pocketdog 2026-04-21 22:22
WOOOOOOW THIS SOUND DESIGN IS INSANE! Repo vibes and cool gamefeel btw😎
Foon → Ludum Dare Explorer → LD59 → Bodda-Bop
By coatline
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 449 | 3.54 | 23 | |
| Fun | 220 | 3.69 | 23 | |
| Innovation | 635 | 3.00 | 23 | |
| Theme | 827 | 2.14 | 23 | |
| Graphics | 589 | 3.35 | 23 | |
| Audio | 192 | 3.83 | 23 | |
| Humor | 597 | 2.23 | 21 | |
| Mood | 682 | 3.11 | 23 |
WOOOOOOW THIS SOUND DESIGN IS INSANE! Repo vibes and cool gamefeel btw😎
the game is fun, start sfx is very pleasant, but i don't understent how did you play with the theme?
nice impacts
Fun game, some interesting physics (explosions) going on and they propell me through the map and slow the game... It would be cool for player to need to shoot in the rythm of the sounds hmm
Music was good, enjoyed the gameplay, though when I was trying to test out different weapons it seemed like enemies can push the dropped weapons, meaning I had to spend time trying to find the one I wanted to experiment with. One thing I don't understand is it seems to imply that the guns fire with the music tempo, but when I held it down I just rapid fired regardless of the beat. Maybe I misunderstood something. Either way, had a fun time, well done.
The music is amazing, the combo system is absolutely wonderful, and the track slowing down between rounds pulls you even deeper into the experience. The game is fantastic — you did an incredible job!!!
@awdsasdaw @pocketdog Thanks! @teroflups Thanks! The theme idea started with the music signals your shooting or something but it is really vague.. @rangoiv good thinking! @wraithind Thanks! Yeah, that's true, the enemies pushing the weapons can be quite cumbersome. The weapons are supposed to shoot to the beat, but if you played the web version, it likely was pretty laggy overall. Also, I included a setting to help account for any audio delay (mostly present in bluetooth) which could have helped.
Amazing game!! The content gets a bit repetitive after a few tries (a few more maps or items would help a lot), but the sounds and vibe are really amazing and feel great!!
The music is great, and the way you slow down and speed it up adds to the experience. Also, I like how everything starts to throb with the music. Having the skateboard on the shift key was not optimal for me. I think the spacebar or perhaps RMB would be better. I appreciated the audio delay calibration in the settings menu. I always ended up dying because the enemies trapped me, and I was unable to escape them. A limited use ability that would let me push them away from me, so I can briefly escape would be a nice edition. Impressive what you managed to pull together in such a short time.
It's pretty fun, but it doesn't give you enoigh money.
Pretty cool entry! I like beat shooters like BPM etc. Took awhile to get used to pushing (tapping) on my skateboard. I kept holding the keys and realizing I was slowing down. Not complaining I think that is the way it should be. Thanks for a fun entry and good job!
fun little game! there were a few times when the enemies kind of spawned on top of me too quickly and i couldn't react and i also think i crashed the game with the shotgun in the web build haha but had a fun time overall
Nice Skateboard
Such a funny game, awesome job, looks really polished! But if the audio has issues in the web build I just wouldn't provide it cause it doesn't work as intended. Anyways still awesome job! :)
Was a fun little experience! Sound was really, shame about the lag on the web build but it was still enjoyable even if the sudden spikes did kill me a couple times