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BiOniKMonSTeR

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202250Delay the inevitable👥Not Af-RAIDjam7253.503.303.683.903.753.48
202148Deeper and deeper👥Dipper and Dipperjam11883.363.223.483.523.353.753.29
202046Keep it alive👥Fire Agejam9863.593.283.003.793.933.783.77
201944Your life is currency👥No More Bleedingjam6943.302.942.912.923.463.193.72
201841Combine 2 Incompatible GenresBirth of a Mancompo6852.432.362.082.192.311.822.742.18

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by BiOniKMonSTeR

BiOniKMonSTeR leaves an average of 13.8 feedback comments each event.

LD50 — Delay the inevitable (12)

DO NOT Explode by Zyang 2022-04-09T10:51:56Z ♥ 1

That's a really good game, the level design is on point, the tutorial phase is not too long and not to short. The sounds effects are nice. Overall : I really appreciated your game! Good job!

Borrowed Time by csLupius 2022-04-09T10:36:55Z ♥ 0

Well I might be wrong but I think you can only die from starving, this is the hardest bar to fulfill in my experience. I think the depletion on the hunger bar is ok, but cooking might not bring up enough "bar points"? Nice entry though, it fits well to the theme :)

Nuclear Arms 8.5er: Skeleton Survivor by Logicon211 2022-04-09T09:36:47Z ♥ 2

Great Game! Well Done! I think I'm in love with this kind of games ;)

1 Man 6 Bullets by Raphaeltan 2022-04-09T08:00:22Z ♥ 3

OMG That's a HUGE entry! I loved playing it! - Slow mode ("SuperHotlike") when you're not moving - bullet travel time = lifetime - kill combos = bullet hell - graphics in-game are simple but we don't need more - story + menus graphics are so cool!

Overall = best entry (in my opinion) so far!

Sandwich Drop by Renge 2022-04-08T23:04:09Z ♥ 1

This little 3D Platformer is so nice! Had a bit of trouble with the camera spinning around a lot, but I loved the story of the game and made my way through this difficulty to know what I know now... the end, what Jimmy really is... but I cannot say it... who know it could turn me into...

Ahahah

Loved the game, great entry!

Hold it! by island-jam-2-group-3 2022-04-08T22:42:03Z ♥ 1

Just like what @zah said above, that was surprisingly fun! Although I didn't manage to get further than 25 seconds (timer) :/. I might be bad, or the game gets too hard, too fast? Otherwise the simple mechanic is cool. Maybe it would have been a nice thing to add different kind of food? Potatoes? Tomatoes, cucumbers or even burgers, tacos etc? Each with their own value of "stomach-fillness" (that's not a word right :D).

Good job mate/s!

Miss Bunny & Mr le Sheep by Garymarance 2022-04-08T22:32:37Z ♥ 1

One word : AWESOME! - Graphics -> Huge! - Audio/SFX -> Nicer than Nice! - Gameplay -> Efficient - Story -> A tremendous amount of details

Average : AWESOME!

The Last Nightmare by Aniki_ta 2022-04-08T20:04:12Z ♥ 2

Nice ambient you created there, I think the problem is you have to read + explore at the same time, it's not easy to focus on the gameplay along with the story/background. I managed to read like 70% of it. I felt a pressure on my shoulders every second that my light was depleting, so the tension you bring feels very good. The thing I was a bit confused about as well are the dark corridors. At first I didn't know if it was a corridor I was supposed to walk in or just a little loading screen. Overall, I think you've completed a nice horror game! Well done!

Tick Tock by Dudum Lare 2022-04-08T19:55:19Z ♥ 2

Funny Task managment game. I think the difficulty goes up to fast, I managed to do 5 taks first and then 7, maybe I can get to 10 but even if the difficulty was not my cup of tea (joke with the coffee machine ^^), I loved the artworks, the details you brought in your project is fabulous. Very nic ework on that!

Divine Rain by Jackaljk 2022-04-08T19:46:40Z ♥ 1

"BUT WAIT DON'T DRINK IT'S NOT LEMONADE! TOO LATE " OMG That's gonna stay in my head for days :'D. Love the concept + the audio is so fun! Nice job I had fun.

Managed to hold about 5:15 min.

The Average Quest by MelekTaus 2022-04-07T16:37:20Z ♥ 1

Simple but so cool! Thanks for the experience!

The Inevitable Dominion by Kupnu4 2022-04-05T12:37:35Z ♥ 2

Wow, that's hella fun! Nice entry here! Congrats!

LD48 — Deeper and deeper (21)

Sticky Diagnosis by made3 2021-05-06T19:40:50Z ♥ 2

Hi, I really love the concept of the game, but as mentioned above, it feels a bit too random and I think you need to complete too many runs in order to get the first upgrade. Also, I think it's a bit unfair to use the leftover this way, I mean, if it's on the left side of the screen, there's like no way to put it properly on the tongue depressor. I felt this a bit frustrating sometimes.

But, I really love the concept, game design is awesome, it's not buggy as hell, it's very polished, the facecam effect is sooo cool, and the audio is nice too.

Overall I think it just needs some little twists here and there.

Good work team! Keep it up ;)

The bomble mines by pune007 2021-05-05T19:32:14Z ♥ 1

Hi, nice entry! The bombles pattern were not easy to predict in my opinion, their moves are a bit to "sharp". Even if the hit box is more than fair, it sometimes feels clunky to play. On more thing that is kinda misleading is letting a "blank" spot on the right of the screen just after a jump. What I mean is it's not, in my opinion, a good idea not too show the player where he's going to land.

As some people mentioned, there's a little lack of sound, but I think that's a minor problem for a game like this. I really appreciated the art and the naimation. Even if I think the "bouncing" animation is kind of bugged, indeed the animation continues even after landing, I guess that's not intentionnal.

Overall, that's a good entry! Keep up the good work :)

The circuit by AdamsMcCall 2021-05-04T12:52:47Z ♥ 1

Nice mechanic you used there! Cool concept, I hope you'll do more of that in the future ;).

Nice entry, congratulations!

Below the Ocean by Ismael Rodriguez 2021-05-04T12:39:01Z ♥ 1

WOW, that's a blast! I simply fell in love with the game! It looks good, it sounds good, it feels good! a masterpiece! I'll give it the best score I can! Congratulation for the entry!

Deep Space Escape by leapyearboy 2021-05-03T12:29:02Z ♥ 1

Hi dude. I really like the concept but the game is a bit boring, there's no real challenge unfortunatly, just send shuttles to gather food to survive another jump. I don't mean to be mean here, I'm just giving my honest feedback.

Although, I think you don't need much to create a good experience. Let me tell you how I see the following of development :

- Debug a bit --> Planets shouldn't appear behind canvas, or allow player to click through the canvas

- Dig you mechanics --> Player shouldn't always be focused on the food, but when he has enough food, he should be allowed to gather other ressources (as you already imagined) to upgrade his space vessel or his shuttles

- New art design for the space vessel and shuttle

- Playtest session

- Then rince and repeat --> Debug --> Add mechanics --> Art --> Playtest --> etc etc...

Good luck fellow!

Truck or Pupper by xlambein 2021-05-02T19:18:00Z ♥ 1

Ahaha that's a pretty funny combination, it's fun to play both games at the same time :D. Not a common game, I appreciate that!

Congrats for the entry.

Deep Fried Pancake! by Inka McAtee 2021-05-01T13:49:04Z ♥ 2

Ahahaha! That's a funny concept! Simple in the mechanics, yet the controls are a kinda new. I loved it! Thanks for the entry!

Digging In by Fis 2021-04-30T09:30:32Z ♥ 2

Hi, the game is so well polished! The starting dock looks so great, the particle effect of the drill is awesome, I really loved the graphic part. I also really appreciated the sound effects, all potions have their own sound but I think the drilling loop was a bit annoying at some point. I've reached 8385m but I felt like the gameplay was a bit fade... I think there are almost as many potions down at 5000m than at 1000m. I think that's the only "bad" point about this game.

I think the game is very well done either way, shoutout to the controls, they're soooo smooth, I loved it!

And also, nice instructions, both in-game and on the webpage. Congrats!

Just Down Jack by joewan 2021-04-30T09:14:04Z ♥ 1

Hi there, thanks for the entry, it feels really nice. The game is simple yet effective. I had fun playing it. It was a smooth experience, the controls are simple, the gameplay intesifies the deeper you go.

Overall very nice entry. Good work!

Mined mines by Alexey Kuzovkov 2021-04-30T09:00:57Z ♥ 2

Ahahah, we've also created a game with mechanics related to the minesweeper. Yours is more "classic" style but I really appreciated playing it. The music is nice, the fact that you can climb up the rocks makes it easy to move around without being completly stuck. Nice game overall. Good work

DeeperCORP by grena 2021-04-30T08:29:24Z ♥ 0

WOW BEST ENTRY I'VE PLAYED SO FAR! Sorry for caps but I think the game deserves it :D

Deep Way To Basement by Usenrame 2021-04-29T18:26:37Z ♥ 1

Hi! Very nice entry! Congrats! I loved the graphics and gameplay. The game feels good, it's very polished!

Vox Machina by MikeW 2021-04-29T18:17:10Z ♥ 0

Hi! The concept is awesome but I couldn't find the way to defeat monsters or the boss :/

Cave Rider by Iker Díaz 2021-04-28T18:00:13Z ♥ 0

Hi! The game's nice although, as a lot of players around here, I think the game's to hard, at least for me. As one mentioned above, I think success is more up to luck than skill. But very nice pixel art, parallax and music!

Dungeon Slide by DotSquare 2021-04-28T14:28:29Z ♥ 1

Hi! I usually find something "bad" to say about games I test post LudumDare. You know critics to help owner/s improve their game... But here, I have nothing to say, I meani it's game jam game, so perfection is not a word I'd use. But man.. Your game is AWESOME! There's everything a player needs :

- The objective is clear (+1 point) - The level design is great, every new mechanic is cleverly introduced to the player and yet it is always challenging (+10 points!) - The instruction are on screen, you can't miss it (+1 point) - Graphics are not the best point of the game (LD is!) but yet it is just what's necessary to feel polished! (+1 point)

Once again, thanks for this submission, I'm gald I could play this!

We have to dig deeper by Lisichka 2021-04-28T13:32:16Z ♥ 1

Hi, nice job, the game looks cool. However, I have some advice I can give you about a few things : - Menu : the buttons (interactable objects) are the same color as the background making it unclear. Maybe you should outline the buttons with a brighter color or put a filter of some kind on the background to fade it a little bit. - Game Design : The objective is not clear. Do I have to defend the blue thing in the middle ? No, because the slimes destroyed it and nothing happened. Do I have to survive the longest I can ? Maybe, but I don't see no score and the only thing I can get are coins which are only used to buy bread. According to the title of your game I was expecting as score (in meters for example) that increase the deeper I go (survive. - Gameplay : Attacking feels awkward... there's a kind of timing to get but you can't really attack without taking a hit back can you? - Graphics : nothing to say, you master this already ;)

Hope you don't take this bad, I'm just trying to help you improve your game because I think it's the start of a good project :). Good luck fellow.

Decisive Maneuver by bernard-bumblebutt 2021-04-27T16:50:10Z ♥ 1

I'm FIRST !! Yay! Very nice game, simple yet effective! Good game!

Deep into the Woods by Phanelly 2021-04-27T16:43:05Z ♥ 2

Nice entry! Your art is great, and your Level Design is nice too. Each and every level is challenging in it's own way, love it!

Deep in the ocean by xicoizquierdo 2021-04-27T13:17:25Z ♥ 2

Hi, that's a very nice entry! I had fun playing it! Here's a couple ways you could improve you game: - scaling difficulty - changing fish types (as mentioned above) - if you say, you must not disturb fishes, then you should punish the player for doing so. It can either be a game over, or adding a "biome disturbance" bar that increases as the player hits creatures and when it reaches max level, it's game over. Those are examples of course, but I think that losing oxygen if you touch a fish is not punishing enough the player for bad behavior (especially against fishes ><) - setting a special color scheme for objects that you have to pick up, here it's the oxygen. The oxygen is the same color as the turtles so it doesn't come to your mind immediatly that you can and have to pick it up.

Despite those minor fixes that you can work on (if you find it interesing of course), I think you've worked well on the art, and mood!

T-Minus by michaelaranda 2021-04-27T13:03:42Z ♥ 2

The game looks great, I took a lot of time landed on a plant just looking at planets, congrats on the art! Although I have found 4 ways you can improve your game : - The Power mechanic needs to be more intuitive, I've spent 5 minutes to figure out that if I drag up, the power increases and if I drag down the power decreases. - The rotation of the ship make it a nightmare to calculate where you're going to land. lower the rotation ratio, at least at the begining of the game to help the player understanding the gameplay. - The Gas has no real use in a short game like this (game jam game). In a "normal" game, such mechanic would appear around level 5 to 10. You need to be sure that the player knows the game core mechanic before giving him more. - Level Design is SOOOOO IMPORTANT! Your levels are nice, but it lacks a "tutorial" level and then some progression in difficulty to bring more challenge. For example, I'd set your first level as a lvl 3 or 4. That means that when I start playing there must be one challenge, learn how to thrust. Then, you add a bit of difficulty to make the player developp his accuracy, then his efficiency etc... just go step by step :).

Overall I think the one true thing missing is Level Design, apart from that, I think the mood is awesome, the grahics are cute and sweet and the audio is neat! Keep up the good work guys!

Darwings by Solweak 2021-04-27T12:17:03Z ♥ 1

Wow, that's such an unsual experience! Thanks for creating this! The mood is so cool!

LD46 — Keep it alive (24)

Living Mandala by wdebowicz 2020-04-28T17:13:42Z ♥ 1

Just wondering if the button pressing only triggers a zoom or does it effect the Mandala itself? I couldn't determine how it worked precisely.

However, it brought me to some kind of "other world" with this beautiful relaxing music, the experience was still very enjoyable :D. Thank you for this!

Goat Rider by Notan Lemon 2020-04-28T17:05:31Z ♥ 1

I'm frustrated I couldn't make it... Either I didn't understand anything or I couldn't "translate" keys into AZERTY, but I couldn't even complete first level :'(.

But I'm sure your game is great because I read the comments ;). I hope I'm able to play this one day :)

Bubba's Beach Balls by HuddyBuddyGreatness 2020-04-24T15:36:35Z ♥ 1

Hey there! Nice first entry here! We got nice graphics, SFX are cool too, could have used a bit of music to make the game even more catchy. I also liked the gameplay with the grapplin hook but I feel like after spending 1 minute hooking seagulls, the game is redundant. Maybe adding a "progression" system like having less and less seagulls throughout the time could be more challenging, forcing player to maximise the jump between the birds. You can also add jumping sharks that you must not touch otherwise you're dead. I think there are lots of mechanics that could bring depth to that project if you want to continue the development of it further away after the jam.

Congratulation for this game, it was still very good!

Mount Ookie by Brusi 2020-04-24T15:24:33Z ♥ 2

Great game! Excellent Game! What else could I say?!

Everything was well done :

- Graphics - Audio - Level Design - Balancing

Incredible entry! Well done!

FireKeeper by EntityNull 2020-04-24T15:15:42Z ♥ 1

Cool mood in there! I would have appreciated a bit more of gameplay. That still was an interesting way to experience the keep it alive theme.

Fire Camp by MuchoBestoStudio 2020-04-24T14:38:51Z ♥ 1

Hi, huge graphic work here! The mood is perfect and the level design seems good too! Congrats for this!

However it feels a bit weird, as someone said above, to have such controls in a game of exploration. Maybe you knew how to deal with such a mechanic better than with a free roam mechanic.

I also felt confused when I chopped down trees and didn't get any log as a result of this action? Is it a bug or did I miss anything?

Last thing I wanted to say, just like @colinbellino, I lost a lot of times when I was going deep in the forest, I couldn't know the dicrease rate, nor if there was some ghosts around. That situation is kinda critical because you need to get some combustible for your fire at all price but can't leave the camp...

Thank you for this nice submission and for bringing us into your beautiful univers. I hope my comment helps you in a way:). Cheers

The Last of the Dino Eggs by MaybeLaterx 2020-04-23T16:00:07Z ♥ 1

I had to retry this a few times but I MADE IT! I saved the dinos eggs! I think the map could deserve some adjustments but it was far from being unplayable even if, yes, the egg on the top is kinda tricky to get. I usually made my way to the top, took the egg and placed it on a lower empty slot :).

I gave up on many games during the testing I've done (me giving up doesn't mean I put bad notes btw)but I've managed to find courage to finish your game!

Keep Your Dreams Alive by Vojtěch Bochníček 2020-04-23T15:36:53Z ♥ 2

Nice game there, a simple clicker, but it is very effective! Nice first entry here :)

It's Just Human by MomoLala23 2020-04-23T15:25:46Z ♥ 0

Awesome! Simply AWESOME!

Keeper Of Light by Wuceng 2020-04-22T14:21:39Z ♥ 1

What a nice mood, Orks aren't always slaining Humans with their axe, sometimes they use it to chop down trees ;). I have a couple advice for you concerning the game. Especially as our game also uses the fire as mechanic and because we struggled to keep our game "balanced".

First, you didn't use any static UI elements like a fire health bar, maybe you didn't want to, but when you're far from your fire, I think you need a bit more info about how it's going. You could make the Ork speak like "The warmth of the fire keeps my heart ready for tomorrow's battle" when the fire is at max health. And something like "If I don't bring up a log right now, I will probably never see my children again.". Those are exagerated sentences of course but you could add some more depth with such a way ;).

Also, I think your game is not balanced, you can't keep your fire alive more than 2 minutes if you don't catch a shroom. Otherwise you can't reach the trees, chop them down and bring the logs back in time. I think this problem comes from your level design. In order to regulate that you could place a ring of trees around the camp, as "starter pack" , and spare them as you go further. This would allow your player to store a bit of wood. Having some storage of wood will then allow him to explore a bit, which is interesting in your case because your game is very moody.

I hope that this could help you, don't hesitate to reply to me as we can talk about it ;). Still a great entry, well done!

FireLight by SakuH 2020-04-22T13:57:19Z ♥ 0

Hi! Funny that you and I got the same kind of ideas for the "Keep it Alive" theme! The graphics are neat, but the game lacks of sound and feedbacks. Indeed, I really didn't know if the keys I was pressing were actually doing anything, nor if I got wood on me when I chopped down the trees... This is the kind of things that you'll learn by practising, and for a first experience, your game is far from being absolutly bad ;). Keep it up!

Apple Panick by peterfiftyfour 2020-04-22T13:01:32Z ♥ 1

Haven't put a full five stars until this game! Thank you for the very cool experience! I have nothing more to say than what the others said but BRAVO!

Rodolf by Nurk 2020-04-22T12:48:27Z ♥ 1

Hey! The game is fun but so hard at night! I really like the music graphics and baby sounds! The Level Design is also very nice. I just think that night is too hard :/. Still very nice Game Jam entry!

Only One More by Physiker2001 2020-04-22T12:13:59Z ♥ 1

Nice game dude. The difficulty is at nice capped level, although a progression would have been nice. It feels like you should already know what to do when you arrive in this bar.

Phase 7 by tangiblegames 2020-04-22T12:05:54Z ♥ 1

Honestly I didn't think I would like this game so much! very nicely done. The only point is, once you've understood the mecanins of the game, it feels a bit like the game is not resisting you enough. It would be appreciated to add a bit of difficulty here and there :). Maybe something like events, that have to be handled. Anyway, your game is great

Is it a 420 on BB8's body by the way? 👅

Garden Royale by Nyamah 2020-04-21T15:26:28Z ♥ 1

Good game, good job dude :D

Keep the Dumb Rabbits Alive ! by Datky 2020-04-21T15:19:23Z ♥ 0

The gameplay isn't that easy to understand, but nice entry still :). It's fun to kick rabbits for their own safety :D

Keeping Itt Alive by ashashza 2020-04-21T15:04:03Z ♥ 3

Wow, this game was an awesome experience! I wanted to give up to be honest because I'm a frustrated player, but it kept me playing it to finish the entire game! Clap clap to you, it was a very good game experience. In my opinion everything was well done - Graphics - Nice musics (even if they're not made by you :P) - Gameplay is simple but efficient - Controls are intuitive - Difficulty progression was neat

10/10 for me! Good Job!

MACHINA by Harry Alissavakis 2020-04-21T14:42:02Z ♥ 1

Waow, this game is so polished, it feels so smooth! Loved it! Thanks for the experience!

CYBER-SHIELD by Megalink 2020-04-21T12:09:32Z ♥ 0

So dynamic! Music's awesome!

Ludum Defendare by Cievers 2020-04-21T12:03:22Z ♥ 0

So smart! Simple but fun! Good entry there! Good job!

Florence and the Alien by joewolf 2020-04-21T11:54:56Z ♥ 1

Yeah: I got it! I rescued the Alien! Nic egame, took me a while to understand that I had to pick the Alien up though (I'm not the kind of guy that reads before playing ^^). Congratulation for this submition! I would advice you to add game clarity, for example, when you're close to the Alien, show a "Press UP to catch me!".

Deep Root by Fever Dream Johnny 2020-04-21T11:30:09Z ♥ 2

Hi! I first had trouble understanding what to do as I lost my first try. When I retried, I understood how I had to play in order to make the tree survive and great fun playing it!

Keep it afloat! by Maka 2020-04-21T11:16:48Z ♥ 4

Nice graphics! Nice music! Nice game!

LD44 — Your life is currency (2)

Age Waves by Notekri 2019-05-02T11:14:58Z ♥ 1

Hi! That's a nice entry, I had fun playing even if there is a lack of many things :/. Especially feedbacks, like when are the waves coming (I found myself waiting for enemies for soooo long), same for hits, if you hit an enemy you should know it! Good job for submitting your game, it was far from being terrible ;)

green 🌱 thumb by cakeknuckles 2019-05-02T10:58:54Z ♥ 0

Hi! Your game was so cute and fun! I lost the first time I played and felt like I wanted to succeed so retried (and failed again: D)! It has a really good mood, although, I don't really get the link with the theme :/

LD41 — Combine 2 Incompatible Genres (10)

Urban Puzzle by Pawn 2018-05-15T07:20:28Z ♥ 0

Wow! Incredible game. It's kinda easy to visualise what you have to do and how you have to do it. The puzzles' difficulty increases well. And I find the models awesome!

Gender Circles by EkkoEkko 2018-05-02T12:53:42Z ♥ 0

Hi! Wow! That's a very good game! One of the best I've played so far! I wanted to make a game with this kind of gender but didn't find a good concept :). Yours would have beaten mine anyways :D. My game is kind of about gender too but... you should see it yourself, it's special :D. If you want to visit it : https://ldjam.com/events/ludum-dare/41/birth-of-a-man

Thank you again for this cool submission!

The forgotten jacket by CodeKoto 2018-05-02T12:26:50Z ♥ 1

Hi! Cool game, I think there are cool ideas but the objective is unclear to me as you're walking in the cavern. The cool thing is the "enemy" pop, you've to think about the character you encounter before doing the slashing action. I firstly killed my basketball mate :/. The scoring is also an interesting part in this game. After I understood this I travelled back and forth to make characters pop and that was a bit awkward in my opinion.

Crazy Cube by YANIV 2018-05-02T12:06:18Z ♥ 1

Awesome entry! The concept is so cool I could play it all day long :D

Black Horizon by Kristian David 2018-05-02T11:54:31Z ♥ 1

Hi! Your game concept is awesome and works perfectly well! Although it misses some feebacks when the beacon is reached by anyone. The steer feels a bit strange to me as well. But I think you're on the good way! Keep it up!

Rapid Fire by Anubhav Kashyap 2018-04-26T13:14:01Z ♥ 1

Hi guys! I'd like to say GG to both of you! You did a nice job with this 3D stuff and programming. The game is nice but misses a bit of feedbacks in my opinion. I mean some effects when you strike a canonball or when you get hit would be good.

Keep it up guys! You'll reach success one day or the other ;)

Fish for Speed by Draedrus 2018-04-26T12:32:46Z ♥ 0

Hi guys! The water is so awesome (I need to know how you did this water, if possible!!), unfortunatly, I don't get the genres combination. I see the racing game but what's the other one? :/. Also, the timer is almost unreachable :'(.

Match Racer by tomdeal 2018-04-26T12:13:35Z ♥ 1

Hi! I find this game's idea so cool! Nice genre mix up!

Make up and drive by bldr 2018-04-24T22:20:08Z ♥ 3

Hey! I'm sorry but it was almost unplayable for me :/. Although I think there is a great concept and message behind this ;). I even tryharded a little bit but couldn't find anything in the car but lipsticks... Still nice job mate/s!

Prison Farming by lazarche 2018-04-24T09:01:31Z ♥ 1

Very Nice Game