FoonLudum Dare ExplorerLD42 → The Big Crunch

The Big Crunch

By psjuk0

View on ldjam.com

CategoryRankScoreCount
Overall3033.4642
Fun2733.4142
Innovation1383.6342
Theme3033.6742
Graphics3283.3242
Audio4192.7242
Mood3392.9740

Comments

iceeye 2018-08-13 12:43

This is genuinely really fun to play, I enjoyed it a lot. Probably going to keep it on my PC to play every once in a while, honestly.

syrapt0r 2018-08-13 12:52

Good game! It's awesome how you really have to think ahead to make sure bigger stars are still able to fuse. It happened to me that I had two white stars blocked by a black hole so I lost. Very good take on the theme, the 3D space works really well.

teo-miklethun 2018-08-13 15:07

This game is sweet! I would never think to put 2048 in 3D!

psjuk0 2018-08-13 16:30

@teo-miklethun heh good point, I didn't even think about that!

teo989 2018-08-13 21:26

I really like the scientific base of your game. You did really well on these graphics and the gameplay surprisingly did not feel repetetive. Good Job :)

teo989 2018-08-13 21:26

I really like the scientific base of your game. You did really well on these graphics and the gameplay surprisingly did not feel repetetive. Good Job :)

wolderado 2018-08-14 09:07

Hey, we used the same big crunch theme :D If you can to make a mac build I will gladly check it out.

psjuk0 2018-08-14 12:08

@wolderado will see if I can generate a mac build tonight.

zenris 2018-08-14 12:39

Cool and fun concept.

haustgeirr 2018-08-14 15:10

It's a clever idea. Nice mechanic that's well executed. Good job :smile:

muriel 2018-08-14 16:22

Wow, I love your game, cool mechanics, nice art... :) Good job!

themonsterfromthedeep 2018-08-14 17:28

Cool game. I couldn't figure out how to beat level 2. I do have a question -- am I not allowed to merge planets that are inside the radius of the black hole? At first I thought it was a glitch -- there was no way to select the planets inside the black hole because the black hole would be selected instead. Later, however, I couldn't merge two planets *across* the black hole, so I thought maybe you weren't allowed to intersect any part of the black hole (even though planets are already inside it)?

psjuk0 2018-08-14 18:18

@themonsterfromthedeep Ah ha! you found a bug...my bad :( the black hole is supposed to disappear at the end of stage 1 but somehow gets stuck on. I think this bug only affects game mode A so mode B should work beyond the first stage.

I do intend to put out a new version with some fixes and improvements when the rating period is over.

psjuk0 2018-08-14 18:42

@wolderado I generated a Mac build from the same source as the Windows build. No idea if it works as I have no way to test it. I would appreciate if you could let me know if it works for you.

https://www.dropbox.com/s/l4gvfu92jt8q262/TheBigCrunchMac.zip?dl=0

wolderado 2018-08-14 19:35

@psjuk0 Yeah that build worked. It a great game I really liked it. When I run out of time there were 1 black hole and 3 neutron stars that can't collide :D I didn't realize that the universe is closing in :D But sometimes a red warning sign appears on stars whats that about?

psjuk0 2018-08-14 20:01

@wolderado Glad you liked it and thanks for checking the Mac build for me. In mode A the red warning signs appear on planets or stars that are about to collide and in mode B the red warning appears on planets or stars that are about to hit the edge of the collapsing universe. Either way the ones with the red warning are the ones you need to deal with quickly before they cause you to lose.

epigramgames 2018-08-14 20:14

I really enjoyed this game. The visuals were probably my favorite part and the little effects for colliding planets. Amazing job!

andrey-ugolnik 2018-08-15 05:10

That's a ​nice idea, but planets should differ​.

awix 2018-08-15 07:08

A good game idea, the music should be improved. The graphics are good. Try our game too, maybe you'll like it)

psjuk0 2018-08-15 08:43

@andrey-ugolnik @awix Yes, I absolutely intended to have more variety in the planets and some music but I just ran out of time before I could get those done.

kale-the-quick 2018-08-15 09:23

This was interesting and fun! Definitely spent more time playing it than I had thought I would. lol.

The only improvement I would make would be some particle effect near the edge of the universe, just to remind the player that the universe is shrinking. I had forgotten and thought it was kinda turn based for a minute.

Very good :D

marcel-egle 2018-08-15 15:15

I had a lot of fun playing it :D The planets look really good and its quite satisfying when they collide, good work!

derek-volker 2018-08-15 16:34

Thats was a different kind of entry. The graphics are well done and i dont really find the sounds bad for a game made in 48h, it just laked some music in fact. Also, the controls work very smoothly. Good job!

mike-inprinciple 2018-08-16 05:18

I liked the matching idea, but there was a technical thing that was really bothering me, perhaps more than it should have. When you merged two bodies, the animation leads them to the center of the universe, as opposed to the centroid between them. What you can do to fix this is:

Vector3 centroid = ((planet[0].transform.position + planet[1].transform.position) / (float)planet.Length);

Then you can lerp to that position.

psjuk0 2018-08-16 08:31

@mike-inprinciple I think you may have found a bug there, normally the planets and stars will collide at the point directly in between them (see the youtube viedo in the description). Which version and game mode were you playing?

racines 2018-08-18 09:23

Good concept :) But I think it a little messy at the same time. At the end everything is red and you can't see anythings... Keep the good work!

jcwelgemoed 2018-08-18 10:41

Wow I played this a lot longer than I anticipated. Fun and very well executed, especially for a first time (48 hours is short!). Involves a lot more strategy than I initially thought it would.

mammabouter 2018-08-18 10:58

kaboom! let them die! great game. love the take on the classic 2048. great graphics and cool audio.

merpader 2018-08-18 16:51

Really satisfying to make 2 big things go boom. Really liked the game!

corbak 2018-08-22 17:03

Took me a while to understand it was in 3d and I could actually rotate around XD. Interesting concept, I like that it gets harder as the planets you combine become bigger. Simple yet effective, very well done!

radical-dog 2018-08-23 13:44

Fantastic work. From a gameplay sense I would have liked shorter levels with faster shrinking, but I really admire the use of theme and the concept.

erikiene 2018-08-27 14:10

Awesome game! It's crazy that you thought of and then implemented this idea in just 48 hours.. While the shrinking is slow, it's just the right speed to keep the intensity going. I feel like I didn't take a breath until after I lost. Great work.

kutase 2018-08-28 20:09

Nice game concept!

derpylz 2018-08-28 21:09

Nice idea, very creative take on the theme! Could use a harder/faster start to get you hooked faster. But maybe that's just me.