jebouin 2017-05-01 04:39
Nice point and click game! It was a bit unclear how to get out of the password screen, and the game was a bit short but really fun to play. I would definitely play an extended version of this! :)
Foon → Ludum Dare Explorer → LD38 → Extraction
By criobite
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 377 | 3.39 | 25 | |
| Fun | 304 | 3.30 | 25 | |
| Innovation | 586 | 2.72 | 24 | |
| Theme | 463 | 3.27 | 24 | |
| Graphics | 376 | 3.54 | 26 | |
| Audio | 306 | 3.13 | 24 | |
| Mood | 266 | 3.45 | 26 |
Nice point and click game! It was a bit unclear how to get out of the password screen, and the game was a bit short but really fun to play. I would definitely play an extended version of this! :)
Simple and efficient ;)
That's definitely inspired by Submachine series of games, am I right? A pretty decent game to tell the least, I see how you tried to stick with the same style all way long which is a rare occasion.
Just to let you know, I waited for the monitors to turn on after I had inserted the ID card, but it didn't happened - dunno if it's a good idea, but such an event may become a surprise for newcomers of the genre if you're going to update your project later.
I love room escapes so, I liked the game. Maybe the ending is so short but it's good anyway. I got easy the password so I feel very nice about it. Keep like this!
Good idea! I love point and click games. I think that puzzles were interesting, my comment on how to improve it would be, it was not obvious that you can interact with the rack (I'm not sure if it's called like that in English, the one you open with the screwdriver), I think it would be consistent if you show clearly you can interact with that. I know thta it makes it easier but I guess there are other ways to make it more difficult. Was very nice anyway, noce game.
Good job!
Nice game! :thumbsup: Although at first it was a bit confusing because I didn't know we could go to other rooms.
Hey, very NICE game. I see your timelapse video and is awesome. Free coockie :cookie: and a lot of luck for you dude.
Cool Game! i do think you should add a "back" button when you go to the lock, at first i was confused on how to go back.
Ok I feel like an idiot now :( Took me wayyy too long to figure out where to use that screwdriver but it was pretty obvious looking back on it. A lot of polish added to this, nothing much in particular I would say you need to improve (besides obviously more content). Sound, graphics, programming and design all felt perfect to me. Just need more mechanics and levels!
I like point&click games and yours is really well done. Your project fits with the theme. I cannot say that I am a big fan of this aesthetic and mood, but it is good enough. A solid entry with which I had fun playing. Thumbs up. Highly rated ++
Cool game, simple but fun. The graphics and audio were well done, and the overall mood was excellent. My only criticism is that it was a little short, but otherwise well done!
short but flawless adventure game. The audio is quite good. It's a good start point for a longer game. I'd love to some some animations here!
Simple and short, maybe too short. I liked that the duct didn't have a mouseover, that would've revealed it was a usable prop before you even get the screwdriver. The victory screen felt a little anticlimactic. The people demand celebration of their victory!
The art was basic but still neatly done. I would have liked to see more colour in there, grey gets very plain. The music is also simple but pretty atmospheric and I like the sound effects.
It's pretty short but I'm sure you're aware of that. The graphics are simple but effective, and the audio is well done, nice touch with the room transition sound effects. The puzzles seem a little too obvious, there's only one way to progress at each screen. Good job though, I'd be interested to see what you add if you choose to continue working on it.
Short but sweet! As with any other game of this genre, you tend to be either completely stumped or breezing through. It was enjoyable and atmospheric, though.
I think I beat the game. I got the ID card and attempted to put it in the reader, but it just went back into my inventory. The screwdriver was not very obvious. I had to look at the comments to see what I was missing.
Like the graphics. They were also very consistent from room to room.
@tacomabert When you enter the key card, it opens the locked door on the main level!
Fantastic work and I really like your art style! I'm not the greatest and point and click adventure games but I get the gist of the game and really enjoyed the music as well! Would love to have it longer though but I understand the constraints (given that it has to be completed within 72 hours!)
The art style is nice, and reminds me of older flash games. The audio sets the whole mood for the game, and goes well with the point-and-click gameplay. This game fits the theme nicely, and is fun. Beating the game felt very rewarding. Some criticism I have is that it's too short, it would be so much better if it was longer. Also, the screwdriver was almost impossible to make out with my eyes, and you kind of need a storyline for this type of game. Please keep working on this, because it's a pretty good game.
Really nice little game! I included it in my Ludum Dare 38 compilation video series, if you’d like to take a look :) https://www.youtube.com/watch?v=reOMZ5szx64