FoonLudum Dare ExplorerLD54 → Dungeon Junk

Dungeon Junk

By stormharrier

View on ldjam.com

CategoryRankScoreCount
Overall3.3012
Fun3.0012
Innovation3.2512
Theme3.8512
Graphics3.8512
Humor2.0011
Mood2.6111

Comments

extar 2023-10-03 09:55

I made 374 gold. Fun little game. I liked the art style, made it feel like playing a TTRPG. I liked the balancing act of trying to pick up a variety of items to maximise what you can get from the traders. Lots of ways this could be developed in interesting ways. Really wish there was some sound. I had lots of fun. Great stuff :)

One question: I understood what the anvil and wand traders were, what is the wheel supposed to be?

pierre-marie 2023-10-03 10:13

The concept is quickly understood, and it's easy to play - all that's missing is a little music!

jukepoks1 2023-10-03 11:53

I made 362 gold!

I like the drawings you made. They are well drawn out. Did you draw those on paper and scanned them?

gameplay wise I think it is missing some reason to collect the gold. Maybe you could exchange it for better looting chance? I guess you run out of time to work on it more. But great job for a gamejam!

I think the collecting items could be little bit faster.

Simple and easy to learn game. Could work on mobile too.

music and sound effects would at a lot the feel.

stormharrier 2023-10-03 20:42

Sounds like I need to look into how to find/add audio before the next jam! It's not something I've ever done before so I didn't have time to investigate it over the weekend.

@extar The wheel is supposed to be a general store trader - not great prices but will buy anything. I couldn't think of an appropriate icon so went for something easy to draw.

@jukepoks1 Thanks! Yes, they're hand drawn and scanned in. I had a bunch more ideas that I didn't get chance to implement, such as buying more backpack space or doing quests for traders so they have more gold the next day, which would've given some more interesting decisions. But yeah, limited by time constraints.

ampo 2023-10-03 22:37

Pretty fun game ! Loved the simple handmade visual it works really well. In terms of game play it's nice !

I think I should not have picked up the cursed idol, I thought I could sell it to the magic shop but they only wanted 5 gold for it, I got scammed ! (I should have expected it with a name like that haha)

Just like the other comments said, some sound effects and a little music or ambient sound would add a lot to the game !

I liked it ! Good job !

larrymartinjr 2023-10-03 22:38

Had a lot of fun with this. The pencil art was awesome, just enough to be styled and cool. Very nice game, best one so far for me!

sheepolution 2023-10-03 22:45

Nice art! I'm missing a bit of a challenge here, as I can simply look at the numbers and switch out the higher ones with the lower ones. Perhaps an idea is to show the value of objects at the start, and that the player will have to remember the value of each object.

ciaranw 2023-10-03 23:47

Nice little game, I really liked the art style - simple, but it works very well. It took me until the second level to understand the bidding/funds mechanic, but I liked it, means you have to think about trade offs.

Would have been great to have some music/sounds to give some more atmosphere - in the context of a Jam, just doing something simple (like recording your pencil scribbling on a page) still adds a lot in terms of player feedback imo.

Nice entry! :smile: (I made 366 gold)

chailotl 2023-10-04 01:12

I made 366 gold! The art style is charming, and like extar said it gives off great TTRPG vibes :D This was a fun and well-scoped game, and I'd love to see you continue to work on it in the near future!

stormharrier 2023-10-04 08:56

@ampo Haha, you fell for the greed trap, like a true adventurer!

@sheepolution The challenge is supposed to come from balancing what you're picking up with the funds available at each trader. If you've already got 30 gold's worth of weapons and the blacksmith only has 30 gold, you're better off leaving that new high value sword and grabbing a lower value book. But I balanced it in a hurry so I might not've made the numbers interesting enough.

@larrymartinjr @ciaranw @chailotl @pierre-marie Thanks for playing! I'm glad you like the art, I was worried it was a bit overly simple. I definitely need to look into audio for next time.

silas-reinagel 2023-10-05 01:55

Very fun game! Perfect length and complexity for a jam game.

I am actually really digging the art style. This game has a very clear visual identity and it felt charming.

From an improvement standpoint, adding sound + music would enhance the atmosphere. Also, it would have felt nice to introduce a new mechanic or twist with each new level to give players more of a sense of progression and mastery.

Great jam entry!