dangerbleistift 2021-10-05 10:22
The art concept was so amazing! Something like a score, or a method to revive the villages would have been very cool! Also the possibility to restart the game. Great Job!
Foon → Ludum Dare Explorer → LD49 → Forecards
By kubulambula, Mimusalol and Miartsix
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 541 | 3.67 | 25 | |
| Fun | 880 | 3.30 | 25 | |
| Innovation | 275 | 3.76 | 25 | |
| Theme | 540 | 3.76 | 25 | |
| Graphics | 23 | 4.65 | 25 | |
| Audio | 205 | 3.87 | 25 | |
| Humor | 976 | 2.57 | 23 | |
| Mood | 368 | 3.76 | 25 |
The art concept was so amazing! Something like a score, or a method to revive the villages would have been very cool! Also the possibility to restart the game. Great Job!
Great art direction! Takes some time to understand the timings but it's still a simple and effective concept.
I really enjoyed playing this, I had a bit of trouble to understand how it worked at first but the gameplay concept and the art direction are really cool!
The art looks gorgeous, and the idea feels really innovative. And once you get it, the gameplay is really fun.
But the issue is that it's really easy to lose half of the cities at the very beginning, while you don't quite get what you need to do. And on the other hand, once you're left with only one city, it's really easy to make a correct forecast and basically never lose.
Great idea, amazing art and music, with just a little bit of purpose (something like a goal to achieve or just a score increasing the longer you keep you villages alive) it would have been one of the best LD49 game !
Still gtreat job, I loved it :)
The art on this is 100% gorgeous. The hand-drawn cards, weathers and the map just seem so charming, and together with the music makes it feel really medieavely, if that's a word. The sound effects (especially the screams) are really well-made.
It does get kind of brutal pretty quickly though, I lost half of my villages in the first two minutes, and quickly swapping between cards before multiple weathers hit multiple villages is quite hard. Fun to play for a few minutes, after a while it tapered off a bit when I'd seen everything.
The visuals are so good ! So are the FX and sound design tbh. It plays nicely, I really enjoyed it. I'd love to see this concept pushed a bit further.
Liked the concept and art. Wish there were a score meter and gradually increasing difficulty as you progress.
Beautiful artwork and wondeful idea! The only disadvantage is sometimes it is hard to decide on which city disaster is targeted, but still I had fun defending the cities
Кажется, метеорологи снова ошиблись. И камнем прилетело всем горожанам. Остальные умерли от ядовитого дождя и от огненной бури. Один лишь город уцелел, потому что там прошел дождь. Беда. Спасибо за игру!
Cool concept and artwork, but way to hard. Those weather conditions come in fast.
The artwork is stunning. really really beautiful. The music was fitting. At first, i died really quickly, but in the second run i had things figured out and survived quite long. would have liked the difficulty increase there, because after some time, i didn't die at all. But it was overall really fun and i love the concept :)
Really pretty art in this, and a great concept. Once you've got a hang of it, its really fun. Well done :D
This game looks so good, I'm a huge fan of the art style. Once I understood the game, it was really fun. Nice work!
Very nice! I love the little animations and the graphics in general. The music and sounds are exceptional. A better (visual) feedback when something happens would be nice; when an element hits a card, putting it back into the hand doesn't seem enough. Then I wasn't quite sure of the collider sizes -- whether a city will be hit or not. Also elements coming from the bottom of the screen are hard to detect because that's where the hand with your cards is, it's just obstructing a little. Also the wordplay in the name and the level of English is top! It plays very smoothly. All in all, VERY beautiful and solid, congratz! Please continue making games :)
Very nice visuals. First I didn't understand what to do, but after reading the description here, I got it right away :). This game would work very nice on touchscreen. Also it would be better if it started slow and then the difficulty increased over time so the player has time to look around and get used to it. Overall, nice work :).
Thank you SO MUCH. Everyone who played our game now has a place in our hearts. We did not expect such positive feedback. We knew about all the issues you guys said, but surprise surprise! We did not have time to fix them. But even though it turned out as a great game. We are definitely sticking to gamedev and we knew that even before we published the game. Thank you all so much yet again. Your feedback is the best thing our young student team could have ever received.
Hello, the art style and music was phenomenal which ties into the mood. I love the little details on the cards, animating them as you hover the cards.
The gameplay was difficult to understand at first, but once you get it, it's very straight forward.
I think there's only two things that need improvement: 1) the RNG of the weather spawning is quite brutal at times. I understand you'd have to balance your card usage to the town that's least happy but because the weather moves so fast and often has two types spawning close together it becomes impossible to warn the town. 2) A better visual feedback on a weather hitting the town.
Overall I was really impressed with this entry. Congrats!
Hey there! This game was really amazing to play! Thanks for joining us live!
I finally had the time to come back and rate everything I played so far!
Here is a link to the vod of the review if you wish to see it again: https://www.youtube.be/watch?v=1gUA0Q2dn6I&t=2208s