The Purple Drank Square's Adventures by 02FC 2017-08-01T02:38:40Z
@ryzy27 it's bug and appears in web version. desktop version should be fine )
Foon → Ludum Dare Explorer → Users → 02FC
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 58 | Collector | Soularis | compo | 65 | 3.62 | 3.74 | 3.30 | 3.96 | 3.72 | 4.01 | 2.53 | 3.35 | |
| 2017 | 39 | Running out of Power | The Purple Drank Square's Adventures | compo | 3.50 | 3.00 | 2.00 | 3.00 | 4.00 | 2.00 | 2.00 | 2.50 |
@ryzy27 it's bug and appears in web version. desktop version should be fine )
@greepybrainsdev, added sound to game, check it! I should try tool you recommended next time but now I used Ableton Live ;)
Like the idea of garbage collector as game mechanics! I would like tasks to be automatically marked as complete when I... complete them :) Anyway, great work. Would love to play fully featured game like this.
One of my favorite games in this Ludum Dare. It's so cool that you managed to not only create the game but also provide a good tutorial. Cool mechanics. Great job!
It's awesome. I started feeling the atmosphere right when I heard the very first note in the soundtrack. Would like to have better navigation, all other things are great.
Nice game. Enjoyed a lot the part when you explore what each mushroom does :)
Pleasant to control the squirrel. Like the idea and the atmosphere!
Wow, I want more of this game. Extreme quality for 2 days of development!
Like this game a lot. Pure zen :) Would like to see the full game. I had only two issues: 1) Sometimes chord in soundtrack hits HARD. Meaning, way more louder than other sounds 2) Sometimes lepricons don't collect resources in a flag zone. Re-creating a flag in the same spot fixes this
Great game!
Like the twist on arcanoid-like game mechanics. Wish to see things like upgrades or any other form of progression
The game reminds me of the old (1981?) title “Egg” or its soviet spin “Ну, погоди!”. Like the concept. Don't see a strong connection with the theme, but overall it's a working prototype. Would like to see a full game.
Cute and calming! Wish the stone ranking rules to be more clear. Love the soundtrack.
The game feels so polished, love it! Would like the contact with enemies to be not so punching, but cool game anyway
Like the idea, graphics and music. Wish the controls to be more responsive
Nice concept. Would like a little more depth like in Papers, Please: having consequences for being a perfect and efficient tax agency worker. Love the audio overall: sounds, music and the fact you've voiced the protagonist!
Wow, you've made a game about my job :D Was thinking about garbage collector game too during brainstorming
Great job! The graphics, sound effects, and mechanics are unique and enjoyable. A bit more handy tutorial would be nice, but it's LD, so it's fine. I'm impressed with the amount of work you've accomplished in just 48 hours.
Like the concept. Would like to have a bit more friendly UI, but good job overall!
@pirey yes, sometimes it was not obvious that I need to make a right click on a company to see options. Also, maybe it's better to show option texts all at once when I do right click. At least, it was so for me
Great game, great theme interpretation. Enjoyed a lot.
It was a bit confusing to realize that there are more items to collect outside of viewport — needed to walk around.
Cool beat em up concept. Love the weird but cute graphics!
Wow, so many level assets in two days! Nice looking game. Wish the note to be more readable