Hades' Haunted Corn Maze by Deruitda 2024-04-17T03:02:02Z ♥ 2
this was a fun little game, I liked the typing mechanic
Foon → Ludum Dare Explorer → Users → Camden Obertop
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | π₯ | What's Up? UFO! | jam | 276 | 3.79 | 3.71 | 3.64 | 3.39 | 4.29 | 4.02 | 3.66 | 4.06 | |
| 2024 | 55 | Summoning | π₯ | Billy's Band | jam | 599 | 3.55 | 3.98 | 3.67 | 4.50 | 4.45 | ||||
| 2023 | 54 | Limited Space | π₯ | cyber_serpent | jam | 36 | 4.28 | 4.33 | 3.74 | 4.20 | 4.49 | 4.31 | 2.97 | 3.99 | |
| 2023 | 53 | Delivery | π₯ | Culling Cards | jam | 49 | 4.24 | 4.16 | 3.81 | 3.79 | 4.56 | 4.06 | 3.74 | 4.12 | |
| 2023 | 52 | Harvest | π₯ | Barvest: The Iconic Bug Harvest of 2005 | jam | 31 | 4.21 | 4.15 | 3.70 | 3.34 | 4.32 | 3.84 | 3.22 | 3.93 | |
| 2021 | 48 | Deeper and deeper | π₯ | Get Down! | jam | 178 | 4.03 | 4.07 | 3.85 | 3.36 | 3.98 | 4.32 | 3.89 | 4.16 | |
| 2020 | 46 | Keep it alive | π₯ | Squatch Watch: Keeping The Myth Alive | jam | 1384 | 3.43 | 3.29 | 3.01 | 3.51 | 3.70 | 3.16 | 3.71 | 3.36 |
Camden Obertop leaves an average of 16.1 feedback comments each event.
this was a fun little game, I liked the typing mechanic
this is incredible, I had a little trouble collecting resources but the style is insane
this is awesome, i love the mix of vampire survivors with the limited input time
i loved the little audio the little creatures made with their little voices
this game was really funny, had a blast trying to manage the skeletons and wife
this is really cool! Impressive that there are enemy AI chess moves in a jam game
This game looks so sick! I am always a sucker for black/white + red! I love the bullet hell aspects
this was an awesome game! it was crazy as someone who submitted a game to this jam to see a tiktok about your game! I am here from the tiktok basically lol
This is one of the most beautiful game jam games I have ever seen! great job team
This was a nifty submission for the game jam! Felt like a mix of Oregano trail and the walking dead
this is a really cool submission! We definitely discussed jezzball early on in ideation, so I'm glad to see someone fully implement a modern twist for this jam!
This was beautiful, I checked it out because of the post about the lighting. Its really cool how the lighting plays off the cat sprite
I love the pixel art in this game! So beautiful
Cool game! I like the concept of playing as a little toy soldier, its a fun concept
I love these type of puzzle games - reminds me of old ice sliding puzzles in pokemon
This was a fun, small little game. As the Japanese say, kawaii!
what a silly game! I liked talking to the characters
The sprite art was really nice, i liked the relaxing cottage core vibes. I also liked the story book transitions
The whispering in my ears and sniffing sound effects were quite scary. I thought it was fun when I picked up the sword of zeus and attacked the monster.
I love pico 8 games, this game looks beautiful and plays really fun as well!
What a beautiful game!
Reminds me of Bennett Foddy's mountain climbing game - I like the delivery aspect introduced here
This game is awesome! I love the art and the game mechanic decisions - great work!
Wow this is my favorite game so far! I loved the ad mechanic it was frustrating in the funniest way
Fun little game! Good job
Fun little game! I really like the art style
I liked the grapple mechanic and how it let me move quickly around the city
this is a fun little rail shooter!
The music totally makes the vibes of the game for me lol
I agree with what a lot of people are saying - simple stuff but its super fun!
Interesting little game! Good job
I love the art style a lot! Always a sucker for sokoban games
I really liked the movement!
I got 100%! Fun little game, reminds me of the apps where you play piano in a similar way
I love the aesthetic of the game! I did have a bit of trouble mastering the mechanic but I think that was intentional, good job team
Cool simple little artstyle and little arcadey mechanics! I enjoyed playing this game quite a bit.
This is a really cool game! Striking visual aesthetic mixed with interesting platform mechanics. Reminds me of something like a gameboy game where you maximize what is possible with as few buttons as possible, like how the button for throwing the box changes how the throw works depending on if you are pressing other buttons. Good work!
Neat little game! Reminds me of old school pokemon strength puzzles where you have to move the right boulder to the right place
I love the aesthetic of this game a lot! Fun to have a more narrative game jam game. My one suggestion would be to angle the leaf in the opposite direction and make the part where the "click" occurs the top left of the sprite, so that it follows the conventions of other cursors!
This is a cool little game! Its like a more fun version of the fake game ads I see sometimes lol. I like the aesthetic a lot
This game is so much fun. I love how you learn a mechanic, and then the next few levels build on that mechanic in interesting ways - simple game design that works really effectively! I loved how the walls that broke shattered into 3D models when they were flown into while everything else was sprite art haha
This is a really fun game, feels very bennett-foddy esque! I really liked the voiceover in the beginning I thought it was funny
Simple concept, fun execution! Had fun containing these fires. I really like how quick to the point the title is!
I really like the atmosphere and art style of this game!
I always like these type of puzzle games, almost is sokoban esque in a way, good job!
Neat little game! I like the atmosphere and how the player fires at the enemies, I really like auto target mechanics like in something like Vampire Survivors and I liked it here too!
I really liked the aesthetics and art of this game!
The name certainly captures the feeling of the game! I really liked farming the plants and the steps that you had to take with each tool. I really like how you just fling the tool away when you get rid of it, and I think this did a great job adhering to the theme!
Such a beautiful game! I've always wanted to make something like this. Creepy theme with the blood harvesting!
Awesome game! I like how the character wraps up in a ball to charge its attack to harvest all the apples and fruits!
This is a cool game, especially with how you said it was made in only 4 hours! I really like clicking on the raven to get it to fly away and the accompanying sound clip
Very neat game, I like playing as an angry plant. I really like the atmosphere of this game and how the main objective is kind of a twist on the theme, as you are avoiding being harvested!
I love this game so much. My favorite part is probably the art style and the humor that it brings to the table. I would say I relate to the incredulous eggplant π on an extremely deep level
This is one of the coolest games I've played so far! I love the twist on something like Vampire Survivors in that you have to actually harvest the enemies by eating them instead of collecting some experience. Great job sticking to the theme and making an insanely juicy game!
This is an amazing take on the harvest theme! I've always found "Conway's Game of Life" fascinating in that it isn't really a game you can play, but you were able to make it into not only a playable game, but a playable game that really fits the jam theme! Great work
I think that this game has a really good art style and sense of humor! I did run into a little bit of a problem where sometimes I would press G to give and it seemingly didn't do anything. I like how you utilized the theme though!
Cool game! I really loved the art of the character punching the rocks and ground.
This was a fun game! I really liked the sound effects. I think that the diving vessel moves a little bit too quickly horizontally, it might have been nice to increase acceleration instead of just moving it. Other than that, great job, good adherence to the theme!
This is a really sick game! I loved what you guys did with the concept. I wish that when I was in the mind palace that there was maybe something more from preventing me to just run behind the enemies to touch the crystal, maybe you have to kill them all before you are able?
Interesting game! The speed of the background was a little bit hard for me to look at, but it was good adherence to theme and interesting overall
This game is so cool. Great adherence to theme and overall implementation. It's very fun and arcade-y, I could see myself getting this game on my phone. I would have liked to hear some background music, but I understand not being able to make music during the jam. I also maybe would have liked the camera to follow the player so that I could have made some more precise jumps, but this might not be a good change as well.
This game is so much fun! I love how there are basically two segments to it: the doing tricks part as you are falling, and the part where you are actually diving deeper and deeper! It feels super arcade-y and replayable, great job team!
I love the atmosphere of this game! I haven't yet but I've always wanted to make a horror game like this. The structure of the tunnels definitely felt like I was going deeper and deeper into some eldritch labyrinth, so great adherence to the theme!
I love the art style of this game so much! The writing and humor are great as well. The gameplay is fun, but I suck so I wish that the restarting had been a little bit faster lol! Great job guys, good adherence to theme and a good concept overall! I would agree with @squidsheep's comment that if the camera showed a little bit more above the player that would be nice.
I think that this game could have used a little bit more polish. I get the idea of transferring the yellow tube, but it seems like no matter how I try to orient some of the pieces I am never able to get it to go down into the next section. I think that if there were maybe some animations for rotating pieces, that would help greatly to show what exactly is changing when you press the keys. Good adherence to theme and effort overall!
This is a really cool game! I think that it oozes style and personality, I love the choice to keep the color palette fairly simple with distinct design for the player and enemies. I would agree with other comments about the fall damage feeling a little bit strange of a mechanic, but I liked how dropping on top of enemies did more damage and gave you a bit of the upper hand on them. I think that it fits the theme really well, and I know that this game is going to do well overall!
I thought it was a fun game that could use some small adjustments. First, I really liked the variety of fish, but I think it took too long to get to that variety. I thought that the only enemies were the angler-fish types for about a minute or two of playing. It got a lot more fun and I'm glad I stuck with it, but I could see players getting turned away by not seeing much variety initially. I think to fix this problem you should just make things either move a bit faster or have more fish start appearing sooner. Overall, I liked this take on the theme and think you did a good job!
I really liked the graphics, atmosphere, and mood of the game! It was fun to place down a lot of turrets that would fire at the incoming asteroids. One thing that I found a little strange was getting game over when I ran out of material, I would expect the game over to occur moreso when I have been hit by too much rubble.
I always love games that go with the retro PS1 horror vibe, you guys did a great job with the graphics and atmosphere of the game. I found the controls and motivation somewhat confusing, even with the blue tutorial cylinders. I felt like it wasn't really clear if I was always playing a pattern of three tones, or if I just needed to hold the button for one kind of tone.
Overall a fun, atmospheric experience. I think that it could use some modifications to how the camera functions, and the clashing of the artistic elements didn't work as well as it could have with a homogenized art style
The atmosphere and mood were very strong. It fit the theme nicely that you had to keep the one alien alive
Chill vibes with atmospheric atmosphere. I wish there was more of an end goal for keeping the fire alive
Cool aesthetic and cool vibes
Great job guys! really reminds me of don't starve. I wish there were a few more animations when the character walks around, but overall good job!
Please get that link working guys! looks really fun
Really really cool concept and music going on here. I really wish that the music that I was hearing corresponded moreso with the words that I am seeing on screen. I always was trying to press the right button to the beat, but to win I had to press the button with where the little bouncing ball was going.
Great concept that could have used some more fine tuning and play testing. Great job!
really great aesthetic and sound design. I really liked the gameplay as well, it was very innovative and interesting. I wish that the speed at which the meteors/asteroids approached was a little bit too fast for how fast I was able to upgrade and buy new cities.
The graphics are amazing and the controls feel good. I will agree with previous comments that say that the character talking sounds were kind of scary, however π³
Cool game guys! To be honest I had to look up the first riddle because I just wanted to play more of the game, haha
Really amazing stuff. I like the combo of lemmings and tetris. The graphics are great, you were able to use a lot of color in such a small space. Who knew that mixing these game elements would gel so well together. Keep up the great work!
This game was really fun and charming. I think it might benefit from having faster waves of enemies, and it might be better to see more consistent sprite work (some have lines around their sprite, others don't). Great job!
A really really funny game, was having some problems while playing this game with a friend where things would flash on the screen. Has a great sense of humor. Similar to what other people have said, WE SHOULD BE ABLE TO DATE CORNELIUS!
I pretty much agree with most of the other comments, the aesthetic of the game is really something but the win condition and the lose screen are kind of jank. Good job!
I haven't played a lot of tower defense games, but I really liked the way that you guys innovated on the genre. It was fun to be able to move around and place the tiles manually, and the crab throwing its arm like a boomerang was really funny. The graphics reminded me of a flash game, make of that what you will. Good job team!
@majorleegay the start button seems to be enter on keyboard
Really fun little game! My favorite part about it is that you chose one basic mechanic, and then you really refined and polished it to make a fun experience. I think that it really fits the theme of "keep it alive" by keeping the audience alive. The pixel art is a little bit basic but it still is really charming especially when in conjunction with the music. Great job!
LD59 — Signal (16)
99 Penalty Kicks by AlexClay 2026-04-25T03:11:08Z ♥ 1
this game is awesome! Not sure why it only has 3/5 on newgrounds rating those people must not have appreciated how much fun it was!
Morse Fishing by JonaGameDev 2026-04-25T03:02:42Z ♥ 0
that ain't no greeting now greet me properly
but in seriousness I was able to get past that stage after trial and error haha
Pulse Advance by DazyLude 2026-04-25T02:49:42Z ♥ 3
this is a fun little game, i love the art
Bodda-Bop by coatline 2026-04-25T02:38:49Z ♥ 1
fun little game! there were a few times when the enemies kind of spawned on top of me too quickly and i couldn't react and i also think i crashed the game with the shotgun in the web build haha but had a fun time overall
FULL CLASP : Clasp Warfare by ragtagradical 2026-04-25T02:31:50Z ♥ 1
i got thermonuclear annihilated π
Out There by GuitarBro 2026-04-25T02:28:05Z ♥ 3
i imagine this is the experience of controlling the mars rover at nasa
Forlornicon - Shoopert's Weird Dream by Trexxak 2026-04-25T02:24:31Z ♥ 1
love the enemy drawings
Plume Tactics by WeirdBitGames 2026-04-25T02:19:07Z ♥ 1
i love the style of this game! rock paper scissors with a cool indie game wrapper :)
I really should've gotten a cable connection by pidifussel 2026-04-25T02:11:28Z ♥ 0
interesting game, had a fun time!
Red Light Green Light With Teeth by PastMoments 2026-04-25T02:08:06Z ♥ 1
fun game, i really liked the lighting effects!
DAY 189 by Evelyn_Rudaleva 2026-04-23T23:49:59Z ♥ 2
the art in this game is sick
Extremely Loud Frog Toy by peppersalt07 2026-04-23T23:40:58Z ♥ 1
i played around with this for way too long lmaooo fun take on the theme. wan geng duo you xi
Trippin' Ballz by schizoid2k 2026-04-23T23:34:35Z ♥ 1
blule, green, yellow - those are the cannosn i mastered to get a score of 5500! fun little game, good jamming
Last Frequency by Catanus 2026-04-23T23:29:29Z ♥ 2
the ambient soundscape scratched my brain in a way not done by any other game, kudos gentleman.!
Little Mina: Behind the Screen by IDos 2026-04-23T23:19:53Z ♥ 1
i swear i have had this profile picture for years on the ludum dare website so the odds that i play this game and see that is actually so insane. it literally became like a meta game i thought it was actually about me or something. very serendipitous. fun game, i liked the vibes
Goobers by Alopar 2026-04-23T23:12:16Z ♥ 3
i would never let an evil buge harm my child. good stuff, the game loop was fun. I think i would have liked to see a few more upgrade options