FoonLudum Dare ExplorerLD46 → Keep the Dumb Rabbits Alive !

Keep the Dumb Rabbits Alive !

By datky and Warmiix

View on ldjam.com

CategoryRankScoreCount
Overall16413.3123
Fun18293.0223
Innovation6553.5723
Theme18903.3123
Graphics6963.9723
Audio11063.1522
Humor4613.5423
Mood14233.2823

Comments

yoan-allibert 2020-04-21 13:05

Good concept ! It took me a few days (In game^^) to understand what I had to do. It's both super cute an ultra violent, a good mix : ) Well done!

drskort 2020-04-21 15:06

I really liked your artstyle. The game looked very beautiful and the animations were very smooth. The music was pretty okay, could have had a little more variety maybe ^^ Also you could have added more mechanics or made the game a bit shorter, since there was not much to do. Would love to play it once again, if you add more mechanics. My score is 364. Am I good?

timetravelhamster 2020-04-21 15:07

Great graphics and feel on this one. Nice little game and addictive too. Good Job.

elmos-minion 2020-04-21 15:11

Great concept and execution!

The bar never went outside the green for me though, even when all rabbits were dead...

sockyman 2020-04-21 15:11

The graphics and audio of this game are amazing! Together they make the atmosphere very calming. I feel that it is to easy to just get the population into the green and then just skip days until it leaves the green at which point you can go on a killing spree to bring it back down.

epsulon 2020-04-21 15:18

Good graphics

bionikmonster 2020-04-21 15:19

The gameplay isn't that easy to understand, but nice entry still :). It's fun to kick rabbits for their own safety :D

lukebenkart 2020-04-21 15:19

Very unique game! Took me a little while what the bars on the side represented, but when I did realize what they were the game was quite nice!

datky 2020-04-21 15:20

@elmos-minion The bar only updates after each day, you need to go to the left of the screen once you're done.

@sockyman The game wasn't meant to be much of a challenge anyway. Glad you liked it !

@timetravelhamster Thank you, this is our first Ludum !

@drskort We wanted to make it as simple as possible, hence the few mechanics. 364 sounds pretty good, but it can still be improved. Nice job !

@yoan-allibert Thanks !

nemogg 2020-04-21 15:22

The rules on scoring and on the rabbit types were not very clear and I could have used a door on the right as well. The game is smooth and has a nice feel to it!

tomssuli 2020-04-21 15:24

I think there was something missing from the mechanics. The meters didn't respond to anything. I loved the pixelart though.

giordas 2020-04-21 15:30

Interesting idea and great execution. Easy to play and extremly pleasing to the eye seeing the rabbits die :))

strange-nebula 2020-04-21 16:38

I don't know if I should tell your game is cute or gore, poor rabbits :( Amazing pixel art, the music is kept simple but it does the job and it fits the ambience. The idea is great. Maybe you could add another way to go to the next day ? I found it really boring to go back and forth across the map... The pace is pretty slow so adding an other way to control the population could be really great. What about choosing or not to feed them by dropping food on the ground ? Good job anyways :)

kalendhos 2020-04-21 20:10

Une belle façon tordue de prendre le thème, c'est toujours bon à prendre. Le tout va assez bien ensemble. L'idée, le design, le gameplay. Très propre.

Je dirais que ça manque tout de même un peu d'indications. Mis à part les lapins qui explosent je ne sais pas comment et le fait que j'ai mis quelques minutes à comprendre qu'il fallait partir... Les jauges avec les coeurs et les têtes de mots, j'ai d'abord cru que c'était des jauges me concernant moi.

Ajoutons à ça les règles avec un mot dont je n'ai pas réussi à trouver une traduction (Du coup j'ai interprété la description du jeu mais c'est dommage).

Mais bon mis à part ce problème de clarté (Une fois qu'on a compris, ça marche), je dirais surtout qu'il manque un "score" en temps réel. Lors de la première partie, on évite surtout de perdre et on a pas forcément le réflexe d'aller vers la jauge verte, ou simplement quelque chose qui nous pousse à faire mieux. Un compteur de bons jours et de jours bof au fur et à mesure suffirait peut-être à titiller l'intérêt.

J'écris beaucoup sur les problèmes mais dans l'ensemble c'est vraiment très bien. ;)