Deadlock by Geckoo1337 2018-08-26T22:07:47Z
really liked the look and feel. The puzzling mechanic too seems intuitive and well executed
Foon → Ludum Dare Explorer → Users → Vincent Knauss
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 42 | Running out of space | The Big Crunch | compo | 694 | 2.54 | 2.27 | 3.16 | 3.10 | 2.12 | 1.97 | 2.41 |
really liked the look and feel. The puzzling mechanic too seems intuitive and well executed
Wow, this is my new gold standard for what the innovation category is for
Great and unique game! At the end it stole my mouse and didn't exit, so I had to alt+f4, maybe a browser issue. overall really nice entry and great use of theme
Very fun, difficult at times but the high scores system was a great feature and good motivator to keep playing. Cool graphics, procedurally generated rocks? in some ways, the look of objects at a distance was a bit flat, but overall the look of the game was super nice
what would I do without all these toilets?! loved the sprites, very cute art style could be a very fun mechanic for more diverse level types! As it is super-hoarder did not feel hard enough. Mechanics and physics are solid. Collisions and how stacks of object behave has a good feeling
The level design seems well thought out, the plot is funny I really liked the sounds too. At one point I got stuck half in a wall when I respawned at a lamp
@jegus9 it was in the area where you are having to climb up and dodge projectiles from two different boiling pots. There is a flat vertical wall and one lamp right up alongside it, perhaps partially overlapping, and it was that lamp where I got stuck
Took me quite a few retries to really get the hang of it. Engaging and challenging level design, well done
So good! Great art style and mood. Controls felt fluid even though I had trouble with the melee
the combination of graphics and sounds and the plotline were just too funny. Linux build seems to work just fine, i found that the mouse/look controls were a bit sluggish which threw off my movement a bit. Great entry
@adrisj7 thanks for letting me know about that! It requires Java 9, so if Java is not up to date this may be an issue. Also, uploaded some more screenshots
For those willing to compile from source, it's possible a Java SE 1.8 compatible build could be generated by changing the fields maven.compiler.version and maven.compiler.source in the project's pom.xml to 8 where they are currently set as 9. Then update the maven dependencies (in Eclipse: right click project->Maven->update) and rebuild I don't know how to verify if this will work but it might be worth a shot for anyone dedicated
@huskitch platform and java version?
Very hard and fun. Had so much trouble until I realized there was a double jump. Even so, can't say I made it all the way through. I really liked the look and feel of the graphics, though I got a weird glitch that persisted after my first "game over" where an area in the upper portion of the screen was flashing, on linux build
beautiful graphics, great use of theme!
pretty graphics, if sometimes overwhelming. The controls felt a bit like I was on ice, but in some way I feel like that worked with the visual style. overall well done
Simple but engaging and well executed! Though the pacing seems a bit fast but that might just be me.. :) I got 25 on normal, 105 on casual!
I'm having trouble connecting to the site for the links. Just shows an about:blank page that says connecting but never connects. I like the style from the look of the screenshots, though!