kromeboy 2023-05-02 11:24
Real fun game with an important theme :-D
Foon → Ludum Dare Explorer → LD53 → The Mail(gun) man
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1144 | 2.82 | 25 | |
| Fun | 1002 | 2.93 | 25 | |
| Innovation | 1113 | 2.63 | 25 | |
| Theme | 508 | 3.97 | 25 | |
| Graphics | 1036 | 2.58 | 25 | |
| Humor | 296 | 3.58 | 25 | |
| Mood | 1129 | 2.61 | 24 |
Real fun game with an important theme :-D
This game had me cracking up. Fantastic job, I really liked the 3D design and I certainly did not expect a rail shooter! Good job!
Game was fun and funny :) Obviously a mailman's goal is to deliver as many packages regardless of the recipient! A good implementation of the theme, and cute simple art.
I thought that was pizza until very end :D.
The mini-gun is quite fun, but I wish I could tell when I was getting hits, either sound, or hitmarker, or something. It was definitely fun to shoot things though, I just wish there was better feedback.
Cool game! It wasn't always clear to me if I had hit or not, but mail-shooting with the minigun was the most fun anyway ^^
this is a fun little rail shooter!
RATATATA! >:D
Funny. Perhaps it would be more fun to see a hit in the box - flying numbers, an increasing box or something like that. You can also add pedestrians or obstacles that prevent shooting.
I agree, I would've liked to see something that says you hit the mailbox. I also didn't reach any "Full Boxes" but I went twice and got my highest score. I think you chose the right music that fits the gameplay, nothing more hardcore then delivery papers with music like that lol.
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Yep, I agree with the others - I'd have appreciated if there were some feedback regarding whether I hit the boxes or not, and also making the scoring system a bit more clear. That said, considering this was one of your first forays into 3D games, this was a quite decent entry.
Music is very much up my alley :metal: I really enjoyed your interpretation of the theme - made me laugh.
The game plays well, and I didn't run into any bugs. Could use a bit more player feedback. Some animation (simple flashing would already add a lot) when the mailbox is successfully hit, some pop-up when you manage to fill-up the box and such. If you felt particularly fancy, you could even add some obstacles - flying birds, grandmas on bikes etc. - and take away points for hitting those. But that's polish :grin:
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Thank you all for your feedbacks. The next three items on our todo lists were : - the forbidden boxes, which would have remove points if hit - feedback : having some floating point above the box and sounds when you hit it. little flag on boxes should have rised up when box filled up - overheat of the gun Looks like we were on the right track !
Forget snail mail, this is rail mail!!
Screenshot_5.png
Just fun and satifying shooting all those boxes. Reminds me of paperboy.