FoonLudum Dare ExplorerLD57 → No Bottom

No Bottom

By manuel-cabrerizo

View on ldjam.com

CategoryRankScoreCount
Overall4983.4721
Fun2213.7022
Innovation7232.7522
Theme2873.9222
Graphics1
Audio1
Humor1063.7821
Mood7323.0021

Comments

michael-parrish 2025-04-07 02:13

This game controls really well! That coupled with the great flying squirrel model makes this a super fun one to play. Great entry!

lightningst 2025-04-07 02:17

Took me awhile, but I was able to get to a depth of 20. I do think a drop shadow on the squirrel would go a long way making the perspective less confusing. Great use of randomness to mix up the tunnel each time!

whateverdat 2025-04-07 02:42

When you miss the hole on the initial fall, it keeps going... Might be a bug? I aimed bottom right-ish.

bug.png

manuel-cabrerizo 2025-04-07 12:09

good catch, fixed it

bangkerpow 2025-04-08 00:14

I really like the music. It's very difficult to thread the needle between catchy and annoying with a 5 second loop. The animation on with the squirrel was funny and gave me enough feedback to know my input was received. Also, the squirrel does not appear to have a bottom, so good job on the naming.

Here's my gameplay so you can see how bad I am! (Also I'm bad at cropping OBS correctly)

https://youtu.be/jr0f6d7dmYg

manuel-cabrerizo 2025-04-08 00:42

Thank you so much for playing and giving me feedback, and your gameplay is amazing.

marudziik 2025-04-08 06:19

What an awesome entry, loving the idea. Somebody mentioned earlier - some sort of indicator where I am aiming (shadow, etc) would be very helpful. I in particular seem to be not-as-fast-as-I-used-to-be, so a minimal boost to speed would make making the rotating wheels a little bit easier (very little room for mistake). A way to slow down temporarily (with limited uses?) could resolve this as well. Great work, thank you!

scott-r-howell 2025-04-08 18:24

HAH! I really suck at this, but the concept got an immediate chuckle out of me, and I love the squirrel, good work!

itsbarrex 2025-04-08 18:51

aaaaaa - it's an addiction! Love it, well done =)

gaverion 2025-04-09 00:00

The perspective is a bit tough but I love the idea! I was thinking about making a dropper but changed my idea, I think this is a better execution of what I was thinking about!

ryusohyeong 2025-04-09 09:22

Good game! There is a slight feeling of being lost in space due to the lack of shadows and the small size of the squirrel on the screen. It would be great if you moved the squirrel closer to the camera and moved the camera with the squirrel, so that the player could navigate a little easier. And so cool idea!:)

alec 2025-04-11 02:56

I saw the flying squirrel and knew I had to give this game a try. In my opinion the initial fall through the forest is a bit long, but other than that I really had fun. Humorous take on the theme as well!

sam-minh 2025-04-13 13:09

Its a very funny game but very difficult to control. Mostly because I have no idea where my squirrel is in relation to the environment. Maybe some different camera settings and shadows could help with this. And some tighter controls would probably be better.

eugenik 2025-04-14 09:07

This game is perfect :smile:.

rbbhn 2025-04-15 16:07

This is a really interesting take on the theme, and well executed - overall, well done! The gameplay loop is easy to understand at a glance, and the controls feel intuitive and easy to pick up. The art, while simple, I think lends itself well to the idea of the game - overly floral or wild graphics could pull the focus away from the game loop and make it harder to judge how to maneuver around the obstacles. If I had to provide some bits of advice, I'd say that the two things I would change with this game is to make the flying squirrel somewhat transparent and to add a direct-down drop shadow. The perspective of the game can often lead to scenarios where it's either hard to see obstacles behind the squirrel (hence, a transparency mode might be nice) or it becomes hard to judge where you are in space due to the perspective of the camera (hence, a shadow dropped straight down to telegraph the squirrel's exact position in the obstacle-tube might be nice). Regardless, I think this game was very solidly composed, and overall a great entry, especially for a solo-effort! Congrats.

tetrergeru 2025-04-15 16:30

It's a very funny game! I love the 3d model of the Squirrel. Audio design is good (I had to tune down the volume a little, but it was not a problem). Randomisation of obstacles caught me off-guard after the first restart (I somehow expected them to be the same on each run :laughing:)

scriveneroflight 2025-04-15 23:20

Screenshot 2025-04-15 171757.png

Fun idea and well implemented overall. The art, music, and sound effects are great, and the gameplay is fun, if unforgiving. I would have liked the control of the squirrel a touch more responsive, but that's just me. You created a simple, effective, on theme, and, most importantly, fun game. Great work!