would have really helped to have a tutorial. Apart from that, it's a very nice entry!
Lots of trial and error required for this. but once i got that figured out I fell into a good rythem of the mechanics.
The mechanics are super deep (heh) and there is a lot of variety in the game loop. The graphics are amazing and there is A LOT to this game, I'm amazed with what you managed to accomplish in a compo entry! Please keep working on it. Great job!
nice game! it feels good to play and the visuals are great
The learning curve is pretty steep, a tutorial would certainly help. But the graphics and the concept are excellent. I really like the mix of drill and miner mode. I think this game has a lot of post-jam potential. Great work!