bungalow 2021-04-27 05:58
This was a very cool game, loved the dark aesthetic of everything! great work and very impressive for a jam game!!
Foon → Ludum Dare Explorer → LD48 → Vox Machina
By mike_w
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1650 | 2.98 | 33 | |
| Fun | 1642 | 2.75 | 33 | |
| Innovation | 553 | 3.53 | 33 | |
| Theme | 1581 | 3.00 | 32 | |
| Graphics | 1336 | 3.25 | 33 | |
| Audio | 855 | 3.26 | 32 | |
| Humor | 1105 | 2.43 | 26 | |
| Mood | 475 | 3.83 | 32 |
This was a very cool game, loved the dark aesthetic of everything! great work and very impressive for a jam game!!
Interesting and abstract, nice.
Indescribable vibe coming off of this game, excellent work.
Got stuck in 3rd room where something lays on the postument. Implemented sound mechanics works fine, collissions are a little bit weird.
Ahahaha, this is the best what I played This needs some more explanation and horror elements, and levels, but style is amazing! Great job, that was fun
Very cool and innovative. a little confusing but you can figure it out. the terminal part confused me for a second and i'm still not sure i fully understand it but I eventually got to the end. Creepy audio was good.
I always love games that go with the retro PS1 horror vibe, you guys did a great job with the graphics and atmosphere of the game. I found the controls and motivation somewhat confusing, even with the blue tutorial cylinders. I felt like it wasn't really clear if I was always playing a pattern of three tones, or if I just needed to hold the button for one kind of tone.
Loved the vibes from this game. Nice job
Weird in a way I can kinda get behind. Really liked the monster designs and the PSX -esque graphics. Would love to see what else y'all could do with more time!
Such a vibe! It's like being back in the era of 2000's with creepy pasta's. I'm not sure if I got stuck or if it ended at the weird altar with flashing colours but that's fine. What I also would suggest is some clear feedback for everything if you use the machine on them. Good job to put this together!
Ennemies are spooky and meat walls doesn't help. Mechanic with green and red is interesting
I tried to play this, but did not really understand what I was suppose to do.
I really like the graphic style very, cool concept aswell! This is gonna give me nightmares though...the noises I heard
Very moody and atmospheric. The music and tone made it very eerie. It took me a bit of time to get the mechanics but maybe that's just me :P. Great job!
Abstract and spooky! Couldn't pass the second level though
I like the PS1 horror style and the atmospheric spoky music/sound effects. The crawling footstep noises were especially creepy. I also like the authentic stretching textures seen in older games, adds to the PSX style :thumbsup:
I wasn't super sure if I was doing it right or not, I got past the door using the sounds but then the enemies didnt seem to be affected even when I did the sequence shown on their bodies :thinking: an interesting concept though, good job
I like this game a lot! I think adding more horror aspects could make a terryfing experience, but the mechanics and sound effects are dope as hell.
FANTastic game! :heart:
Cool game concept and even better graphics and atmosphere. A really interesting game, that I wanted to explore further as I was playing. I noticed a few graphics glitches but I'm not sure if they were maybe intentional :smile:.
I thought I got stuck on the second level, but then I found the door with the lights (I tried to do something with the red one for quite some time). And a cool idea for a "boss fight" as well.
One small complaint: I needed to input the codes for doors twice. Not sure if that is intentional but with the success feedback and the door remaining closed it seems like a bug to me.
Hi! The concept is awesome but I couldn't find the way to defeat monsters or the boss :/
Cool concept and pretty atmospheric!
I like the atmosphere that the game sets, and the varied creatures in it. I do have several complaints, though, that in my eyes make the game a bit unplayable at its current state:
* It's sometimes quite unclear what creature you managed to defeat, if at all, when playing their tunes. To me, playing the audio sequences associated with them in each creature's vicinity would be riskier, clearer, and make make for better gameplay. * The core mechanic of the game is supposed to be emanating sequences of sounds, but there aren't actual sounds associated with them. If that is the case, and assuming this is mostly due to the time constraints of the jam, I'd have simply removed all descriptions of making sounds in favor of explaining the mechanic that does exist. * The repetitive audio is quite harsh with high frequencies, making using headphones pretty unpleasant to use. * As a side note, the web version didn't work for me at all. I was stuck on the main menu and most of its elements seemed pretty glitched out compared to the Windows version. You might want to check that out!
All that being said, the theming is quite nice and I appreciate the effort that went into making this; it's very non-trivial to get to this product!
Vox Machina https://ldjam.com/events/ludum-dare/48/vox-machina
Overall:4.0 Fun:3.5 Innovation:3.0 Theme:4.0 Graphics:4.0 Audio:5.0 Humor:unrated Mood:5.0
This game gives off some super strong PS1 / Retro Horror vibes and I'm very much in love with this. I really feel like there's a lot of room for expansion on this principle and these game design elements- so if you have any enthusiasm for continuing on this project I would say that you absolutely should... this was really flipping' cool.
The input has delays in design that I didn't care for- I would have preferred a bit of a sped up and more responsive game input system, but I can't say that it was 'bad'.
I was very much confused by "what is a terminal" and couldn't figure out where to do the inputs, and also could not figure out how to interact with the enemies.
Thank you very much for bringing this onto the stream and letting us play it- we had fun with it!
that was both horrifying and confusing. but that seems like what you were going for, so good job.
A very interesting game! really liked the style and vibe that I got from playing,however I got stuck on level 3 as I could not figure out how to use the terminal.