Tooth decay by Ithildin 2017-05-02T03:41:57Z
Nice art! Well done and polished game, congratulations on finishing it in 48 hours!
Foon → Ludum Dare Explorer → Users → Pickler
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 38 | A Small World | Core Fall | compo | 117 | 3.72 | 3.72 | 3.24 | 3.68 | 3.64 | 3.00 | 3.38 | 3.33 |
Nice art! Well done and polished game, congratulations on finishing it in 48 hours!
Interesting concept! It could really use some sfxr/bfxr jumping sounds!:) The pixel art was very good too, well done!
Very well done. I loved the physics, and the graphics were great! Congratulations!
@Quoclon thank you for your review!
SuperTilemap Editor supports most of the features of Tiled, however it does not support isometric tiles. Beyond that SuperTilemap has the significant advantage of working entirely within the Unity IDE, without having to switch to another app and export. It also has its own rendering and chunking logic so that it only loads geometry for nearby chunks of tiles, and handles all that automagically. There is also no hard map boundaries so you can just draw tiles wherever you want and it will grow the tilemap to fit them, again automagically. It supports adding metadata to tiletypes (I think Tiled might allow for this too), and defining colliders per tile type, if you want to use the builtin physics engine.
I personally found it to be the best tilemap editor specifically for Unity and will likely continue using it until Unity releases its own built-in tilemap editor.
P.S. As a fellow maker, here is a link to my cabinet build: http://imgur.com/a/lSusJ
Ah I've also been toying with the idea of a game where you own a movable platform of some kind that you build towers/defenses upon. A giant turtle didn't cross my mind, but it's a fantastic approach! I'd like to see this polished up and expanded upon!
Very nice game. I agree in general that a speed setting would be great. With some work on graphics and sound this could be a compelling game, and would work quite nicely on mobile device I think.. Congratulations!
Ah! I like this game quite a bit. I enjoyed the past action and simple gameplay. The art is quite good and the variety of level is impressive. Great work! Congratulations on finishing within 48hrs!
Hey I like this! I also found it quite difficult to start and I think a simpler first level would be a good idea. The gameplay is quite addictive, I kept failing the first level but it kept me trying again and again, about a dozen times before I got it, that's a good sign!
Good work!
Not sure how to play the game per say, but I did enjoy the melodies I was somehow generating! Nice mood!