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Age Waves
Age Waves
By notekri
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 1058 | 2.79 | 29 | |
| Fun | 1041 | 2.58 | 30 | |
| Innovation | 992 | 2.55 | 29 | |
| Theme | 857 | 2.96 | 29 | |
| Graphics | 953 | 2.72 | 29 | |
Comments
walik
2019-04-30 10:11
I don't really understand how the age works and how it affects the gameplay. Also, it's hard to know when you can buy stuff and when the round is happening (maybe a message on the screen "Buy now" or sth would be nice). For the rules of the game you can just write them out in the description, will be much easier to figue out for the players :)
Screenshoots would be nice.
add some screen shots bro , more people should play this , gg
screenshots would be nice, it would also be nice to have a tutorial on how to play. the lack of sound is rather odd too but the effects are all there so good job so far
notekri
2019-05-01 07:00
Thanks for the awesome feedback @walik @pusheeneiro @tomasmunro @darkshinobi100! I have now adjusted the site by adding screenshots and changing the description to help people understand the game. This feedback helped me alot Thanks.
2019-05-01 11:10
I really like this game, although it's very simple, it's also very fun. I've been playing for a while without noticing how long I've actually played and before I knew it a couple of hours flew by. I must say the lack of sound is offsetting, yet the gameplay makes up for it. I must say I'm really impressed by the end result. Well done.
2019-05-01 11:45
Verdens bedste spil Der findes ikke andre der har lavet bedre spil altså bortset fra Epic games
It is a bit simple, but that is honestly not a problem for Ludum Dare releases. The thing I felt like I mist most is a little explanation of how the game works. Also, player feedback would be nice. This means, gunshots when I fire a weapon, buy confirmation sounds. Hit sounds when I actually hit an enemy. These are all things you could try to add when you want to continue making this game. Hope you had fun making it and best of luck on your future projects!
pixscope
2019-05-01 20:16
Real fun and enjoyable !
fingamer
2019-05-01 23:28
Simple and quite fun game. At first I was pretty confused what to do and what was happening but eventually I figured it out. As some others have said, this game could've used some better feedback. Like some sound effect or visible hit particle when hitting an enemy or when the next wave comes and when you should buy stuff. Aside from that the gameplay smooth and it was nice to play.
So overall it was pretty fun game and with a little more work this could turn out a great time killer. Good job!
notekri
2019-05-02 04:43
@fingamer @hare-software Thank you for feedback, I will try to add sound to future projects, for future projects I will also add a tutorial level to get the player started. I'm glad, that you enjoyed it.
Consider adding some hit feedback, not just for the juiciness (to give your attacks more impact) but also to tell me that I managed to hit something at all. Same for inverse, when you get hit yourself.
Hi! That's a nice entry, I had fun playing even if there is a lack of many things :/. Especially feedbacks, like when are the waves coming (I found myself waiting for enemies for soooo long), same for hits, if you hit an enemy you should know it! Good job for submitting your game, it was far from being terrible ;)
mitya
2019-05-02 11:52
The idea with age might be interesting, but I didn't really get it. About all other game: there is a lack of everything, I can't write it all.. But for a start, it's a good game!
notekri
2019-05-02 12:49
Thanks for the feedback @binaryspark, @bionikmonster and @mitya. I will with future projects add some way of knowing if you hit something and just player feedback in general, for the time between waves, I can now see, when I play the game myself, that a time till next wave would be usefull. Thanks for playing my game, and I hope that you enjoyed it.
I found the game pretty fun. But it was pretty hard to tell what was going on at first. The age mechanic fits the theme but you should provide explanation.
Even if you can't change the game now, you can provide flesh out the description in the page. Most of the others have a problem with the age mechanic so I think you should start with some explanation on that.
And as the others have said, the game is lacking audio and visual feedback. There's a really good video on it if you search "Why your death animation sucks". You should check it out.
You made a game in 3 days, that's something to be proud of. Don't let anyone else tell you otherwise.
notekri
2019-05-02 13:55
@fahim-faysal I'm glad you found the game fun. I like your idea with an explanation for the age and the game in the description now, when I'm not allowed to change the game itself, I'm defently gonna do that. Also thanks to all the feedback I've gotten, I'm defently gonna finish the game when the jam is over.
Simple yet addictive! Nice minimalist graphics and clean animations. 5/5 overall.
Well, without sound effects there isn't much mood but hey, it was a good game.
I think that if you're old you should run slower and if you're young you should run faster :) You can also tie this mechanic to reload times, firing accuracy and stuff like that.
aspect
2019-05-04 19:52
why so fast? :D the movement speed is really too much :D
notekri
2019-05-05 07:08
@copper-aardvark-games Thank you, @dioinecail I like the idea, that when you're older, you're slower and younger faster, I'm defently going to implement that, after the jam is over. @aspect yeah it's unfortunately really fast for some, I think it's because, I forgot deltaTime. Thanks for the feedback.
lubaka
2019-05-05 18:55
I liked the idea of introducing a second currency in the game but i think it still needs some more work and polish like more spawnpoints and of course, audio, especially audio as part of the satisfaction of a shooter game is in the gun sounds! It still felt fun to play though, so i think its not far from being a great game!
notekri
2019-05-06 09:13
@lubaka I'm glad you found it fun to play, I like the idea of multiple spawnpoints. Thanks for the feedback.