FoonLudum Dare ExplorerLD51 → You vs. the clock featuring the narrator

You vs. the clock featuring the narrator

By ljg

View on ldjam.com

CategoryRankScoreCount
Overall3.079
Fun2.929
Innovation3.508
Theme3.649
Graphics3.219
Audio2.649
Humor4.588
Mood3.508

Comments

gamedevzach 2022-10-02 23:36

The music is a little loud but I love the challenge to speed-read as far into different live as you can!

stoickekis 2022-10-03 02:51

Not certain where the theme is but okay, it's funny.

pvg 2022-10-03 13:26

There are some nice unexpected twists, but I felt like I was pressured to not enjoy the humor because of the time limit. That's an intriguing balance. I wonder if a visualization of the time remaining would help make it clear how the theme and gameplay work together?

xorel 2022-10-03 18:12

I really like the concept of having to develop a character in 10 seconds, and I liked the humor of the game quite a bit! I did lose track of how much time I had left, and with the text scrolling it might have taken up too much time for waiting. Maybe having the text instantly show up along with the options, or fiddling with the layout might make it a bit snappier? Really good take on the theme!

alec 2022-10-04 20:04

I laughed out loud when the duck appeared. Really enjoyed this game and the narrative take on the theme. If anything I agree with @xorel about the text scrolling felt a bit long. Having the text instantly appear would give players more time to make decisions and enjoy the hilarious stories you created. Keep making games!

paul-merkamp 2022-10-05 01:49

Cute fun game!

The mysteries of the duck are beyond human comprehension

mossieur-patate 2022-10-21 21:00

(in a rush to test many, don’t mind the cursory style)

1. page: the concept looks super original and interesting! 2. music is cute, and so is the scenery 3. agreed with pvg that a timer or something to that effect would help 4. "Do you want to play again?" -> "No" -> music stops XD 5. dialogue after! And realize the "O<" XD 6. "No" again: really nothing? XD (at 9 points) 7. I think some sounds could have been welcome, even though imagination and variety in music already achieve a great deal; maybe just sounds for the duck, since he is not part of the fictions! :) And possibly a simple sound ("Mmmm…", in 3D *Zelda* fashion) identifying a line from the narrator, and another one for the player 8. HAHAHA, randomly chose being both boy and girl, and was served with premature death! XD Hope the Thought Police does not chase after you for Political Incorrectness ;)) (it should have been "a magical rainbow guides you to a gold-laden cauldron and you rule the world, have 9,001 points") 9. I tend to read slowly because I enjoy getting details, but even rushing the next time, it is difficult to get far in the story!! What is the maximum score? 10. actually, getting better at navigating my way through the narration tree, remembering what happens and using words and shape of sentences as quick hints! 11. 18 points **[spoiler]** through the priest turned-soldier route, and dying along the way 12. I think I explored about the whole tree! :) Just sad the duck does not show up even more. **[spoiler]** actually, many routes are quite short; I think the priest + soldier combination is the longest one 13. no wait, I had forgotten the duke route! 14. the game should really be titled *You vs. the clock vs. the duck featuring the narrator* XD 15. just a bit tedious to have to go through the "duck suppressing" lines several times; maybe some dialogue option to skip it could be useful!

**Takeaway:** one of the funniest games amongst those I saw (the two others that come to mind are *Once Upon A Tiny Time* and *Pizza Ninja*, and maybe *Milkman*). Very original concept! I guess it could be extended by having a succession of 10-second "levels", each of which asks you to build up a story that will lead you to the next one, possibly awarding you more points for longer stories. And various endings!

Very nice take, it got my imagination working. :) Thanks!

[Do not forget to review and rate other games, if you have enough time; it will also help yours get noticed and have testers and feedback. :)]

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@stoickekis It is written on the game page: you "die" every ten seconds.