@herman-chau there is a speedup button as said on the page its Space.and there is controls for doing backing up inputs but that just made it nearly uncontrollable and feel very laggy and ruined the whole feel of the game.
First Morning was designed to have that pit so you had space to learn the controls and place a few blocks down as the "pit" keeps the player in one place and makeing it easy to get the Lime out of the hole as well, without it it was easy to die right away, only resion why the Lime doesnt start in the pit was to show how the creature moved around the world you can see a very simmler level at the end of the game (forgot what i called it) without the pit and its likely the 3rd hardist in the game.
and First Morning's background tutorial board thing was made last second didn't get time to do the graphics for that. though i expected people to really read the games instructions on the page but from the looks nobody reads them, even though a lot of other games here dont have any tutorial in game and its all on the page something i really dont get.
@thecritterscove I used Z due to it being the common Tetris rotation button, i never-seen any game use R for rotation R is restart due to it being far far away from all other buttons so you cant hit it by mistake.
@camden-obertop I used GameMakerStudio2 if you want to know. :3
and i noticed for my mouse calculations i didn't keep in count the resizable window, sorry about that.