FoonLudum Dare ExplorerLD53 → Ancient Order of Michaels

Ancient Order of Michaels

By maimai

View on ldjam.com

CategoryRankScoreCount
Overall10503.0521
Fun10082.9221
Innovation6553.2621
Graphics9253.0521
Humor2993.5722
Mood11122.6620

Comments

riley9 2023-05-02 17:57

I had fun!! I liked the combat and walking around with over 100 michaels! Just crushing all enemies in the end was very satisfying =D

simeon-radivoev 2023-05-02 20:00

Despite having nothing to do with the theme, it is fun to run around with minions. Lacks a lot of feedback though.

maimai 2023-05-03 05:34

Thanks for playing, @riley9 @simeon-radivoev. Totally agree with both of you, the good and the bad. This game took longer to finish than I hoped, so I didn't get to audio, let alone feedback and polish. But in the end, I'm really glad to hear you had fun :heart:

digx7 2023-05-04 01:11

Congrats on finishing and submitting! Every submission to the game jam is always something to celebrate.

(Have you wonder why there’s so many michaels? XD)

alec 2023-05-04 01:14

"Have you ever wondered why there are so many Michaels?"

every day of my life..

funny premise! I wish the cursor was faster, as everything felt slow

melanie-ann-stegman 2023-05-04 01:20

I lost all my Michaels!!! Oh no!!! I love this! I sent it to my brother, Michael. :)

maimai 2023-05-04 01:42

Thanks, @digx7 !

:laughing: It's not easy herding around so many Michael, @alec, gotta be careful.

@melanie-ann-stegman Poor Michaels...RIP :skull:

james-laird 2023-05-04 02:31

Reminds me of other swarm control games, like Pikmin and Overlord. Good mechanics to force me to avoid enemy AoE attacks with my Michael horde.

binroot 2023-05-04 02:34

It ran well for a 3D browser game! Some good ideas, but that audio was hilarious.

djtequila 2023-05-04 03:02

It's impressive that the combat was so satisfying with such simple controls. Definitely wish you had time for audio. I just find the thought of a Michael cult charging into battle really amusing lol. Great job!

cheesecube 2023-05-04 03:43

funny concept, ran well, little repetitive

krassenstein 2023-05-04 11:38

This was pretty neat, it was literally like a Pikmen battling arena. I understand that it wasn't in theme but still super proud of you for finishing something like this!

Here's the VOD with timestamps! https://www.youtube.com/watch?v=4Q21Hk6Ww7E

maimai 2023-05-05 22:49

Thanks @james-laird @binroot @djtequila @cheesecube @krassenstein for playing!

And thanks for the VOD, Krassenstein, I really appreciate seeing others play my games :pray: (no matter how painful it can be sometimes). You actually did really well despite it being your first playthrough, you basically played through it exactly how I do :open_mouth:

dmitrygalias 2023-05-07 08:45

Nice game! I love this kind of graphic with simple shaders and readable silhouettes. Also an interesting concept of crowd control. For me the movement seems a little slow, but overall good job! Screenshot_3.jpg

essillore 2023-05-07 09:44

Enjoyed surrounding the bosses with glowing light orbs! I don't know how this is not to the theme, delivery in the biblical sense, no? At a time I had trouble finding the enemies, trying to find them was unsatisfying. When finding the enemies, defeating them was satisfying! I also did not find the stats before dying the first time and being ready to quit playing:D. It was also hard to understand that the pick ups are tickets to redeem (even though I thought I read the instructions in the beginning!)

Played the jam build (discovered the game by your update notice), must be better with the sounds and effects but haven't tried that yet.

One of the pickups spawned on top of a wall. Having to leave it there :(

michaelsFeedback.PNG

Thank you for making this!

fargred 2023-05-07 10:28

Very cool entry! I had fun sending my Michaels around fighting demons. I never wanted to backrack to upgrade my group as they do move rather slowly, but luckily new upgrade station regularly appeared. Some of the MIchaels also got stuck in the world, but only a few. I also really liekd that the final battle felt appropriatly epic!

lichtung 2023-05-07 14:36

This was hilarious I loved it! So creative!

maimai 2023-05-07 19:59

Thanks for playing, @dmitrygalias @essillore @fargred @lichtung !

You've highlighted some of the issues, essillore. Being a jam game (and running out of time), the rules can be a little archaic, I know. And that ticket in your image...I moved the turret just before submitting the build, and now that ticket will always end up there :(

Anyway, thank you very much for the feedback and do try the update, it's even more fun with the extra *juice*

icxon 2023-05-17 04:36

Liked the controls, and the effects! May be some back-to-michaels button would be helpful if you moved the cursor far away from the group.

Here is my playthrough:

https://youtu.be/5yAiC8LvYVs

maimai 2023-05-17 18:39

Thank you for the playthrough video, @icxon, I appreciate it so much! I've already commented on the video itself but it's so nice to see playthroughs from people. Especially for jams where there's never enough time to do proper playtesting, so it's good to see how someone who didn't make the game actually plays it