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NemoGG

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202046Keep it alive👥Fire Antjam684.193.863.484.154.713.024.38
201740The more you have, the worse it is👥Contaminationjam8813.103.152.403.602.573.392.563.28

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by NemoGG

LD46 — Keep it alive

Keeper of the Flame by nickavv 2020-04-21T23:36:26Z

I like the concept and the execution! The controls are tight and the game is overall very fun to play. My only problem is with the jetstreams. They give you zero notice when they are going to start, and the collision happens before the wind touches the torch. I stopped playing on the "Catwalk" level, when i realize i had to predict the cycles. Shame, cause I really like the overall game :)

Inkazimor by bellatrion 2020-04-21T15:07:44Z

Cute little game. I like the dungeon crawler / tamagochi hybrid. The lighting gimmick was a bit annoying to me, have you tried putting it to 360 degrees?

Heart Break by gnx 2020-04-22T22:47:21Z

Great job, I love how it all comes together so simply and so well. Did i notice the music get more intense as the "health" got low? Only thing you could improve in my opinion is some UI, but the game is very good as is!

Mount Ookie by Brusi 2020-04-21T19:33:40Z

I liked the game and the fact that it required a particular strategy to beat. Graphic is very good, the controls are a bit weird. I feel it needs an actual end tho

Keep the Dumb Rabbits Alive ! by Datky 2020-04-21T15:22:13Z

The rules on scoring and on the rabbit types were not very clear and I could have used a door on the right as well. The game is smooth and has a nice feel to it!

Keep the LEVEL ALIVE! by magicera 2020-04-21T14:35:05Z

The concept is very interesting, but the controls and the mechanics could use some polish. If the player could control the character more tightly you could ramp up the difficulty by a large margin, making it for an amazing fast-paced action game! I found that hoarding charges and building a compact cube on the bottom lets you go on forever. The sound effects are a bit rough on the ears.

Feed Charles by mmmcgill1232 2020-04-21T21:52:47Z

the concept is great and the aesthetic looks very polished! I find the controls to be a bit tricky, tho. The tractor beam is very small range and the gravity pulls me down very hard! Why am I the only thing not floating? o.o

Ice Light by ThornDuck 2020-04-21T19:15:44Z

Great game, very atmospheric! I like how the puzzles are simple yet have just the right amount of challenge. Some passages are a bit too dark for me, and the ending felt a little disconnected with the rest of the game. Also, does the altar say "F**k"?

Gizmick! by Zliebowitz 2020-04-21T22:33:43Z

The game is nice, simple and gets the job done. I like how you introduce one mechanic at a time. The game is hard but beatable, with a bit of cheese. Unfortunately i think a game so hard should be more forgiving when a player dies. Sometimes it takes longer to wait for the game over sequence than to make an attempt. Overall it just needs some polishing. Good Job!

Oaks & Pines by Argon 2020-04-21T19:55:42Z

A nice relaxing game. Unfortunately it suffers from the combinations of not having a direct goal and being too hard to lose. Overall I like how simple and polished it is

Phoenix Tower by Keyo 2020-04-21T21:02:53Z

I really liked the concept and the gimmick, and the art is well polished! I found the controls a bit cumbersome, I think they could use a little polish (most of the keyboards can't hold many inputs simultaneously). All in all, great effort and great job!

Stay Alive by Hruy Gashaw 2020-04-21T23:16:56Z

I loved the graphics and the nice polished concept! I think you can play around with the hitboxes to make it more tight. I felt the only way to progress was to tank through

Steve: Cute & Hungry by JuiceGrape 2020-04-21T20:45:01Z

Very cute and tricky! I liked the art and the puzzle itself. The camera work was a bit of a hassle, and I felt it was to hard to memorize all the trap immunities. Perhaps breaking it up a bit into separate levels?

Can Adequately Generate Charge, C.A.G.E. for short! by Izokia 2020-04-22T23:26:12Z

I love the concept of unfolding games! I love that the best was hidden. Great game and great concept!