I like the robot giving instructions at start, good way to make tutorial.
Maybe add hover tooltip text what items are what and info what slots are what when you hover over them.
There is no option to speed up when launched.
ohnoes.PNG I see that turrets have range, but there is no indication of it. So you kinda go blind the first playthrough. I put turrets at back and didn't have any at front. Game over, got bar to about 80% first run.
Not sure what are the green and red items? Are they both cargo?
Oh on the second try understand you can move the turrets to new places. Again game over :sweat_smile:
third run: oh the red ones are ammo for turrets, got it.
on third try one of the space pirates stays little bit too far of the ship. It doesn't attack fortunately. Got to the station! yay!
changed depleted engine to other one at the station and it started using the fuel. this was fixed by changing it again.
balancing cargo, fuel and ammo is a nice thing. Limited space theme works here really well.
Artstyle is very well done and finished. Extra particle effects do add a lot.
Music and sound effects work. Music is bit too repeating for my taste. Could be a longer track with more melodies but it is still fitting to the gameplay. Extra song when you are at station be nice. Like a change of pace when you reach it. And when action happens different song then.
Again pirate ship stays bit too far behind to the left bottom. I change turrets around to try to see if that fixes it. Turret turns towards the pirate ship but doesn't shoot it. it has ammo and ammo next to it. Pirate ship starts shooting the ship as I changed the turrets around. luckily it was at the end of the run and I reach next station.
I don't see any indication how rich I made the robot?
There is no checkpoint to restart from last station. This could be one good improvement to not get people frustrated to continue if they reached some milestone.
Lost track at what station I am. It says 6 at the top. putting little bit more cargo and leaving ammo behind. trying to balance what is needed.
Maybe add more dialog for the robot once you reach each station.
Option to buy new bigger ship could be good.
bottom left ship doesn't shoot the pirate behind left of it. top left turret does shoot it. maybe a bug?
at station 10? I get not much fuel to choose from.
after that one ship bottom left keeps shooting our turret. turret shoots it back but the pirate ship never dies.
game over after 10 was reached. Good game! Some improvements could be made here and there as earlier mentioned.