Foon → Ludum Dare Explorer → Users → bogotolec
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 54 | Limited Space | 👥 | Defrost | jam | 746 | 3.38 | 3.50 | 3.05 | 3.13 | 3.49 |
First of all, it is fun. Look really fresh for roblox platform. Also multiplayer support is huge advantage. But controls are difficult to use :(
Cool game and very intesting usage of the theme "Limited space".
Puzzle part of the game was interesing for me, however it might be very niche (but it is not a problem at all). Also this game forced me to fix a problem with key duplication on my keyboard :)
Horror part of the game is also used very clever. First time it scares you very unpredictably, when you fully concentrated at puzzle solving. And then you cannot relax because you are in expectation of another.
Great combination of two of these genres!
Game is wow. Managed to complete it in 4 tries:) Looks like flour dragons are undertuned, they require a lot of resources and time, but die in nanoseconds. So there is no sence at all to develop flour economics.
Good game! Glad to say I've reached 15000$:) Also, spent a lot of time to create a perfect layout, but it seems impossible
Nice game, interesting idea! But there is something wrong with fire distribution framerate. Also hope people won't fire forests intentionally after playing it:)
First of all, the game is well-made. The idea is fresh and how you use the "Limited space" theme is very interesting :)
The atmosphere of creating life on the planet is exciting, and the visual of the game is very pretty. The fact you made it from scratch in 3 days is amazing.
I have found several problems in the game, if you fix it, the game will become perfect in my opinion. Here is what I found: * Firstly, I was very afraid of using anything except frost "+1,+1,+1" flower, because the game scared me that if there will be an imbalance in resources, it would be game over. But in fact, losing in that game is difficult. * It is unintuitive that totems can be placed everywhere, not only at its biome. * Some descriptions are misleading. For example, a task in its description requires collecting 10000 resources, but in the progress counter it is 8000. Also looks like altars gives +50% to only resource of the mother biome, not to all resources. * The game stops when you complete all the tasks. I am an enjoyer of endless progression and it looks like there is no option to continue playing after all goals are done.