brandon-campbell 2023-05-01 03:15
I honestly really like this game. The idea is great. There's no punishment or cooldown for missing the package though so there is no punishment for spamming your way through. great job I love it.
Foon → Ludum Dare Explorer → LD53 → Mission: Intercept
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 215 | 3.48 | 32 | |
| Fun | 338 | 2.86 | 32 | |
| Innovation | 91 | 3.73 | 32 | |
| Theme | 128 | 4.05 | 31 | |
| Graphics | 131 | 3.81 | 31 | |
| Audio | 274 | 2.82 | 31 | |
| Humor | 338 | 1.80 | 27 | |
| Mood | 88 | 3.74 | 31 |
I honestly really like this game. The idea is great. There's no punishment or cooldown for missing the package though so there is no punishment for spamming your way through. great job I love it.
@brandon-campbell Thanks for playing! I agree it would be better with a fail state. Thanks for the feedback!
I liked this, something about the graphics style was really nice and clean. Glad there wasnt a fail state though haha, that 4th level took me a few goes. I am actually impressed how clear the objective of the game is and it kind of reminds of a mix between a spot the difference and a pop-it style repeat the pattern game. But this is you need to spot the difference in the pattern. Really well done, great work!
@follett12 Thanks! I tried to focus on the art this jam; I'm glad you liked it. I'm also glad you liked the design!
This is a great concept actually, really good job on a cohesive project
@radgegames Thanks!
Great game and perfect graphics. Would play again..
Great game! Love the artstyle you did,it reminds me of OpenTTD!
Nice idea! I had a lot of fun.
The idea, the graphics and the sound is really nice. Great game! A small bug I noticed: you can still click on trucks in the "Package missed" screen. So you can actually just click on all the trucks when already lost and pass the level that way.
Good game, I like this kind of art style. I had a lot of fun playing it!
@stefanholst @wokeraccoon @katamary @yuriscat Thanks for the feedback! I'm glad you enjoyed it
@theguy Thank you! And I hadn't thought of that bug; thanks for pointing out it!
Gosh the last level was really hard ! Else its clever pluzzle game ! I love the mood of it, a bit creepy by the art and the audio !
Capture d’écran 2023-05-07 214741.png
@roroto-sic Thank you! I'm glad you enjoyed the aesthetics of it, and I do wish I had done a bit more balancing
Great idea and a very well executed game! I've never played a game quite like this, but it was easy to understand how it worked, and quite engaging. You've nailed the mood with the graphics and sound, and I really enjoyed the game.
@vidarn Thanks! I tried to do something a little unusual, gameplay-wise, and I'm glad you enjoyed it
I really like this game! It was a very interesting idea. It's really nice how the idea and controls were easy to understand. The last levels got pretty hard, but it was a very nice game.
@c-5po I'm glad you liked it. Thanks for your feedback!
Clever puzzle and great atmosphere, had some fun! Good job!
Awesome art style with great mood. Very interesting take on the theme. An option to speed up the trucks would be great. Overall, quite enjoyable game! Good job. :D
Stressful until you figure out the pattern in each level :smile: Nice puzzle game!
Challenging and engaging puzzle game. I found myself being a bit paranoid with each truck and stressed until I found it. Really good work and quite polished game for a compo entry! 👏👏
Like many others I loved the art style and athmosphere. The only thing I'd say is that for the game to be bigger you'd need to add more core mechanics. This one works well for a tiny game, but then not sure if it could be extended. Nice work on the polish though!
The tiny trucks moving around the map were cute. I somehow won the last level on my own instinct without much thought put into it.
In my opinion these sections where you must observe the pattern and then remember it while looking for inconsistencies are too long. I think it would be better to change the objective a little bit and instead of looking for inconsistencies you look for prior mentioned details like specific color or even specific behaviours for example "trucks with red cabin must make a right turn there" and when such truck make the right turn you know this is your target. And you can add more than one route you need to observe at the same time to increase difficulty.
I like how bleak color pallete and background people's mumbling creates dark and somewhat dystopian atmosphere, add some NPC and story and you would have a nice game in the spirit of Papers please.