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The Big Crunch
The Big Crunch
By vincent-knauss
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 694 | 2.54 | 22 | |
| Fun | 692 | 2.27 | 22 | |
| Innovation | 374 | 3.16 | 23 | |
| Theme | 556 | 3.10 | 22 | |
| Graphics | 675 | 2.12 | 22 | |
| Humor | 449 | 1.97 | 20 | |
| Mood | 549 | 2.41 | 20 | |
Comments
adrisj7
2018-08-13 03:07
Aw man, on the Windows jar a window popped up saying there was a Java Exception, but with no details on what the exception actually was. I'll try to compile the source code and play it tomorrow, since I'm intrigued and want to give this a shot. I love that you decided to make a game about running "Out" of "Space", since that's what I originally wanted to make with my game. Looking forward to giving it a spin!
If possible, some screenshots would be nice so people can get more interested in trying out your game!
@adrisj7 thanks for letting me know about that! It requires Java 9, so if Java is not up to date this may be an issue. Also, uploaded some more screenshots
I would love to play this, but worried if i update java it might break my unity builds... :(
For those willing to compile from source, it's possible a Java SE 1.8 compatible build could be generated by changing the fields maven.compiler.version and maven.compiler.source in the project's pom.xml to 8 where they are currently set as 9. Then update the maven dependencies (in Eclipse: right click project->Maven->update) and rebuild I don't know how to verify if this will work but it might be worth a shot for anyone dedicated
We used the same big crunch theme :D I can't try your game because I own a mac but I wish I can play it though.
kirillr
2018-08-14 10:39
Good job!
Woo Javaaa!
huskitch
2018-08-17 08:28
Didn't run for me
@huskitch platform and java version?
wabble
2018-08-21 19:07
Interesting concenpt! Took me a while to get the hang of it. @vincent-knaus plz put on the description that to use the thrusters in space u must left click
Nice game, I hope to see more updates and improvments sooner. If you don't bother take a look at our game when we focused on Graphics and visuals and see the results that we got: https://ldjam.com/events/ludum-dare/42/spacelab-42
Weird experience. Nice entry. Impressive work ++